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1 : //# PBMath1DCosPoly.h: Definitions of 1-D CosPolynomial PBMath objects 2 : //# Copyright (C) 1996,1997,1998,2003 3 : //# Associated Universities, Inc. Washington DC, USA. 4 : //# 5 : //# This library is free software; you can redistribute it and/or modify it 6 : //# under the terms of the GNU Library General Public License as published by 7 : //# the Free Software Foundation; either version 2 of the License, or (at your 8 : //# option) any later version. 9 : //# 10 : //# This library is distributed in the hope that it will be useful, but WITHOUT 11 : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 12 : //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 13 : //# License for more details. 14 : //# 15 : //# You should have received a copy of the GNU Library General Public License 16 : //# along with this library; if not, write to the Free Software Foundation, 17 : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 18 : //# 19 : //# Correspondence concerning AIPS++ should be adressed as follows: 20 : //# Internet email: casa-feedback@nrao.edu. 21 : //# Postal address: AIPS++ Project Office 22 : //# National Radio Astronomy Observatory 23 : //# 520 Edgemont Road 24 : //# Charlottesville, VA 22903-2475 USA 25 : //# 26 : //# 27 : //# $Id$ 28 : 29 : #ifndef SYNTHESIS_PBMATH1DCOSPOLY_H 30 : #define SYNTHESIS_PBMATH1DCOSPOLY_H 31 : 32 : #include <casacore/casa/aips.h> 33 : #include <synthesis/TransformMachines/PBMath1D.h> 34 : #include <casacore/measures/Measures.h> 35 : 36 : namespace casa { //# NAMESPACE CASA - BEGIN 37 : 38 : // <summary> 39 : // PBMath1DCosPoly is a 1-D casacore::Polynomial Cosine Expansion for a Primary Beam 40 : // </summary> 41 : 42 : // <use visibility=export> 43 : 44 : // <reviewed reviewer="" date="" tests="" demos=""> 45 : 46 : // <prerequisite> 47 : // <li> <linkto class="PBMathInterface">PBMathInterface</linkto> class 48 : // <li> <linkto class="PBMath1D">PBMath1D</linkto> class 49 : // </prerequisite> 50 : // 51 : // <etymology> 52 : // PBMath1DCosPoly: derived from PBMath1D, implements a polynomial of Cosines of different widths 53 : // </etymology> 54 : // 55 : // <synopsis> 56 : // PBMath1DCosPoly: a voltage pattern expressed as a 57 : // polynomial of cosines (all powers of them): 58 : // 59 : // VP(x) = sum_i coeff_i * cos( scale_i * x )^{i} 60 : // 61 : // x is in arcminutes, referenced to 1GHz frequency; 62 : // the argument of the cosines are in radians 63 : // </synopsis> 64 : // 65 : // 66 : // <example> 67 : // <srcblock> 68 : // casacore::Vector<casacore::Double> cosCoef(4); 69 : // casacore::Vector<casacore::Double> cosScale(4); 70 : // cosCoef.set(0.0); 71 : // cosScale.set(0.0); 72 : // cosCoef(3) = 1.0; 73 : // cosScale(3) = 0.01891; // 0.01891 = 0.065 * 1000(MHz/GHz) /(60(arcm/deg)) * 2pi/180 74 : // PBMath1DCosPoly cosPB(cosCoef, cosScale, 75 : // casacore::Quantity(1.0, "deg"), 76 : // casacore::Quantity(1.0, "GHz") ); 77 : // cosPB.applyPB( im3, im4, pointingDir); 78 : // </srcblock> 79 : // </example> 80 : // 81 : // <motivation> 82 : // All of the 1-D PB types have everything in common except for the 83 : // details of their parameterization. This lightweight class 84 : // deals with those differences: construction, filling the PBArray 85 : // from construction parameters, and flushing to disk. 86 : // WSRT uses this model. 87 : // </motivation> 88 : // 89 : // <todo asof="98/10/21"> 90 : // <li> constructor from a casacore::MS beam subtable 91 : // <li> flush to casacore::MS beam subtable 92 : // </todo> 93 : 94 : 95 : class PBMath1DCosPoly : public PBMath1D { 96 : public: 97 : 98 : PBMath1DCosPoly(); 99 : 100 : // Instantiation from arguments; default = no squint 101 : // squint is the offset from pointing center if the casacore::Stokes R beam 102 : // useSymmetricBeam forces a fit to the squinted beam 103 : PBMath1DCosPoly(const casacore::Vector<casacore::Double>& coeff, 104 : const casacore::Vector<casacore::Double>& cosScale, casacore::Quantity maxRad, 105 : casacore::Quantity refFreq, 106 : casacore::Bool isThisVP=false, 107 0 : BeamSquint squint=BeamSquint(casacore::MDirection(casacore::Quantity(0.0, "deg"), 108 0 : casacore::Quantity(0.0, "deg"), 109 : casacore::MDirection::Ref(casacore::MDirection::AZEL)), 110 0 : casacore::Quantity(1.0, "GHz")), 111 : casacore::Bool useSymmetricBeam=false); 112 : 113 : // Instantiation from a row in the Beam subTable 114 : // PBMath1DCosPoly(const casacore::Table& BeamSubTable, casacore::Int row, 115 : // casacore::Bool useSymmetricBeam=false); 116 : 117 : // Copy constructor 118 : // PBMath1DCosPoly(const PBMath1DCosPoly& other); 119 : 120 : // Assignment operator, by reference 121 : PBMath1DCosPoly& operator=(const PBMath1DCosPoly& other); 122 : 123 : // Clone the object 124 : // casacore::CountedPtr<PBMathInterface> clone(); 125 : 126 : // destructor 127 : ~PBMath1DCosPoly(); 128 : 129 : // Get the type of PB this is 130 0 : PBMathInterface::PBClass whichPBClass() { return PBMathInterface::COSPOLY; } 131 : 132 : // Flush the construction parameters to disk 133 : // casacore::Bool flushToTable(casacore::Table& beamSubTable, casacore::Int iRow); 134 : 135 : // Summarize the construction data for this primary beam 136 : void summary(casacore::Int nValues=0); 137 : 138 : 139 : protected: 140 : 141 : // Fill in vp_p array from construction parameters 142 : void fillPBArray(); 143 : 144 : private: 145 : 146 : casacore::Vector<casacore::Double> coeff_p; 147 : casacore::Vector<casacore::Double> cosScale_p; 148 : 149 : }; 150 : 151 : 152 : } //# NAMESPACE CASA - END 153 : 154 : #endif