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Date: 2024-10-29 13:38:20 Functions: 0 23 0.0 %

          Line data    Source code
       1             : // -*- C++ -*-
       2             : //# VisibilityResamplerBase.h: Definition of the VisibilityResamplerBase class
       3             : //# Copyright (C) 1997,1998,1999,2000,2001,2002,2003
       4             : //# Associated Universities, Inc. Washington DC, USA.
       5             : //#
       6             : //# This library is free software; you can redistribute it and/or modify it
       7             : //# under the terms of the GNU Library General Public License as published by
       8             : //# the Free Software Foundation; either version 2 of the License, or (at your
       9             : //# option) any later version.
      10             : //#
      11             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      12             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      13             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      14             : //# License for more details.
      15             : //#
      16             : //# You should have received a copy of the GNU Library General Public License
      17             : //# along with this library; if not, write to the Free Software Foundation,
      18             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      19             : //#
      20             : //# Correspondence concerning AIPS++ should be addressed as follows:
      21             : //#        Internet email: casa-feedback@nrao.edu.
      22             : //#        Postal address: AIPS++ Project Office
      23             : //#                        National Radio Astronomy Observatory
      24             : //#                        520 Edgemont Road
      25             : //#                        Charlottesville, VA 22903-2475 USA
      26             : //#
      27             : //# $Id$
      28             : 
      29             : #ifndef SYNTHESIS_TRANSFORM2_VISIBILITYRESAMPLERBASE_H
      30             : #define SYNTHESIS_TRANSFORM2_VISIBILITYRESAMPLERBASE_H
      31             : 
      32             : #include <synthesis/TransformMachines2/CFStore.h>
      33             : #include <synthesis/TransformMachines2/CFStore2.h>
      34             : #include <synthesis/TransformMachines2/ConvolutionFunction.h>
      35             : #include <synthesis/TransformMachines2/Utils.h>
      36             : #include <synthesis/TransformMachines2/VBStore.h>
      37             : #include <msvis/MSVis/VisBuffer2.h>
      38             : 
      39             : //#include <hpg.hpp>
      40             : #include <casacore/casa/Arrays/Array.h>
      41             : #include <casacore/casa/Arrays/Vector.h>
      42             : #include <stdcasa/thread/AsynchronousTools.h>
      43             : 
      44             : #include <casacore/casa/Logging/LogIO.h>
      45             : #include <casacore/casa/Logging/LogSink.h>
      46             : #include <casacore/casa/Logging/LogMessage.h>
      47             : #include <casacore/casa/OS/Timer.h>
      48             : using sumofweight_fp = std::vector<std::vector<double>>;
      49             : 
      50             : namespace casa { //# NAMESPACE CASA - BEGIN
      51             :   using namespace vi;
      52             :   namespace refim{
      53             :   class VisibilityResamplerBase
      54             :   {
      55             :   public: 
      56             : 
      57             : 
      58           0 :     VisibilityResamplerBase(): 
      59           0 :       runTimeG_p(0.0), runTimeDG_p(0.0),runTimeG1_p(0.0), runTimeG2_p(0.0), runTimeG3_p(0.0), runTimeG4_p(0.0), runTimeG5_p(0.0), runTimeG6_p(0.0), runTimeG7_p(0.0),
      60           0 :       griddingTime(0.0),
      61           0 :       timer_p(),
      62           0 :       uvwScale_p(), offset_p(), chanMap_p(), polMap_p(), spwChanFreq_p(), spwChanConjFreq_p (), convFuncStore_p(), inc_p(),
      63           0 :       cfMap_p(), conjCFMap_p(), paTolerance_p(360.0), cached_phaseGrad_p(),vb2CFBMap_p()
      64             : 
      65           0 :     {};
      66             :     // VisibilityResamplerBase(const CFStore& cfs): 
      67             :     //   uvwScale_p(), offset_p(), chanMap_p(), polMap_p(), convFuncStore_p(), inc_p(),
      68             :     //   cfMap_p(), conjCFMap_p()
      69             :     // {setConvFunc(cfs);};
      70             : 
      71             :     VisibilityResamplerBase(const VisibilityResamplerBase& other):
      72             :       uvwScale_p(), offset_p(), chanMap_p(), polMap_p(), spwChanFreq_p(), spwChanConjFreq_p (), convFuncStore_p(), inc_p(),
      73             :       cfMap_p(), conjCFMap_p(), paTolerance_p(360.0),vb2CFBMap_p()
      74             :     {copy(other);}
      75             : 
      76           0 :     virtual String name() {return String("CPUResampler");}
