LCOV - code coverage report
Current view: top level - msvis/MSVis - VisBuffer.h (source / functions) Hit Total Coverage
Test: casacpp_coverage.info Lines: 88 303 29.0 %
Date: 2024-10-29 13:38:20 Functions: 41 181 22.7 %

          Line data    Source code
       1             : //# VisBuffer.h: buffer for iterating through casacore::MS in large blocks
       2             : //# Copyright (C) 1996-2014
       3             : //# Associated Universities, Inc. Washington DC, USA.
       4             : //#
       5             : //# This library is free software; you can redistribute it and/or modify it
       6             : //# under the terms of the GNU Library General Public License as published by
       7             : //# the Free Software Foundation; either version 2 of the License, or (at your
       8             : //# option) any later version.
       9             : //#
      10             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      11             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      12             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      13             : //# License for more details.
      14             : //#
      15             : //# You should have received a copy of the GNU Library General Public License
      16             : //# along with this library; if not, write to the Free Software Foundation,
      17             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      18             : //#
      19             : //# Correspondence concerning AIPS++ should be addressed as follows:
      20             : //#        Internet email: casa-feedback@nrao.edu.
      21             : //#        Postal address: AIPS++ Project Office
      22             : //#                        National Radio Astronomy Observatory
      23             : //#                        520 Edgemont Road
      24             : //#                        Charlottesville, VA 22903-2475 USA
      25             : //#
      26             : //# $Id: VisBuffer.h,v 19.14 2006/02/28 04:48:58 mvoronko Exp $
      27             : 
      28             : #ifndef MSVIS_VISBUFFER_H
      29             : #define MSVIS_VISBUFFER_H
      30             : 
      31             : #include <casacore/casa/aips.h>
      32             : #include <casacore/casa/Arrays/Cube.h>
      33             : #include <casacore/casa/Arrays/Vector.h>
      34             : #include <casacore/casa/Arrays/Matrix.h>
      35             : #include <casacore/casa/BasicSL/Complex.h>
      36             : #include <casacore/measures/Measures/MDirection.h>
      37             : #include <casacore/measures/Measures/MEpoch.h>
      38             : #include <msvis/MSVis/VisModelDataI.h>
      39             : #include <msvis/MSVis/StokesVector.h>
      40             : #include <msvis/MSVis/VisibilityIterator.h>
      41             : #include <msvis/MSVis/VisBufferComponents.h>
      42             : #include <msvis/MSVis/MSCalEnums.h>
      43             : #include <set>
      44             : 
      45             : namespace casa { //# NAMESPACE CASA - BEGIN
      46             : 
      47             : 
      48             : //#forward
      49             :   class SIMapperCollection;
      50             : 
      51             : // <summary>
      52             : // VbDirtyComponents allows marking portions of a VisBuffer as
      53             : // modified (aka dirty).  This feature is needed for the Visibility
      54             : // Processing Framework (VPF) which allows a sequence of data processing
      55             : // nodes to work as a bucket brigade operating sequentially on a
      56             : // VisBuffer.  A downstream output node needs to know what data,
      57             : // if any, needs to be written out.
      58             : //
      59             : // <prerequisite>
      60             : //   #<li><linkto class="VisBuffer">VisBuffer</linkto>
      61             : // </prerequisite>
      62             : //
      63             : // </summary>
      64             : //
      65             : // <synopsis>
      66             : //
      67             : // </synopsis>
      68             : // <example>
      69             : //
      70             : // <code>
      71             : //
      72             : // </code>
      73             : // </example>
      74             : //
      75             : class VbDirtyComponents {
      76             : 
      77             : public:
      78             : 
      79             :     typedef std::set<VisBufferComponents::EnumType> Set;
      80             :     typedef Set::const_iterator const_iterator;
      81             : 
      82             :     VbDirtyComponents operator+ (const VbDirtyComponents & other) const;
      83             : 
      84             :     const_iterator begin () const;
      85             :     casacore::Bool contains (VisBufferComponents::EnumType component) const;
      86             :     const_iterator end () const;
      87             : 
      88             :     static VbDirtyComponents all ();
      89             :     static VbDirtyComponents exceptThese (VisBufferComponents::EnumType component, ...);
      90             :     static VbDirtyComponents none ();
      91             :     static VbDirtyComponents singleton (VisBufferComponents::EnumType component);
      92             :     static VbDirtyComponents these (VisBufferComponents::EnumType component, ...);
      93             : 
      94             : protected:
      95             : 
      96             : private:
      97             : 
      98             :     Set set_p;
      99             : 
     100             :     static const VbDirtyComponents all_p;
     101             : 
     102             :     static VbDirtyComponents initializeAll ();
     103             : 
     104             : };
     105             : 
     106             : namespace asyncio {
     107             :     class VLAT;
     108             : } // end namespace asyncio
     109             : 
     110             : //<summary>VisBuffers encapsulate one chunk of visibility data for processing.</summary>
     111             : //
     112             : // <use visibility=export>
     113             : //
     114             : // <reviewed reviewer="" date="" tests="" demos="">
     115             : 
     116             : // <prerequisite>
     117             : //   <li> <linkto class="VisSet">VisSet</linkto>
     118             : //   <li> <linkto class="VisibilityIterator">VisibilityIterator</linkto>
     119             : //   <li> <linkto class="VisBufferAutoPtr">VisBufferAutoPtr</linkto>
     120             : //   <li> <linkto class="VbDirtyComponents">VbDirtyComponents</linkto>
     121             : // </prerequisite>
     122             : //
     123             : // <etymology>
     124             : // VisBuffer is a buffer for visibility data
     125             : // </etymology>
     126             : //
     127             : //<synopsis>
     128             : // This class contains 'one iteration' of the
     129             : // <linkto class="VisibilityIterator">VisibilityIterator</linkto>
     130             : // It is a modifiable
     131             : // buffer of values to which calibration and averaging can be applied.
     132             : // This allows processing of the data in larger blocks, avoiding some
     133             : // overheads for processing per visibility point or spectrum.
     134             : //
     135             : // See <linkto module="MeasurementEquations">MeasurementEquations</linkto>
     136             : // for more details on how the VisBuffer is to be used.
     137             : //
     138             : // When the user intends to allow asynchronous I/O they will need to use
     139             : // the VisBufferAsync and VisBufferAsyncWrapper classes; these are
     140             : // publicly derived from VisBuffer.  Normally, the user should not
     141             : // explicitly use these classes but should use the helper class
     142             : // VisBufferAutoPtr which will ensure that the appropriate class is
     143             : // used.
     144             : //</synopsis>
     145             : 
     146             : //<todo>
     147             : // <li> reconcile vis/visCube usage: visCube, flagCube and weightMatrix
     148             : // are currently only correct when this VisBuffer got them from a
     149             : // VisIter, operations like -=, freqAverage() are only done for
     150             : // visibility() and flag().
     151             : //</todo>
     152             : 
     153             : class VisBuffer {
     154             : 
     155             :     friend class asyncio::VLAT; // for async i/o
     156             :     friend class VisBufferAsync; // for async i/o
     157             :     friend class VisBufferAsyncWrapper; // for async i/o
     158             :     friend class ViReadImplAsync; // for async I/O
     159             :     friend class SIMapperCollection; //for SIimager as we need access to casacore::MS object
     160             :     friend class VisModelData;  // need access to ms to recover the model rec
     161             : 
     162             : public:
     163             :     // Create empty VisBuffer you can assign to or attach.
     164             :     VisBuffer();
     165             :     // Construct VisBuffer for a particular VisibilityIterator
     166             :     // The buffer will remain synchronized with the iterator.
     167             :     VisBuffer(ROVisibilityIterator & iter);
     168             : 
     169             :     // Copy construct, looses synchronization with iterator: only use buffer for
     170             :     // current iteration (or reattach).
