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1 : //# VWBT.h: This file contains the implementation of the VWBT class. 2 : //# 3 : //# CASA - Common Astronomy Software Applications (http://casa.nrao.edu/) 4 : //# Copyright (C) Associated Universities, Inc. Washington DC, USA 2011, All rights reserved. 5 : //# Copyright (C) European Southern Observatory, 2011, All rights reserved. 6 : //# 7 : //# This library is free software; you can redistribute it and/or 8 : //# modify it under the terms of the GNU Lesser General Public 9 : //# License as published by the Free software Foundation; either 10 : //# version 2.1 of the License, or (at your option) any later version. 11 : //# 12 : //# This library is distributed in the hope that it will be useful, 13 : //# but WITHOUT ANY WARRANTY, without even the implied warranty of 14 : //# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 : //# Lesser General Public License for more details. 16 : //# 17 : //# You should have received a copy of the GNU Lesser General Public 18 : //# License along with this library; if not, write to the Free Software 19 : //# Foundation, Inc., 59 Temple Place, Suite 330, Boston, 20 : //# MA 02111-1307 USA 21 : //# $Id: $ 22 : 23 : #include <msvis/MSVis/VWBT.h> 24 : 25 : using namespace casacore; 26 : namespace casa { //# NAMESPACE CASA - BEGIN 27 : 28 0 : VWBT::VWBT(VisibilityIterator *visibilityIterator, 29 : casa::async::Mutex * msAccessMutex, 30 0 : bool groupRows) 31 : { 32 0 : visibilityIterator_p = visibilityIterator; 33 0 : msAccessMutex_p = msAccessMutex; 34 0 : groupRows_p = groupRows; 35 : 36 0 : terminationRequested_p = false; 37 0 : threadTerminated_p = false; 38 0 : writing_p = false; 39 : 40 0 : flagCube_p = NULL; 41 : 42 0 : initialize(); 43 0 : } 44 : 45 0 : VWBT::~VWBT () 46 : { 47 0 : if (flagCube_p) delete flagCube_p; 48 0 : } 49 : 50 : void 51 0 : VWBT::initialize() 52 : { 53 : // Acquire lock 54 0 : msAccessMutex_p->acquirelock(); 55 : 56 : // Initialize chunks 57 0 : visibilityIterator_p->originChunks(); 58 : 59 : // Initialize first chunk 60 0 : if (groupRows_p) 61 : { 62 0 : Int nRowChunk = visibilityIterator_p->nRowChunk(); 63 0 : visibilityIterator_p->setRowBlocking(nRowChunk); 64 : } 65 0 : visibilityIterator_p->origin(); 66 : 67 : // Release lock 68 0 : msAccessMutex_p->unlock(); 69 0 : } 70 : 71 : void * 72 0 : VWBT::run () 73 : { 74 0 : while (!terminationRequested_p) 75 : { 76 0 : if (writing_p) 77 : { 78 : // Acquire lock 79 0 : msAccessMutex_p->acquirelock(); 80 : 81 : // Write flag cube 82 0 : visibilityIterator_p->setFlag(*flagCube_p); 83 0 : writing_p = false; 84 : 85 : // Perform next iteration 86 0 : bool moreBuffers = next(); 87 : 88 : // Release lock 89 0 : msAccessMutex_p->unlock(); 90 : 91 : // Exit if there is no more data 92 0 : if (!moreBuffers) break; 93 : } 94 : else 95 : { 96 0 : sched_yield(); 97 : } 98 : } 99 : 100 0 : threadTerminated_p = true; 101 : 102 0 : return NULL; 103 : } 104 : 105 : void 106 0 : VWBT::start() 107 : { 108 0 : casa::async::Thread::startThread(); 109 : 110 0 : return; 111 : } 112 : 113 : void 114 0 : VWBT::terminate () 115 : { 116 0 : terminationRequested_p = true; 117 0 : while (!threadTerminated_p) 118 : { 119 0 : sched_yield(); 120 : } 121 0 : casa::async::Thread::terminate(); 122 : 123 0 : return; 124 : } 125 : 126 : bool 127 0 : VWBT::next() 128 : { 129 : // Check if we have more vis buffers in the current chunk 130 0 : (*visibilityIterator_p)++; 131 0 : if (visibilityIterator_p->more()) 132 : { 133 0 : return true; 134 : } 135 : // If there are not more buffers we go to the next chunk 136 : else 137 : { 138 0 : visibilityIterator_p->nextChunk(); 139 : 140 : // If the new chunk is valid initialize it 141 0 : if (visibilityIterator_p->moreChunks()) 142 : { 143 : // Check if all the rows have to be loaded in a single vis buffer 144 0 : if (groupRows_p) 145 : { 146 0 : Int nRowChunk = visibilityIterator_p->nRowChunk(); 147 0 : visibilityIterator_p->setRowBlocking(nRowChunk); 148 : } 149 : // Initialize sub-chunks (vis buffers) 150 0 : visibilityIterator_p->origin(); 151 0 : return true; 152 : } 153 : else 154 : { 155 0 : return false; 156 : } 157 : } 158 : } 159 : 160 : void 161 0 : VWBT::setFlag(Cube<Bool> flagCube) 162 : { 163 : // Wait until prev. flag cube is written 164 0 : while (writing_p) 165 : { 166 0 : sched_yield(); 167 : } 168 : 169 : // Delete prev. flag cube 170 0 : if (flagCube_p) delete flagCube_p; 171 : 172 : // Prepare next flag cube to be written 173 0 : flagCube_p = new Cube<Bool>(flagCube); 174 0 : writing_p = true; 175 : 176 0 : return; 177 : } 178 : 179 : 180 : } //# NAMESPACE CASA - END 181 : 182 :