      77             :     virtual Bool needCFPhaseScreen()=0;
      78           0 :     virtual ~VisibilityResamplerBase() {};
      79             : 
      80             :     VisibilityResamplerBase& operator=(const VisibilityResamplerBase& other);
      81             : 
      82             :     virtual VisibilityResamplerBase* clone() = 0;
      83             : 
      84             :     virtual void copy(const VisibilityResamplerBase& other);
      85             :     virtual void setParams(const casacore::Vector<casacore::Double>& uvwScale, 
      86             :                            const casacore::Vector<casacore::Double>& offset,
      87             :                            const casacore::Vector<casacore::Double>& dphase) = 0;
      88             : 
      89             :     virtual void setMaps(const casacore::Vector<casacore::Int>& chanMap, const casacore::Vector<casacore::Int>& polMap) = 0;
      90             :     virtual void setCFMaps(const casacore::Vector<casacore::Int>& cfMap, const casacore::Vector<casacore::Int>& conjCFMap)=0;
      91             :     virtual void setFreqMaps(const casacore::Matrix<casacore::Double>& spwChanFreqs, const casacore::Matrix<casacore::Double>& spwnChanConjFreqs) = 0;
      92             : 
      93             :     virtual void setConvFunc(const CFStore& cfs) = 0;
      94             :     virtual void setPATolerance(const double& dPA) = 0;
      95             :     //
      96             :     //------------------------------------------------------------------------------
      97             :     //
      98             :     // Re-sample the griddedData on the VisBuffer (a.k.a gridding).
      99             :     //
     100             :     // In this class, these just call the private templated version.
     101             :     // The first variant grids onto a double precision grid while the
     102             :     // second one does it on a single precision grid.
     103             :     //
     104             :     virtual void DataToGrid(casacore::Array<casacore::DComplex>& griddedData, VBStore& vbs, 
     105             :                             casacore::Matrix<casacore::Double>& sumwt, const casacore::Bool& dopsf,
     106             :                             casacore::Bool useConjFreqCF=false) = 0;
     107             : 
     108             :     virtual void DataToGrid(casacore::Array<casacore::Complex>& griddedData, VBStore& vbs, 
     109             :                             casacore::Matrix<casacore::Double>& sumwt, const casacore::Bool& dopsf,
     110             :                             casacore::Bool useConjFreqCF=false) = 0;
     111             :     //
     112             :     //------------------------------------------------------------------------------
     113             :     //
     114             :     // Re-sample VisBuffer to a regular grid (griddedData) (a.k.a. de-gridding)
     115             :     //
     116             :     virtual void GridToData(VBStore& vbs,const casacore::Array<casacore::Complex>& griddedData) = 0; 
     117             :     //    virtual void GridToData(VBStore& vbs, casacore::Array<casacore::Complex>& griddedData); 
     118             : 
     119             :     virtual void ComputeResiduals(VBStore& vbs) = 0;
     120             :     
     121             :     // Forward looking genealogical baggage -- required for the
     122             :     // MultiThreadedVisibilityResampler
     123             :     virtual void init(const casacore::Bool& doublePrecision) = 0;
     124             :     virtual void GatherGrids(casacore::Array<casacore::DComplex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) = 0;
     125             :     virtual void GatherGrids(casacore::Array<casacore::Complex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) = 0;
     126             :     virtual void initializePutBuffers(const casacore::Array<casacore::DComplex>& griddedData,
     127             :                                       const casacore::Matrix<casacore::Double>& sumwt) = 0;
     128             :     virtual void initializePutBuffers(const casacore::Array<casacore::Complex>& griddedData,
     129             :                                       const casacore::Matrix<casacore::Double>& sumwt) = 0;
     130             :     virtual void initializeDataBuffers(VBStore& vbs)=0;
     131           0 :     virtual void initGridder(const uInt& /*NProcs*/,
     132             :                              const std::array<unsigned, 4>& /*grid_size*/,
     133           0 :                              const std::array<float, 2>& /*grid_scale*/) {};
     134           0 :     virtual sumofweight_fp resetGridder(casacore::Array<casacore::DComplex>& /*griddedData2*/) {sumofweight_fp tt; return tt;};
     135             :     //
     136             :     // Aliases for more readable code at the FTMachine layer.