     171             :     VisBuffer(const VisBuffer & vb);
     172             : 
     173             :     // Destructor (detaches from VisIter)
     174             :     virtual ~VisBuffer();
     175             : 
     176             :     // Assignment, loses synchronization with iterator: only use buffer for
     177             :     // current iteration (or reattach)
     178             : 
     179             :     virtual VisBuffer & operator=(const VisBuffer & vb);
     180             : 
     181             :     // Assignment, optionally without copying the data across; with copy=true
     182             :     // this is identical to normal assignment operator
     183             : 
     184             :     virtual VisBuffer & assign(const VisBuffer & vb, casacore::Bool copy = true);
     185             : 
     186             :     virtual VisBuffer * clone () const;
     187             : 
     188             :     // subtraction: return the difference of the visibilities, flags of
     189             :     // this and other are or-ed. An exception is thrown if the number of
     190             :     // rows or channels differs, but no further checks are done.
     191             :     VisBuffer & operator-=(const VisBuffer & vb);
     192             : 
     193             :     // Attach to a VisIter. Detaches itself first if already attached
     194             :     // to a VisIter. Will remain synchronized with iterator.
     195             :     virtual void attachToVisIter(ROVisibilityIterator & iter);
     196             :     virtual void detachFromVisIter ();
     197             : 
     198             :     // Invalidate the cache
     199             :     virtual void invalidate();
     200             : 
     201             :     // <group>
     202             :     // Access functions
     203             :     //
     204           0 :     virtual casacore::Int & nCorr() {
     205           0 :         return nCorrOK_p ? nCorr_p : fillnCorr();
     206             :     }
     207           0 :     virtual casacore::Int nCorr() const {
     208           0 :         return This->nCorr();
     209             :     }
     210             : 
     211         260 :     virtual casacore::Int & nChannel() {
     212         260 :         return nChannelOK_p ? nChannel_p : fillnChannel();
     213             :     }
     214         200 :     virtual casacore::Int nChannel() const {
     215         200 :         return This->nChannel();
     216             :     }
     217             : 
     218         260 :     virtual casacore::Vector<casacore::Int>& channel() {
     219         260 :         return channelOK_p ? channel_p : fillChannel();
     220             :     }
     221           0 :     virtual const casacore::Vector<casacore::Int>& channel() const {
     222           0 :         return This->channel();
     223             :     }
     224             : 
     225             :     // virtual casacore::Int & nCat() {
     226             :     //     return nCatOK_p ? nCat_p : fillnCat();
     227             :     // }
     228             :     // virtual casacore::Int nCat() const {
     229             :     //     return This->nCat();
     230             :     // }
     231             : 
     232             :     ///Because of it being publicly exposed ...using nRow, nChannel, nCorr etc to 
     233             :     /// determine the size of the buffer can be totally WRONG
     234             :     ///They MAY NOT  represent the shape 
     235             :     /// of a buffer filled in this iteration.
     236             :     // Decide what is the right value (depending on where the vb is coming from) 
     237             :     // for you for the size of the buffer. i.e (nCorr(), nChannel(), nRow()) or vb.visCube().shape()
     238             :     // The latter comes from the VisIter state ...the former be careful...
     239             :     /// For example VisBuffAccumulator changes these in an unconnected fashion; 
     240             :     //without updating fillnrow 
     241             :     /// datacube shape  etc etc.
     242             :     /// You are warned nrow_p etc are public variables effectively (despite being 
     243             :     ///declared private) so it can be changed
     244             :     /// anywhere the code uses a vb, intentionally or accidentally.
     245         860 :     virtual casacore::Int & nRow() {
     246         860 :         return nRowOK_p ? nRow_p : fillnRow();
     247             :     }
     248         600 :     virtual casacore::Int nRow() const {
     249         600 :         return This->nRow();
     250             :     }
     251             : 
     252             :     virtual casacore::Int nRowChunk() const;
     253             : 
     254       70400 :     virtual casacore::Vector<casacore::Int>& antenna1() {
     255       70400 :         return antenna1OK_p ? antenna1_p : fillAnt1();
     256             :     }
     257       70400 :     virtual const casacore::Vector<casacore::Int>& antenna1() const {
     258       70400 :         return This->antenna1();
     259             :     }
     260             : 
     261       70400 :     virtual casacore::Vector<casacore::Int>& antenna2() {
     262       70400 :         return antenna2OK_p ? antenna2_p : fillAnt2();
     263             :     }
     264       70400 :     virtual const casacore::Vector<casacore::Int>& antenna2() const {
     265       70400 :         return This->antenna2();
     266             :     }
     267             : 
     268           0 :     virtual casacore::Vector<casacore::Int>& feed1() {
     269           0 :         return feed1OK_p ? feed1_p : fillFeed1();
     270             :     }
     271           0 :     virtual const casacore::Vector<casacore::Int>& feed1() const {
     272           0 :         return This->feed1();
     273             :     }
     274             : 
     275           0 :     virtual casacore::Vector<casacore::Int>& feed2() {
     276           0 :         return feed2OK_p ? feed2_p : fillFeed2();
     277             :     }
     278           0 :     virtual const casacore::Vector<casacore::Int>& feed2() const {
     279           0 :         return This->feed2();
     280             :     }
     281             : 
     282             :     virtual void dirtyComponentsAdd (const VbDirtyComponents & additionalDirtyComponents);
     283             :     virtual void dirtyComponentsAdd (VisBufferComponents::EnumType component);
     284             :     virtual void dirtyComponentsClear ();
     285             :     virtual VbDirtyComponents dirtyComponentsGet () const;
     286             :     virtual void dirtyComponentsSet (const VbDirtyComponents & dirtyComponents);
     287             :     virtual void dirtyComponentsSet (VisBufferComponents::EnumType component);
     288             : 
     289             :     virtual casacore::Bool fetch(const asyncio::PrefetchColumns *pfc);
     290             : 
     291             :     // feed1_pa() and feed2_pa() return an array of parallactic angles
     292             :     // (each corresponds to the first receptor of the feed) one for each
     293             :     // row in the current buffer. In contrast, feed_pa() calculates
     294             :     // the angles for each antenna. These methods are implemented for
     295             :     // VisBuffer only to benefit from caching of the feed and antenna IDs.
     296           0 :     virtual casacore::Vector<casacore::Float>& feed1_pa() {
     297           0 :         return feed1_paOK_p ? feed1_pa_p : fillFeed1_pa();
     298             :     }
     299           0 :     virtual const casacore::Vector<casacore::Float>& feed1_pa() const {
     300           0 :         return This->feed1_pa();
     301             :     }
     302             : 
     303           0 :     virtual casacore::Vector<casacore::Float>& feed2_pa() {
     304           0 :         return feed2_paOK_p ? feed2_pa_p : fillFeed2_pa();
     305             :     }
     306           0 :     virtual const casacore::Vector<casacore::Float>& feed2_pa() const {
     307           0 :         return This->feed2_pa();
     308             :     }
     309             : 
     310           0 :     virtual casacore::Vector<casacore::SquareMatrix<casacore::Complex, 2> >& CJones() {
     311           0 :         return cjonesOK_p ? cjones_p : fillCjones();
     312             :     }
     313           0 :     virtual const casacore::Vector<casacore::SquareMatrix<casacore::Complex, 2> >& CJones() const {
     314           0 :         return This->CJones();
     315             :     }
     316             : 
     317             :     // Note that feed_pa is a function instead of a cached value
     318             :     virtual casacore::Vector<casacore::Float> feed_pa(casacore::Double time) const;
     319             : 
     320             :     // direction1() and direction2() return arrays of directions where
     321             :     // the first and the second antenna/feed are pointed to. One value for
     322             :     // each row in the current buffer.
     323           0 :     virtual casacore::Vector<casacore::MDirection>& direction1() {
     324           0 :         return direction1OK_p ? direction1_p
     325           0 :                : fillDirection1();
     326             :     }
     327           0 :     virtual const casacore::Vector<casacore::MDirection>& direction1()  const {
     328           0 :         return This->direction1();
     329             :     }
     330             : 
     331           0 :     virtual casacore::Vector<casacore::MDirection>& direction2() {
     332           0 :         return direction2OK_p ? direction2_p :
     333           0 :                fillDirection2();
     334             :     }
     335           0 :     virtual const casacore::Vector<casacore::MDirection>& direction2()  const {
     336           0 :         return This->direction2();
     337             :     }
     338           0 :     virtual casacore::MDirection& firstDirection1() {
     339           0 :         return firstDirection1OK_p ? firstDirection1_p
     340           0 :                : fillFirstDirection1();
     341             :     }
     342           0 :     virtual const casacore::MDirection& firstDirection1()  const {
     343           0 :         return This->firstDirection1();
     344             :     }
     345             :     // NOMINAL parallactic angle (feed p.a. offset NOT included)
     346             :     virtual casacore::Float parang0(casacore::Double time) const;
     347             :     virtual casacore::Vector<casacore::Float> parang(casacore::Double time) const;
     348             : 
     349             :     // Note that azel is a function instead of a cached value
     350             :     virtual casacore::MDirection azel0(casacore::Double time) const;
     351             :     virtual casacore::Vector<casacore::Double>& azel0Vec(casacore::Double time, casacore::Vector<casacore::Double>& azelVec) const;
     352             :     virtual casacore::Vector<casacore::MDirection> azel(casacore::Double time) const;
     353             :     virtual casacore::Matrix<casacore::Double>& azelMat(casacore::Double time, casacore::Matrix<casacore::Double>& azelMat) const;
     354             : 
     355             :     // Hour angle for specified time
     356             :     virtual casacore::Double hourang(casacore::Double time) const;
     357             : 
     358        1202 :     virtual casacore::Int fieldId() const {
     359        1202 :         return fieldIdOK_p ? fieldId_p : This->fillFieldId();
     360             :     }
     361             : 
     362           0 :     virtual casacore::Int& fieldIdRef() {
     363           0 :         return fieldIdOK_p ? fieldId_p : This->fillFieldId();
     364             :     }
     365             : 
     366           0 :     virtual casacore::Int& arrayIdRef() {
     367           0 :         return arrayIdOK_p ? arrayId_p : This->fillArrayId();
     368             :     }
     369             : 
     370           0 :     virtual casacore::Int arrayId() const {
     371           0 :         return arrayIdOK_p ? arrayId_p : This->fillArrayId();
     372             :     }
     373             : 
     374             :     // Return flag for each channel & row
     375         200 :     virtual casacore::Matrix<casacore::Bool>& flag() {
     376         200 :         return flagOK_p ? flag_p : fillFlag();
     377             :     }
     378         200 :     virtual const casacore::Matrix<casacore::Bool>& flag() const {
     379         200 :         return This->flag();
     380             :     }
     381             : 
     382             :     // Return flag for each polarization, channel and row
     383         460 :     virtual casacore::Cube<casacore::Bool>& flagCube() {
     384         460 :         return flagCubeOK_p ? flagCube_p : fillFlagCube();
     385             :     }
     386         400 :     virtual const casacore::Cube<casacore::Bool>& flagCube() const {
     387         400 :         return This->flagCube();
     388             :     }
     389             : 
     390         200 :     virtual casacore::Vector<casacore::Bool>& flagRow() {
     391         200 :         return flagRowOK_p ? flagRow_p : fillFlagRow();
     392             :     }
     393         200 :     virtual const casacore::Vector<casacore::Bool>& flagRow() const {
     394         200 :         return This->flagRow();
     395             :     }
     396             : 
     397             :     // Return flags for each polarization, channel, category, and row.
     398           0 :     virtual casacore::Array<casacore::Bool>& flagCategory() {
     399           0 :         return flagCategoryOK_p ? flagCategory_p : fillFlagCategory();
     400             :     }
     401           0 :     virtual const casacore::Array<casacore::Bool>& flagCategory() const {
     402           0 :         return This->flagCategory();
     403             :     }
     404             : 
     405           0 :     virtual casacore::Vector<casacore::Int>& scan() {
     406           0 :         return scanOK_p ? scan_p : fillScan();
     407             :     }
     408           0 :     virtual const casacore::Vector<casacore::Int>& scan() const {
     409           0 :         return This->scan();
     410             :     }
     411             : 
     412             :     // scalar version for convenience, when scan known constant for
     413             :     // entire iteration/buffer.
     414           0 :     virtual casacore::Int scan0() {
     415           0 :         return scan()(0);
     416             :     }
     417             : 
     418           0 :     virtual casacore::Vector<casacore::Int>& processorId() {
     419           0 :         return processorIdOK_p ? processorId_p : fillProcessorId();
     420             :     }
     421           0 :     virtual const casacore::Vector<casacore::Int>& processorId() const {
     422           0 :         return This->processorId();
     423             :     }
     424             : 
     425           0 :     virtual casacore::Vector<casacore::Int>& observationId() {
     426           0 :         return observationIdOK_p ? observationId_p : fillObservationId();
     427             :     }
     428           0 :     virtual const casacore::Vector<casacore::Int>& observationId() const {
     429           0 :         return This->observationId();
     430             :     }
     431             : 
     432           0 :     virtual casacore::Vector<casacore::Int>& stateId() {
     433           0 :         return stateIdOK_p ? stateId_p : fillStateId();
     434             :     }
     435           0 :     virtual const casacore::Vector<casacore::Int>& stateId() const {
     436           0 :         return This->stateId();
     437             :     }
     438             : 
     439             :     // Gets SPECTRAL_WINDOW/CHAN_FREQ (in Hz, acc. to the casacore::MS def'n v.2).
     440         802 :     virtual casacore::Vector<casacore::Double>& frequency() {
     441         802 :         return frequencyOK_p ? frequency_p : fillFreq();
     442             :     }
     443         602 :     virtual const casacore::Vector<casacore::Double>& frequency() const {
     444         602 :         return This->frequency();
     445             :     }
     446             : 
     447             : //    virtual casacore::Vector<casacore::Double>& lsrFrequency() {
     448             : //        return lsrFrequencyOK_p ? lsrFrequency_p : fillLSRFreq();
     449             : //    }
     450             : //    virtual const casacore::Vector<casacore::Double>& lsrFrequency() const {
     451             : //        return This->lsrFrequency();
     452             : //    }
     453             : 
     454             : 
     455             :     //the following method is to convert the observed frequencies
     456             :     // This conversion may not be accurate for some frame
     457             :     // conversion like topo to lsr except if the spw is in the actual buffer
     458             : 
     459             :     //if ignoreconv=true..frequency is served as is in the data frame
     460             :     virtual void lsrFrequency(const casacore::Int & spw, casacore::Vector<casacore::Double>& freq, casacore::Bool & convert, const casacore::Bool ignoreconv=false) const;
     461             : 
     462             :     virtual casacore::Int numberCoh () const;
     463             : 
     464           1 :     virtual casacore::MDirection & phaseCenter() {
     465           1 :         return phaseCenterOK_p ? phaseCenter_p : fillPhaseCenter();
     466             :     }
     467           1 :     virtual casacore::MDirection phaseCenter() const {
     468           1 :         return This->phaseCenter();
     469             :     }
     470             :     virtual const casacore::MDirection phaseCenter(const casacore::Int fieldId, const casacore::Double time=-1.0) const;
     471             :     virtual const casacore::MDirection phaseCenter(const casacore::Double time) const;
     472         201 :     virtual casacore::Int polFrame() const {
     473         201 :         return polFrameOK_p ? polFrame_p : This->fillPolFrame();
     474             :     }
     475             : 
     476         803 :     virtual casacore::Vector<casacore::Int>& corrType() {
     477         803 :         return corrTypeOK_p ? corrType_p : fillCorrType();
     478             :     }
     479           3 :     virtual const casacore::Vector<casacore::Int>& corrType() const {
     480           3 :         return This->corrType();
     481             :     }
     482             : 
     483           0 :     virtual casacore::Vector<casacore::Float>& sigma() {