     137             :     //
     138           0 :     virtual inline void finalizeToSky(casacore::Array<casacore::DComplex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) 
     139           0 :     {GatherGrids(griddedData, sumwt);};
     140           0 :     virtual inline void finalizeToSky(casacore::Array<casacore::Complex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) 
     141           0 :     {GatherGrids(griddedData, sumwt);};
     142           0 :     inline void initializeToSky(const casacore::Array<casacore::DComplex>& griddedData,const casacore::Matrix<casacore::Double>& sumwt) 
     143           0 :     {initializePutBuffers(griddedData, sumwt);};
     144           0 :     inline void initializeToSky(const casacore::Array<casacore::Complex>& griddedData,const casacore::Matrix<casacore::Double>& sumwt)
     145           0 :     {initializePutBuffers(griddedData, sumwt);};
     146             :     const casacore::Vector<casacore::Int> getCFMap() {return cfMap_p;};
     147             :     const casacore::Vector<casacore::Int> getConjCFMap() {return conjCFMap_p;};
     148             : 
     149             :     // get pointers to storage for gridded visibilities or weight;
     150             :     // size to number of elements in storage; may not be implemented
     151             :     // by all sub-classes, if not, will return empty shared_ptr and
     152             :     // size equal to 0
     153             :     virtual std::shared_ptr<std::complex<double>> getGridPtr(size_t& size) const;
     154             :     virtual std::shared_ptr<double> getSumWeightsPtr(size_t& size) const;
     155             : 
     156             :     virtual void releaseBuffers() = 0;
     157             : //    VBRow2CFMapType& getVBRow2CFMap() {return vbRow2CFMap_p;};
     158             :     VB2CFBMap& getVBRow2CFBMap() {return *vb2CFBMap_p;};
     159             :     // virtual casacore::Int makeVBRow2CFBMap(CFStore2& cfs,
     160             :     //                          ConvolutionFunction& cf,
     161             :     //                          const VisBuffer2& vb, const casacore::Quantity& dPA,
     162             :     //                          const casacore::Vector<casacore::Int>& dataChan2ImChanMap,
     163             :     //                          const casacore::Vector<casacore::Int>& dataPol2ImPolMap,
     164             :     //                          const casacore::Vector<casacore::Double>& pointingOffset);
     165             : 
     166           0 :     void setFieldPhaseGrad(const casacore::Matrix<casacore::Complex>& phaseGrad) {cached_phaseGrad_p.reference(phaseGrad);};
     167             :     void setVB2CFMap(const casacore::CountedPtr<refim::VB2CFBMap>& thisMap);
     168             :     //    virtual void setModelImage(const std::unique_ptr<hpg::GridValueArray> /*HPGModelImage*/) {};
     169           0 :     virtual void setModelImage(const std::string& /*HPGModelImage*/) {};
     170           0 :     virtual void setModelImage(std::shared_ptr<casacore::ImageInterface<casacore::Complex> > /*HPGModelImage*/) {};
     171             :     casacore::Double runTimeG_p, runTimeDG_p, runTimeG1_p, runTimeG2_p, runTimeG3_p, runTimeG4_p, runTimeG5_p, runTimeG6_p, runTimeG7_p,griddingTime;
     172             :     casacore::Timer timer_p;
     173             :     //
     174             :     //------------------------------------------------------------------------------
     175             :     //----------------------------Private parts-------------------------------------
     176             :     //------------------------------------------------------------------------------
     177             :     //
     178             :     //  private:
     179             :   protected:
     180             :     casacore::Vector<casacore::Double> uvwScale_p, offset_p, dphase_p;
     181             :     casacore::Vector<casacore::Int> chanMap_p, polMap_p;
     182             :     casacore::Matrix<casacore::Double> spwChanFreq_p, spwChanConjFreq_p;
     183             :     CFStore convFuncStore_p;
     184             :     //    casacore::Int inc0_p, inc1_p, inc2_p, inc3_p;
     185             :     casacore::Vector<casacore::Int> inc_p;
     186             :     casacore::Int* __restrict__ incPtr_p;
     187             :     casacore::Vector<casacore::Int> cfMap_p, conjCFMap_p;