     484           0 :         return sigmaOK_p ? sigma_p : fillSigma();
     485             :     }
     486           0 :     virtual const casacore::Vector<casacore::Float>& sigma() const {
     487           0 :         return This->sigma();
     488             :     }
     489             : 
     490           0 :     virtual casacore::Matrix<casacore::Float>& sigmaMat() {
     491           0 :         return sigmaMatOK_p ? sigmaMat_p : fillSigmaMat();
     492             :     }
     493           0 :     virtual const casacore::Matrix<casacore::Float>& sigmaMat() const {
     494           0 :         return This->sigmaMat();
     495             :     }
     496             : 
     497           0 :     virtual casacore::Int & spectralWindow() {
     498           0 :         return spectralWindowOK_p ? spectralWindow_p : This->fillSpW();
     499             :     }
     500         802 :     virtual casacore::Int spectralWindow() const {
     501         802 :         return spectralWindowOK_p ? spectralWindow_p : This->fillSpW();
     502             :     }
     503           0 :     virtual casacore::Int polarizationId() const {
     504           0 :       return visIter_p->polarizationId();
     505             :     } 
     506           0 :     virtual casacore::Int& dataDescriptionIdRef() {
     507           0 :       return dataDescriptionIdOK_p ? dataDescriptionId_p : This->fillDataDescriptionId ();
     508             :     }
     509           0 :     virtual casacore::Int dataDescriptionId() const {
     510           0 :       return dataDescriptionIdOK_p ? dataDescriptionId_p : This->fillDataDescriptionId ();
     511             :     }
     512         402 :     virtual casacore::Vector<casacore::Double>& time() {
     513         402 :         return timeOK_p ? time_p : fillTime();
     514             :     }
     515         402 :     virtual const casacore::Vector<casacore::Double>& time() const {
     516         402 :         return This->time();
     517             :     }
     518             : 
     519           0 :     virtual casacore::Vector<casacore::Double>& timeCentroid() {
     520           0 :         return timeCentroidOK_p ? timeCentroid_p : fillTimeCentroid();
     521             :     }
     522           0 :     virtual const casacore::Vector<casacore::Double>& timeCentroid() const {
     523           0 :         return This->timeCentroid();
     524             :     }
     525             : 
     526           0 :     virtual casacore::Vector<casacore::Double>& timeInterval() {
     527           0 :         return timeIntervalOK_p ? timeInterval_p : fillTimeInterval();
     528             :     }
     529           0 :     virtual const casacore::Vector<casacore::Double>& timeInterval() const {
     530           0 :         return This->timeInterval();
     531             :     }
     532             : 
     533           0 :     virtual casacore::Vector<casacore::Double>& exposure() {
     534           0 :         return exposureOK_p ? exposure_p : fillExposure();
     535             :     }
     536           0 :     virtual const casacore::Vector<casacore::Double>& exposure() const {
     537           0 :         return This->exposure();
     538             :     }
     539             : 
     540      211200 :     virtual casacore::Vector<casacore::RigidVector<casacore::Double, 3> >& uvw() {
     541      211200 :         return uvwOK_p ? uvw_p : filluvw();
     542             :     }
     543      211000 :     virtual const casacore::Vector<casacore::RigidVector<casacore::Double, 3> >& uvw() const {
     544      211000 :         return This->uvw();
     545             :     }
     546             : 
     547           0 :     virtual casacore::Matrix<casacore::Double>& uvwMat() {
     548           0 :         return uvwMatOK_p ? uvwMat_p : filluvwMat();
     549             :     }
     550           0 :     virtual const casacore::Matrix<casacore::Double>& uvwMat() const {
     551           0 :         return This->uvwMat();
     552             :     }
     553             : 
     554           0 :     virtual casacore::Matrix<CStokesVector>& visibility() {
     555           0 :         return visibilityOK_p ? visibility_p : fillVis(VisibilityIterator::Observed);
     556             :     }
     557           0 :     virtual const casacore::Matrix<CStokesVector>& visibility() const {
     558           0 :         return This->visibility();
     559             :     }
     560             : 
     561           0 :     virtual casacore::Matrix<CStokesVector>& modelVisibility() {
     562           0 :         return modelVisibilityOK_p ? modelVisibility_p :
     563           0 :                fillVis(VisibilityIterator::Model);
     564             :     }
     565           0 :     virtual const casacore::Matrix<CStokesVector>& modelVisibility() const {
     566           0 :         return This->modelVisibility();
     567             :     }
     568             : 
     569           0 :     virtual casacore::Matrix<CStokesVector>& correctedVisibility() {
     570           0 :         return correctedVisibilityOK_p ? correctedVisibility_p :
     571           0 :                fillVis(VisibilityIterator::Corrected);
     572             :     }
     573           0 :     virtual const casacore::Matrix<CStokesVector>& correctedVisibility() const {
     574           0 :         return This->correctedVisibility();
     575             :     }
     576             : 
     577         200 :     virtual casacore::Cube<casacore::Complex>& visCube() {
     578         200 :         return visCubeOK_p ? visCube_p : fillVisCube(VisibilityIterator::Observed);
     579             :     }
     580         200 :     virtual const casacore::Cube<casacore::Complex>& visCube() const {
     581         200 :         return This->visCube();
     582             :     }
     583             : 
     584         800 :     virtual casacore::Cube<casacore::Complex>& modelVisCube() {
     585         800 :         return modelVisCubeOK_p ? modelVisCube_p :
     586         800 :                fillVisCube(VisibilityIterator::Model);
     587             :     }
     588             : 
     589           0 :     virtual casacore::Cube<casacore::Complex>& modelVisCube(const casacore::Bool & matchVisCubeShape) {
     590             :         // Avoids call to fillVisCube(VisIter::Model)
     591           0 :         modelVisCubeOK_p = true;
     592           0 :         if (matchVisCubeShape) {
     593             :             // shape it in memory like data
     594           0 :             modelVisCube_p.resize(visCube().shape());
     595           0 :             modelVisCube_p = casacore::Complex(0.0);
     596             :         }
     597             :         // ... and return it in the usual way
     598           0 :         return modelVisCube();
     599             :     }
     600             : 
     601           0 :     virtual const casacore::Cube<casacore::Complex>& modelVisCube() const {
     602           0 :         return This->modelVisCube();
     603             :     }
     604             : 
     605          60 :     virtual casacore::Cube<casacore::Complex>& correctedVisCube() {
     606          60 :         return correctedVisCubeOK_p ? correctedVisCube_p :
     607          60 :                fillVisCube(VisibilityIterator::Corrected);
     608             :     }
     609           0 :     virtual const casacore::Cube<casacore::Complex>& correctedVisCube() const {
     610           0 :         return This->correctedVisCube();
     611             :     }
     612             : 
     613             :     // Return visCube(), modelVisCube(), or correctedVisCube(),
     614             :     // according to whichcol.  They throw an exception if whichcol is
     615             :     // unsupported, but note the encouraged default.
     616             :     // TODO: Optionally return DATA if whichcol is unavailable.
     617             :     casacore::Cube<casacore::Complex>& dataCube(const casacore::MS::PredefinedColumns whichcol=casacore::MS::DATA);
     618             :     const casacore::Cube<casacore::Complex>& dataCube(const casacore::MS::PredefinedColumns
     619             :                                   whichcol=casacore::MS::DATA) const;
     620             : 
     621           0 :     virtual casacore::Cube<casacore::Float>& floatDataCube() {
     622           0 :         return floatDataCubeOK_p ? floatDataCube_p : fillFloatDataCube();
     623             :     }
     624           0 :     virtual const casacore::Cube<casacore::Float>& floatDataCube() const {
     625           0 :         return This->floatDataCube();
     626             :     }
     627             : 
     628             :     // Returns the weights for each row averaged over the parallel hand correlations.
     629         200 :     virtual casacore::Vector<casacore::Float>& weight() {
     630         200 :         return weightOK_p ? weight_p : fillWeight();
     631             :     }
     632         200 :     virtual const casacore::Vector<casacore::Float>& weight() const {
     633         200 :         return This->weight();
     634             :     }
     635             : 
     636             :     // Returns the nPol_p x curNumRow_p weight matrix.
     637           0 :     virtual casacore::Matrix<casacore::Float>& weightMat() {
     638           0 :         return weightMatOK_p ? weightMat_p : fillWeightMat();
     639             :     }
     640           0 :     virtual const casacore::Matrix<casacore::Float>& weightMat() const {
     641           0 :         return This->weightMat();
     642             :     }
     643             : 
     644             :     // Is a valid WEIGHT_SPECTRUM available?