     188             : //    VBRow2CFMapType vbRow2CFMap_p;
     189             :     double paTolerance_p;
     190             :     casacore::Matrix<casacore::Complex> cached_phaseGrad_p;
     191             :     casacore::CountedPtr<refim::VB2CFBMap> vb2CFBMap_p;
     192             : 
     193             :     void sgrid(casacore::Int& ndim, 
     194             :                casacore::Double* __restrict__  pos, 
     195             :                casacore::Int* __restrict__  loc, 
     196             :                casacore::Int* __restrict__  off, 
     197             :                casacore::Complex& phasor, const casacore::Int& irow, 
     198             :                const casacore::Double* __restrict__  uvw, 
     199             :                const casacore::Double& dphase, const casacore::Double& freq, 
     200             :                const casacore::Double* __restrict__  scale, 
     201             :                const casacore::Double* __restrict__  offset,
     202             :                const casacore::Float* __restrict__  sampling);
     203             : 
     204           0 :     inline casacore::Bool onGrid (const casacore::Int& nx, const casacore::Int& ny, 
     205             :                         const casacore::Vector<casacore::Int>& __restrict__ loc, 
     206             :                         const casacore::Vector<casacore::Int>& __restrict__ support) __restrict__ 
     207             :     {
     208           0 :       return (((loc(0)-support[0]) >= 0 ) && ((loc(0)+support[0]) < nx) &&
     209           0 :               ((loc(1)-support[1]) >= 0 ) && ((loc(1)+support[1]) < ny));
     210             :     };
     211             :     inline casacore::Bool onGrid (const casacore::Int& nx, const casacore::Int& ny, 
     212             :                         const casacore::Int& loc0, const casacore::Int& loc1, 
     213             :                         const casacore::Int& support) __restrict__ 
     214             :     {
     215             :       return (((loc0-support) >= 0 ) && ((loc0+support) < nx) &&
     216             :               ((loc1-support) >= 0 ) && ((loc1+support) < ny));
     217             :     };
     218             : 
     219             :     // casacore::Array assignment operator in CASACore requires lhs.nelements()
     220             :     // == 0 or lhs.nelements()=rhs.nelements()
     221             :     // template <class T>
     222             :     // inline void SETVEC(casacore::Vector<T>& lhs, const casacore::Vector<T>& rhs)
     223             :     // {lhs.resize(rhs.shape()); lhs = rhs;};
     224             : 
     225             : 
     226             :     //===============================================================================
     227             :     // CASACORE-LEVEL MATERIAL
     228             :     //===============================================================================
     229             :     // Internal methods to address a 4D array.  These should ulimately
     230             :     // moved to a Array4D class in CASACore
     231             :     //
     232             : 
     233             :     // This is called less frequently.  Currently once per VisBuffer
     234           0 :     inline void cacheAxisIncrements(const casacore::Int& n0, const casacore::Int& n1, const casacore::Int& n2, const casacore::Int& n3)
     235             :     {
     236             :       //      inc0_p=1, inc1_p=inc0_p*n0, inc2_p=inc1_p*n1, inc3_p=inc2_p*n2;(void)n3;
     237           0 :       inc_p.resize(4);
     238           0 :       inc_p[0]=1; inc_p[1]=inc_p[0]*n0; inc_p[2]=inc_p[1]*n1; inc_p[3]=inc_p[2]*n2;(void)n3;
     239             :       casacore::Bool D;
     240           0 :       incPtr_p = inc_p.getStorage(D);
     241           0 :     }
     242           0 :     inline void cacheAxisIncrements(const casacore::Vector<casacore::Int>& n)
     243           0 :     {cacheAxisIncrements(n[0],n[1],n[2],n[3]);}
     244             : 
     245           0 :     inline void cacheAxisIncrements(const casacore::Vector<casacore::Int>& n, casacore::Vector<casacore::Int>& inc)
     246           0 :     {inc.resize(4);inc[0]=1; inc[1]=inc[0]*n[0]; inc[2]=inc[1]*n[1]; inc[3]=inc[2]*n[2];(void)n[3];}
     247             : 
     248             :     inline void cacheAxisIncrements(const casacore::Int n[4], casacore::Int inc[4])