     645           0 :     virtual casacore::Bool existsWeightSpectrum() const {
     646           0 :       return visIter_p ? visIter_p->existsWeightSpectrum() : false;
     647             :     }
     648             : 
     649         200 :     virtual casacore::Cube<casacore::Float>& weightSpectrum() {
     650         200 :         return weightSpectrumOK_p ? weightSpectrum_p : fillWeightSpectrum();
     651             :     }
     652         200 :     virtual const casacore::Cube<casacore::Float>& weightSpectrum() const {
     653         200 :         return This->weightSpectrum();
     654             :     }
     655             : 
     656             :     virtual casacore::Matrix<casacore::Float>& imagingWeight();
     657             :     virtual const casacore::Matrix<casacore::Float>& imagingWeight() const;
     658             : 
     659             : 
     660             : //    virtual casacore::Matrix<casacore::Float>& imagingWeight() {
     661             : //        return imagingWeightOK_p ? imagingWeight_p : fillImagingWeight();
     662             : //    }
     663             : //    virtual const casacore::Matrix<casacore::Float>& imagingWeight() const {
     664             : //        return This->imagingWeight();
     665             : //    }
     666             : 
     667           0 :     virtual casacore::Cube<casacore::Float>& weightCube() {
     668           0 :         return weightCube_p;
     669             :     }
     670             :     //</group>
     671             : 
     672             :     //<group>
     673             :     // Utility functions to provide coordinate or column ranges of the
     674             :     // data in the VisBuffer. Flagging is applied before computing the ranges.
     675             :     //
     676             :     // Generic accessor to column ranges of integer type, as specified by
     677             :     // enumerations defined in class MSCalEnums. Throws an exception
     678             :     // if the enum is not for a recognized integer column.
     679             :     virtual casacore::Vector<casacore::Int> vecIntRange(const MSCalEnums::colDef & calEnum) const;
     680             : 
     681             :     // Antenna id. range (includes both ANTENNA1 and ANTENNA2 columns)
     682             :     virtual casacore::Vector<casacore::Int> antIdRange() const;
     683             : 
     684             :     // casacore::Time range
     685             :     virtual casacore::Bool timeRange(casacore::MEpoch & rTime, casacore::MVEpoch & rTimeEP, casacore::MVEpoch & rInterval) const;
     686             : 
     687             :     // Return the row Ids from the original ms. If the ms used is a subset of
     688             :     // another ms then rowIds() return the row ids of the original ms.
     689             :     virtual casacore::Vector<casacore::rownr_t>& rowIds();
     690             : 
     691           0 :     virtual const casacore::Vector<casacore::rownr_t>& rowIds() const {
     692           0 :         return This->rowIds();
     693             :     };
     694             : 
     695             :     //</group>
     696             : 
     697             :     // Frequency average the buffer (visibility() column only)
     698             :     virtual void freqAverage();
     699             : 
     700             :     // Frequency average the buffer (visCube and [if present] modelVisCube)
     701             :     void freqAveCubes();
     702             : 
     703             :     // Average channel axis according to chanavebounds, for whichever of DATA,
     704             :     // MODEL_DATA, CORRECTED_DATA, FLOAT_DATA, FLAG, and WEIGHT_SPECTRUM are
     705             :     // present.  It will only treat the first 5 as present if they have already
     706             :     // been loaded into the buffer!
     707             :     void channelAve(const casacore::Matrix<casacore::Int>& chanavebounds,casacore::Bool calmode=true);
     708             : 
     709             :     // Average channel axis by factor.
     710             :     template<class T> void chanAveVisCube(casacore::Cube<T>& data, casacore::Int nChanOut);
     711             : 
     712             :     // Accumulate channel axis by factor, without applying WEIGHT_SPECTRUM even
     713             :     // if it is present.
     714             :     // It is primarily intended for averaging WEIGHT_SPECTRUM itself.
     715             :     template<class T> void chanAccCube(casacore::Cube<T>& data, casacore::Int nChanOut);
     716             : 
     717             :     // This defaults to no conceptual side effects, but usually it is more
     718             :     // efficient to let it leave weightSpectrum() in a channel averaged state.
     719             :     // restoreWeightSpectrum has no effect if !existsWeightSpectrum().
     720             :     virtual void chanAveFlagCube(casacore::Cube<casacore::Bool>& flagcube, const casacore::Int nChanOut,
     721             :                          const casacore::Bool restoreWeightSpectrum = true);
     722             : 
     723             :     // Doesn't do anything if flagcat is degenerate.
     724             :     void chanAveFlagCategory(casacore::Array<casacore::Bool>& flagcat, const casacore::Int nChanOut);
     725             : 
     726             :     // Form casacore::Stokes parameters from correlations
     727             :     //  (these are preliminary versions)
     728             :     virtual void formStokes();
     729             :     virtual void formStokesWeightandFlag();
     730             :     virtual void formStokes(casacore::Cube<casacore::Complex>& vis);
     731             :     virtual void formStokes(casacore::Cube<casacore::Float>& fcube);    // Will throw up if asked to do all 4.
     732             : 
     733             :     // casacore::Sort/unsort the correlations, if necessary
     734             :     //  (Rudimentary handling of non-canonically sorted correlations--use with care!)
     735             :     virtual void sortCorr();
     736             :     virtual void unSortCorr();
     737             : 
     738             :     // Normalize the visCube by the modelVisCube
     739             :     //   (and optionally also divide visCube_p by its normalized amp)
     740             :     virtual void normalize(const casacore::Bool & phaseOnly = false);
     741             : 
     742             :     // Fill weightMat according to sigma column
     743             :     virtual void resetWeightMat();
     744             : 
     745             :     // Rotate visibility phase for given vector (dim = nrow of vb) of phases (metres)
     746             :     virtual void phaseCenterShift(const casacore::Vector<casacore::Double>& phase);
     747             :     // Rotate visibility phase for phase center offsets (arcsecs)
     748             :     virtual void phaseCenterShift(casacore::Double dx, casacore::Double dy);
     749             : 
     750             :     // Update coordinate info - useful for copied VisBuffers that need
     751             :     // to retain some state for later reference.
     752             :     // Presently this fills antenna, array, field and spectralWindow ids, time,
     753             :     // frequency and number of rows. 
     754             :     // if dirDependent is set to false the expensive direction dependent calculation of parallactic or direction of
     755             :     // antenna from pointing table is avoided
     756             :     //Add more as needed.
     757             :     virtual void updateCoordInfo(const VisBuffer * vb = NULL, const casacore::Bool dirDependent=true);
     758             :     void copyCoordInfo(const VisBuffer& other, casacore::Bool force=false);
     759             : 
     760             :     // Set the visibility to a constant, note that this only changes the buffer,
     761             :     // no values are written back to tables from here.
     762             :     virtual void setVisCube(casacore::Complex c);
     763             :     virtual void setModelVisCube(casacore::Complex c);
     764             :     virtual void setCorrectedVisCube(casacore::Complex c);
     765             : 
     766             :     // Set the visibility, note that this only changes the buffer,
     767             :     // no values are written back to tables from here.
     768             :     virtual void setVisCube(const casacore::Cube<casacore::Complex>& vis);
     769             :     virtual void setModelVisCube(const casacore::Cube<casacore::Complex>& vis);
     770             :     virtual void setCorrectedVisCube(const casacore::Cube<casacore::Complex>& vis);
     771             : 
     772             :     // Like the above, but for FLOAT_DATA, keeping it as real floats.
     773             :     virtual void setFloatDataCube(const casacore::Cube<casacore::Float>& fcube);
     774             : 
     775             :     // Set model according to a casacore::Stokes vector
     776             :     virtual void setModelVisCube(const casacore::Vector<casacore::Float>& stokes);
     777             : 
     778             :     // Reference external model visibilities
     779             :     virtual void refModelVis(const casacore::Matrix<CStokesVector>& mvis);
     780             : 
     781             :     // Remove scratch cols data from vb
     782             :     virtual void removeScratchCols();
     783             : 
     784             :     // Access the current casacore::MSColumns object via VisIter
     785         604 :     virtual const casacore::MSColumns & msColumns() const {
     786         604 :         return visIter_p->msColumns();
     787             :     }
     788             : 
     789             :     virtual  casacore::Int numberAnt () const;
     790             : 
     791             : 
     792             : 
     793             :     // Get all selected spectral windows not just the one in the actual buffer
     794           1 :     virtual void allSelectedSpectralWindows(casacore::Vector<casacore::Int>& spws, casacore::Vector<casacore::Int>& nvischan) {
     795           1 :         visIter_p->allSelectedSpectralWindows(spws, nvischan);
     796           1 :     }
     797             : 
     798           0 :   virtual void getChannelSelection(casacore::Block< casacore::Vector<casacore::Int> >& blockNGroup,
     799             :                                    casacore::Block< casacore::Vector<casacore::Int> >& blockStart,
     800             :                                    casacore::Block< casacore::Vector<casacore::Int> >& blockWidth,
     801             :                                    casacore::Block< casacore::Vector<casacore::Int> >& blockIncr,
     802             :                                    casacore::Block< casacore::Vector<casacore::Int> >& blockSpw) const {
     803           0 :     visIter_p->getChannelSelection(blockNGroup, blockStart, blockWidth, blockIncr, blockSpw);
     804           0 :   };
     805           1 :     void allSelectedSpectralWindows(casacore::Vector<casacore::Int>& spws, casacore::Vector<casacore::Int>& nvischan) const {
     806           1 :         This->allSelectedSpectralWindows(spws, nvischan);
     807           1 :     }
     808             : 
     809             :     // Return the actual msid, useful if using multiple ms to monitor which
     810             :     // ms in the  list is being dealt with
     811         799 :     virtual casacore::Int msId() const {
     812         799 :         This->checkMSId();
     813         799 :         return oldMSId_p;
     814             :     }
     815             : 
     816             :     //checked if the ms has changed since the last chunk processed
     817         200 :     virtual casacore::Bool newMS() const {
     818         200 :         This->checkMSId();
     819         200 :         return newMS_p;
     820             :     }
     821             :     //get the name of the ms the buffer is at empty string if no visiter is attached
     822             :     virtual casacore::String msName(casacore::Bool stripPath=false) const;
     823             : 
     824             :     virtual casacore::Bool newArrayId () const;
     825             :     virtual casacore::Bool newFieldId () const;
     826             :     virtual casacore::Bool newSpectralWindow () const;
     827             : 
     828             :     //
     829             : 
     830             : protected:
     831             : 
     832             :     virtual casacore::Bool checkMSId();
     833             :     virtual void checkVisIter (const char * func, const char * file, int line, const char * extra = "") const;
     834             :     virtual void copyCache (const VisBuffer & other, casacore::Bool force);
     835             :     virtual void copyMsInfo (casacore::Int & msID, casacore::Bool & MsOk_p, casacore::Bool & newMs) const;
     836             :     virtual const casacore::Matrix<casacore::Float>& imagingWeight(const VisImagingWeight & weightGenerator) const;
     837             :     virtual casacore::Int getOldMsId () const;
     838             :     virtual ROVisibilityIterator * getVisibilityIterator () const;
     839             : 
     840             :     template <typename Coord>
     841           0 :     void updateCoord (const VisBuffer * other,
     842             :                       casacore::Bool otherOk,
     843             :                       const Coord & (VisBuffer::* getCoord) () const,
     844             :                       Coord & coord,
     845             :                       casacore::Bool & coordOk)
     846             :     {
     847           0 :         if (otherOk){
     848           0 :             coord.assign ((other ->* getCoord) ());
     849           0 :             coordOk = true;
     850             :         }
     851             :         else {
     852           0 :             ((this ->* getCoord) ());
     853             :         }
     854           0 :     }
     855             : 
     856             :     template <typename Scalar>
     857           0 :     void updateCoordS (const VisBuffer * other,
     858             :                        casacore::Bool otherOk,
     859             :                        Scalar (VisBuffer::* getCoord) () const,
     860             :                        Scalar & coord,
     861             :                        casacore::Bool & coordOk)
     862             :     {
     863           0 :         if (otherOk){
     864           0 :             coord = (other ->* getCoord) ();
     865           0 :             coordOk = true;
     866             :         }
     867             :         else {
     868           0 :             ((this ->* getCoord) ());
     869             :         }
     870           0 :     }
     871             : 
     872             : 
     873             : private:
     874             : 
     875             : 
     876             :     // validate the cache
     877             :     virtual void validate();
     878             : 
     879             :     void checkVisIterBase (const char * func, const char * file, int line, const char * extra = "") const;
     880             : 
     881             :     template<typename T>
     882           0 :     static void cacheCopyArray (casacore::Bool & newStatus,
     883             :                                 casacore::Bool oldStatus,
     884             :                                 T & newCache,
     885             :                                 const VisBuffer & other,
     886             :                                 const T &  (VisBuffer::* oldCache) () const,
     887             :                                 casacore::Bool force) {
     888             : 
     889             :         // Leave things unchanged if the old status is false.  This will often
     890             :         // leave the value with an empty data structure and an OK status which
     891             :         // is needed in many cases.
     892             :         //
     893             :         // For copying casacore::Array<T> derived objects since the assign operator
     894             :         // doesn't work for these.
     895             : 
     896           0 :         newStatus = force || oldStatus;
     897             : 
     898           0 :         if (newStatus) {
     899           0 :             newCache.assign (((& other) ->* oldCache) ());
     900             :         }
     901           0 :     }
     902             : 
     903             :     template<typename T>
     904           0 :     static void cacheCopyNormal (casacore::Bool & newStatus,
     905             :                                  casacore::Bool oldStatus,
     906             :                                  T & newCache,
     907             :                                  const VisBuffer & other,
     908             :                                  T (VisBuffer::* oldCache) () const,
     909             :                                  casacore::Bool force) {
     910             : 
     911             :         // Leave things unchanged if the old status is false.  This will often
     912             :         // leave the value with an empty data structure and an OK status which
     913             :         // is needed in many cases.
     914             :         //
     915             :         // For copying "normal" cache status and values.  casacore::Normal means
     916             :         // the assign operator works (which it doesn't for classes based on casacore::Array<T>)
     917             : 
     918           0 :         newStatus = force || oldStatus;
     919             : 
     920           0 :         if (newStatus) {
     921             : 
     922           0 :             newCache = ((& other) ->* oldCache) ();
     923             :         }
     924           0 :     }
     925             : 
     926             :     virtual void setAllCacheStatuses (bool status);
     927             : 
     928             :     virtual casacore::Bool nonCanonCorr(); // Are correlations in non-canonical order?
     929             : 
     930             :     // Filter index arrays for unique elements
     931             :     virtual casacore::Vector<casacore::Int> unique(const casacore::Vector<casacore::Int>& indices) const;
     932             : 
     933             :     casacore::Bool corrSorted_p; // Have correlations been sorted by sortCorr?
     934             :     VbDirtyComponents dirtyComponents_p;
     935             :     casacore::Int lastPointTableRow_p;
     936             :     casacore::Int oldMSId_p;
     937             :     VisBuffer * This;
     938             :     casacore::Bool twoWayConnection_p;
     939             :     ROVisibilityIterator * visIter_p;
     940             :     casacore::CountedPtr <VisModelDataI> visModelData_p;
     941             : 
     942             :     // +-------------------------------------------------+
     943             :     // | Cache Declarations (fillers, statuses and data) |
     944             :     // +-------------------------------------------------+
     945             :     //
     946             :     // Preferred naming convention:
     947             :     //
     948             :     // T thing () --- returns the value of thing (public method)
     949             :     // T fillThing () --- fills thing cache variable and sets thingOK_p to true (private)
     950             :     // casacore::Bool thingOK_p --- true if the value of thing is currently cached  (private)
     951             :     // T thing_p --- holds cached value of thing (if thingOK_p is true)  (private)
     952             :     //
     953             :     // Example: casacore::Vector<casacore::Int>& feed1(); casacore::Vector<casacore::Int>& fillFeed1();
     954             :     //          casacore::Bool feed1OK_P; casacore::Vector<casacore::Int> feed1_p;
     955             : 
     956             :     // Cache filling routines in alphabetical order
     957             :     //
     958             :     // The first line in a fill routine should be the macro CheckVisIter.  This
     959             :     // will cause an casacore::AipsError to be throw when there is no visibilty iterator
     960             :     // associated with the VisBuffer.  This is especially important because the
     961             :     // fillers may be called on a VisBufferAsync in two contexts: filling
     962             :     // where there will be a VI attached and in normal use where there is no VI
     963             :     // attached.  The filler must also set the cache status variable to true during
     964             :     // its execution.