     249             :     {inc[0]=1; inc[1]=inc[0]*n[0]; inc[2]=inc[1]*n[1]; inc[3]=inc[2]*n[2];(void)n[3];}
     250             : 
     251             :     // Version that use internally cached inc_p
     252             :     //    template <class T>
     253           0 :     inline void addTo4DArray(casacore::DComplex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     254             :                              casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     255           0 :     {addTo4DArray(store, iPos, incPtr_p, nvalue, wt);}
     256             : 
     257           0 :     inline void addTo4DArray(casacore::Complex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     258             :                              casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     259           0 :     {addTo4DArray(store, iPos, incPtr_p, nvalue, wt);}
     260             : 
     261             :     
     262             :     // Version where inc_p is supplied from outside
     263           0 :     inline void addTo4DArray(casacore::DComplex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     264             :                              casacore::Int* __restrict__ inc, casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     265           0 :     {store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]] += (nvalue*casacore::Complex(wt));}
     266             : 
     267           0 :     inline void addTo4DArray(casacore::Complex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     268             :                              casacore::Int* __restrict__ inc, casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     269           0 :     {store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]] += (nvalue*casacore::Complex(wt));}
     270             : 
     271             : 
     272           0 :     inline casacore::Complex getFrom4DArray(const casacore::Complex* __restrict__& store, 
     273             :                                   const casacore::Int* __restrict__& iPos, 
     274             :                                   const casacore::Vector<casacore::Int>& inc) 
     275             :     //  __restrict__ 
     276           0 :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     277             : 
     278             :     inline casacore::Complex getFrom4DArray(const casacore::Complex* __restrict__& store, 
     279             :                                   const casacore::Vector<casacore::Int> iPos, const casacore::Vector<casacore::Int>& inc) 
     280             :     //  __restrict__ 
     281             :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     282             : 
     283             :     inline casacore::DComplex getFrom4DArray(const casacore::DComplex* __restrict__& store, 
     284             :                                    const casacore::Int* __restrict__& iPos, 
     285             :                                    const casacore::Vector<casacore::Int>& inc) 
     286             :     //  __restrict__ 
     287             :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     288             : 
     289             :     inline casacore::DComplex getFrom4DArray(const casacore::DComplex* __restrict__& store, 
     290             :                                   const casacore::Vector<casacore::Int> iPos, const casacore::Vector<casacore::Int>& inc) 
     291             :     //  __restrict__ 
     292             :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     293             : 
     294             : 
     295             :     // The following two methods are called in the innermost loop.
     296           0 :     inline casacore::Complex getFrom4DArray(const casacore::Complex* __restrict__& store, const casacore::Int* __restrict__& iPos) 
     297             :     //  __restrict__ 
     298           0 :     {return getFrom4DArray(store, iPos, inc_p);}
     299             : 
     300             :     inline casacore::DComplex getFrom4DArray(const casacore::DComplex* __restrict__& store, const casacore::Int* __restrict__& iPos) 
     301             :     //  __restrict__ 
     302             :     {return getFrom4DArray(store, iPos, inc_p);}
     303             : 
     304             :   };
     305             : }; //# NAMESPACE CASA - END
     306             : };
     307             : #endif // 

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