     965             : 
     966             :     virtual casacore::Vector<casacore::Int>& fillAnt1();
     967             :     virtual casacore::Vector<casacore::Int>& fillAnt2();
     968             :     virtual casacore::Int & fillArrayId();
     969             :     //virtual casacore::Matrix<casacore::Int>& fillChanAveBounds();
     970             :     virtual casacore::Vector<casacore::Int>& fillChannel();
     971             :     virtual casacore::Vector<casacore::SquareMatrix<casacore::Complex, 2> >& fillCjones();
     972             :     virtual casacore::Vector<casacore::Int>& fillCorrType();
     973             :     virtual casacore::Int & fillDataDescriptionId ();
     974             :     virtual casacore::Vector<casacore::MDirection>& fillDirection1();
     975             :     virtual casacore::MDirection& fillFirstDirection1();
     976             :     virtual casacore::Vector<casacore::MDirection>& fillDirection2();
     977             :     virtual casacore::Vector<casacore::Double>& fillExposure();
     978             :     virtual casacore::Vector<casacore::Int>& fillFeed1();
     979             :     virtual casacore::Vector<casacore::Float>& fillFeed1_pa();
     980             :     virtual casacore::Vector<casacore::Int>& fillFeed2();
     981             :     virtual casacore::Vector<casacore::Float>& fillFeed2_pa();
     982             :     virtual casacore::Int & fillFieldId();
     983             :     virtual casacore::Matrix<casacore::Bool>& fillFlag();
     984             :     virtual casacore::Array<casacore::Bool>& fillFlagCategory();
     985             :     virtual casacore::Cube<casacore::Bool>& fillFlagCube();
     986             :     virtual casacore::Vector<casacore::Bool> & fillFlagRow();
     987             :     virtual casacore::Cube<casacore::Float>& fillFloatDataCube();
     988             :     virtual casacore::Vector<casacore::Double>& fillFreq();         // Puts SPECTRAL_WINDOW/CHAN_FREQ in frequency_p.
     989             :     //virtual casacore::Matrix<casacore::Float>& fillImagingWeight();
     990             :     //virtual casacore::Vector<casacore::Double>& fillLSRFreq();
     991             :     virtual casacore::Int & fillnChannel();
     992             :     virtual casacore::Int & fillnCorr();
     993             :   //    virtual casacore::Int & fillnCat();
     994             :     virtual casacore::Int & fillnRow();
     995             :     virtual casacore::Vector<casacore::Int> & fillObservationId();
     996             :     virtual casacore::MDirection & fillPhaseCenter();
     997             :     virtual casacore::Int & fillPolFrame();
     998             :     virtual casacore::Vector<casacore::Int> & fillProcessorId();
     999             :     virtual casacore::Vector<casacore::Int> & fillScan();
    1000             :     virtual casacore::Vector<casacore::Float>& fillSigma();
    1001             :     virtual casacore::Matrix<casacore::Float>& fillSigmaMat();
    1002             :     virtual casacore::Int & fillSpW();
    1003             :     virtual casacore::Vector<casacore::Int> & fillStateId();
    1004             :     virtual casacore::Vector<casacore::Double>& fillTime();
    1005             :     virtual casacore::Vector<casacore::Double>& fillTimeCentroid();
    1006             :     virtual casacore::Vector<casacore::Double>& fillTimeInterval();
    1007             :     virtual casacore::Vector<casacore::RigidVector<casacore::Double, 3> >& filluvw();
    1008             :     virtual casacore::Matrix<casacore::Double>& filluvwMat();
    1009             :     virtual casacore::Matrix<CStokesVector>& fillVis(VisibilityIterator::DataColumn whichOne);
    1010             :     virtual casacore::Cube<casacore::Complex>& fillVisCube(VisibilityIterator::DataColumn whichOne);
    1011             :     virtual casacore::Vector<casacore::Float>& fillWeight();
    1012             :     virtual casacore::Matrix<casacore::Float>& fillWeightMat();
    1013             :     virtual casacore::Cube<casacore::Float>& fillWeightSpectrum();
    1014             : 
    1015             :     casacore::Bool newMS_p;
    1016             : 
    1017             :     // Variables to track validity of cache (alphabetical order)
    1018             : 
    1019             : #define CacheStatus(item) \
    1020             : virtual bool item ## OK () const\
    1021             : {\
    1022             :     return item ## OK_p;\
    1023             : }\
    1024             : bool item ## OK_p;
    1025             : 
    1026             :     // Define the cache statuses
    1027             :     //
    1028             :     // For example, CacheStatus (antenna1) defines:
    1029             :     //
    1030             :     // virtual casacore::Bool antenna1OK () const { return antenna1OK_p;}
    1031             :     //
    1032             :     // and
    1033             :     //
    1034             :     // casacore::Bool antenna1OK_p;
    1035             : 
    1036           0 :     CacheStatus (antenna1);
    1037           0 :     CacheStatus (antenna2);
    1038           0 :     CacheStatus (arrayId);
    1039           0 :     CacheStatus (channel);
    1040           0 :     CacheStatus (cjones);
    1041           0 :     CacheStatus (correctedVisCube);
    1042           0 :     CacheStatus (correctedVisibility);
    1043           0 :     CacheStatus (corrType);
    1044           0 :     CacheStatus (dataDescriptionId);
    1045           0 :     CacheStatus (direction1);
    1046           0 :     CacheStatus (direction2);
    1047           0 :     CacheStatus (firstDirection1);
    1048           0 :     CacheStatus (exposure);
    1049           0 :     CacheStatus (feed1_pa);
    1050           0 :     CacheStatus (feed1);
    1051           0 :     CacheStatus (feed2_pa);
    1052           0 :     CacheStatus (feed2);
    1053           0 :     CacheStatus (fieldId);
    1054           0 :     CacheStatus (flagCategory);
    1055           0 :     CacheStatus (flagCube);
    1056           0 :     CacheStatus (flag);
    1057           0 :     CacheStatus (flagRow);
    1058           0 :     CacheStatus (floatDataCube);
    1059           0 :     CacheStatus (frequency);
    1060           0 :     CacheStatus (imagingWeight);
    1061           0 :     CacheStatus (modelVisCube);
    1062           0 :     CacheStatus (modelVisibility);
    1063           0 :     CacheStatus (ms);
    1064           0 :     CacheStatus (nChannel);
    1065           0 :     CacheStatus (nCorr);
    1066           0 :     CacheStatus (nRow);
    1067           0 :     CacheStatus (observationId);
    1068           0 :     CacheStatus (phaseCenter);
    1069           0 :     CacheStatus (polFrame);
    1070           0 :     CacheStatus (processorId);
    1071           0 :     CacheStatus (rowIds);
    1072           0 :     CacheStatus (scan);
    1073           0 :     CacheStatus (sigmaMat);
    1074           0 :     CacheStatus (sigma);
    1075           0 :     CacheStatus (spectralWindow);
    1076           0 :     CacheStatus (stateId);
    1077           0 :     CacheStatus (timeCentroid);
    1078           0 :     CacheStatus (timeInterval);
    1079           0 :     CacheStatus (time);
    1080           0 :     CacheStatus (uvwMat);
    1081           0 :     CacheStatus (uvw);
    1082           0 :     CacheStatus (visCube);
    1083           0 :     CacheStatus (visibility);
    1084           0 :     CacheStatus (weightMat);
    1085           0 :     CacheStatus (weight);
    1086           0 :     CacheStatus (weightSpectrum);
    1087             : 
    1088             :     // Cached values (alphabetical order)
    1089             : 
    1090             :     casacore::Vector<casacore::Int> antenna1_p;
    1091             :     casacore::Vector<casacore::Int> antenna2_p;
    1092             :     casacore::Int arrayId_p;
    1093             :     casacore::Matrix<casacore::Int> chanAveBounds_p;
    1094             :     casacore::Vector<casacore::Int> channel_p;
    1095             :     casacore::Vector<casacore::SquareMatrix<casacore::Complex, 2> > cjones_p;
    1096             :     casacore::Cube<casacore::Complex> correctedVisCube_p;
    1097             :     casacore::Matrix<CStokesVector> correctedVisibility_p;
    1098             :     casacore::Vector<casacore::Int> corrType_p;
    1099             :     casacore::Int dataDescriptionId_p;
    1100             :     casacore::Vector<casacore::MDirection> direction1_p; //where the first antenna/feed is pointed to
    1101             :     casacore::Vector<casacore::MDirection> direction2_p; //where the second antenna/feed is pointed to
    1102             :     casacore::MDirection firstDirection1_p;
    1103             :     casacore::Vector<casacore::Double> exposure_p;
    1104             :     casacore::Vector<casacore::Int> feed1_p;
    1105             :     casacore::Vector<casacore::Float> feed1_pa_p;
    1106             :     casacore::Vector<casacore::Int> feed2_p;
    1107             :     casacore::Vector<casacore::Float> feed2_pa_p;
    1108             :     casacore::Int fieldId_p;
    1109             :     casacore::Matrix<casacore::Bool> flag_p;
    1110             :     casacore::Array<casacore::Bool> flagCategory_p;
    1111             :     casacore::Cube<casacore::Bool> flagCube_p;
    1112             :     casacore::Vector<casacore::Bool> flagRow_p;
    1113             :     casacore::Cube<casacore::Float> floatDataCube_p;
    1114             :     casacore::Vector<casacore::Double> frequency_p;
    1115             :     mutable casacore::Matrix<casacore::Float> imagingWeight_p;
    1116             :     //casacore::Vector<casacore::Double> lsrFrequency_p;
    1117             :     casacore::Cube<casacore::Complex> modelVisCube_p;
    1118             :     casacore::Matrix<CStokesVector> modelVisibility_p;
    1119             :     casacore::Int nChannel_p;
    1120             :     casacore::Int nCorr_p;
    1121             :   //    casacore::Int nCat_p;
    1122             :     casacore::Int nRow_p;
    1123             :     casacore::Vector<casacore::Int> observationId_p;
    1124             :     casacore::MDirection phaseCenter_p;
    1125             :     casacore::Int polFrame_p;
    1126             :     casacore::Vector<casacore::Int> processorId_p;
    1127             :     casacore::Vector<casacore::rownr_t> rowIds_p;
    1128             :     casacore::Vector<casacore::Int> scan_p;
    1129             :     casacore::Vector<casacore::Float> sigma_p;
    1130             :     casacore::Matrix<casacore::Float> sigmaMat_p;
    1131             :     casacore::Int spectralWindow_p;
    1132             :     casacore::Vector<casacore::Int> stateId_p;
    1133             :     casacore::Vector<casacore::Double> time_p;
    1134             :     casacore::Vector<casacore::Double> timeCentroid_p;
    1135             :     casacore::Vector<casacore::Double> timeInterval_p;
    1136             :     casacore::Vector<casacore::RigidVector<casacore::Double, 3> > uvw_p;
    1137             :     casacore::Matrix<casacore::Double> uvwMat_p;
    1138             :     casacore::Cube<casacore::Complex> visCube_p;
    1139             :     casacore::Matrix<CStokesVector> visibility_p;
    1140             :     casacore::Vector<casacore::Float> weight_p;
    1141             :     casacore::Cube<casacore::Float> weightCube_p;
    1142             :     casacore::Matrix<casacore::Float> weightMat_p;
    1143             :     casacore::Cube<casacore::Float> weightSpectrum_p;
    1144             : 
    1145             : };
    1146             : 
    1147             : // <summary>
    1148             : // A convenience class to assist in migrating code to potentially use
    1149             : // asynchronous I/O.
    1150             : //
    1151             : // <prerequisite>
    1152             : //   <li> <linkto class="VisBuffer">VisBuffer</linkto>
    1153             : //   <li> <linkto class="VisBufferAsync">VisBufferAsync</linkto>
    1154             : //   <li> <linkto class="ROVisibilityIterator">ROVisibilityIterator</linkto>
    1155             : // </prerequisite>
    1156             : //
    1157             : // </summary>
    1158             : //
    1159             : // <synopsis>
    1160             : //
    1161             : // When existing code is modified to potentially use asynchronous I/O the current
    1162             : // VisBuffer usage is probably using automatic (stack) storage which will have to
    1163             : // be replaced to allow VisBufferAsync objects (which derive from VisBuffer) to be
    1164             : // used with asynchronous I/O.  The goal of this class is to make that transition
    1165             : // easier.  The user will replace their existing declaration of a VisBuffer object
    1166             : // with a declaration of a VisBufferAutoPtr object.  Depending on the attributes
    1167             : // of the VisBuffer reference/pointer or the ROVisibilityIterator provided in the
    1168             : // VisBufferAutoPtr constructor, the appropriate type of VisBuffer will be created
    1169             : // dynamically.  The VisBufferAutoPtr will also function somewhat like an auto_ptr
    1170             : // and delete the underlying object when the VisBufferAutoPtr object is destroyed.
    1171             : //
    1172             : // Once the straight VisBuffer declaration is replaced, then the code in its scope
    1173             : // will need to be modified to dereference the VisBufferAutoPtr or to delete use
    1174             : // of the address-of operator, "&", applied to the previous VisBuffer variable.
    1175             : // See the example below.
    1176             : //
    1177             : // </synopsis>
    1178             : // <example>
    1179             : //
    1180             : // <code>
    1181             : // // Before adding asynchronous I/O support
    1182             : //
    1183             : // VisBuffer vb (vi);
    1184             : //
    1185             : // doSomething (vb);        // void doSomething (VisBuffer &);
    1186             : // doSomethingElse (& vb);  // void doSomethingElse (VisBuffer *);
    1187             : //
    1188             : // // After adding asynchronous I/O support
    1189             : //
    1190             : // VisBufferAutoPtr vb (vi);
    1191             : //
    1192             : // doSomething (* vb);
    1193             : // doSomethingElse (vb.get());
    1194             : //
    1195             : // </code>
    1196             : // </example>
    1197             : //
    1198             : class VisBufferAutoPtr {
    1199             : 
    1200             : public:
    1201             : 
    1202             :     VisBufferAutoPtr ();
    1203             :     VisBufferAutoPtr (VisBufferAutoPtr & other);
    1204             :     explicit VisBufferAutoPtr (VisBuffer &);
    1205             :     explicit VisBufferAutoPtr (VisBuffer *);
    1206             :     explicit VisBufferAutoPtr (ROVisibilityIterator * rovi);
    1207             :     explicit VisBufferAutoPtr (ROVisibilityIterator & rovi);
    1208             :     ~VisBufferAutoPtr ();
    1209             : 
    1210             :     VisBufferAutoPtr & operator= (VisBufferAutoPtr & other);
    1211             :     VisBuffer & operator* () const;
    1212             :     VisBuffer * operator-> () const;
    1213             : 
    1214             :     VisBuffer * get () const;
    1215             :     VisBuffer * release ();
    1216             :     void set (VisBuffer &);
    1217             :     void set (VisBuffer *);
    1218             :     void set (ROVisibilityIterator * rovi, casacore::Bool attachIt = false);
    1219             :     void set (ROVisibilityIterator & rovi, casacore::Bool attachIt = false);
    1220             : 
    1221             : protected:
    1222             : 
    1223             :     void construct (ROVisibilityIterator * rovi, casacore::Bool attachVi);
    1224             :     void constructVb (VisBuffer * rovi);
    1225             : 
    1226             : private:
    1227             : 
    1228             :     VisBuffer * visBuffer_p;
    1229             : 
    1230             : };
    1231             : 
    1232             : } //# NAMESPACE CASA - END
    1233             : 
    1234             : #ifndef AIPS_NO_TEMPLATE_SRC
    1235             : #include <msvis/MSVis/VisBuffer.tcc>
    1236             : #endif //# AIPS_NO_TEMPLATE_SRC
    1237             : 
    1238             : #endif
    1239             : 

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