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Date: 2024-10-28 15:53:10 Functions: 0 1 0.0 %

          Line data    Source code
       1             : //# SDMaskHandler.h: Definition for SDMaskHandler
       2             : //# Copyright (C) 1996,1997,1998,1999,2000,2002
       3             : //# Associated Universities, Inc. Washington DC, USA.
       4             : //#
       5             : //# This library is free software; you can redistribute it and/or modify it
       6             : //# under the terms of the GNU Library General Public License as published by
       7             : //# the Free Software Foundation; either version 2 of the License, or (at your
       8             : //# option) any later version.
       9             : //#
      10             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      11             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      12             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      13             : //# License for more details.
      14             : //#
      15             : //# You should have received a copy of the GNU Library General Public License
      16             : //# along with this library; if not, write to the Free Software Foundation,
      17             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      18             : //#
      19             : //# Correspondence concerning AIPS++ should be adressed as follows:
      20             : //#        Internet email: casa-feedback@nrao.edu.
      21             : //#        Postal address: AIPS++ Project Office
      22             : //#                        National Radio Astronomy Observatory
      23             : //#                        520 Edgemont Road
      24             : //#                        Charlottesville, VA 22903-2475 USA
      25             : //#
      26             : //#
      27             : //# $Id$
      28             : 
      29             : #ifndef SYNTHESIS_SDMASKHANDLER_H
      30             : #define SYNTHESIS_SDMASKHANDLER_H
      31             : 
      32             : #include <casacore/ms/MeasurementSets/MeasurementSet.h>
      33             : #include <casacore/casa/Arrays/Matrix.h>
      34             : #include <casacore/images/Images/ImageInterface.h>
      35             : #include <casacore/images/Images/PagedImage.h>
      36             : #include <casacore/images/Images/TempImage.h>
      37             : #include <casacore/casa/Logging/LogMessage.h>
      38             : #include <casacore/casa/Logging/LogSink.h>
      39             : 
      40             : #include<synthesis/ImagerObjects/SIImageStore.h>
      41             : #include<synthesis/ImagerObjects/SIImageStoreMultiTerm.h>
      42             : 
      43             : namespace casa { //# NAMESPACE CASA - BEGIN
      44             : 
      45             : class SDMaskHandler 
      46             : {
      47             : public:
      48             : 
      49             :   // Empty constructor
      50             :   SDMaskHandler();
      51             :   ~SDMaskHandler();
      52             : 
      53             :   void resetMask(std::shared_ptr<SIImageStore> imstore);
      54             : 
      55             :   void fillMask(std::shared_ptr<SIImageStore> imstore, casacore::Vector<casacore::String> maskStrings);
      56             :   void fillMask(std::shared_ptr<SIImageStore> imstore, casacore::String maskString);
      57             : 
      58             :   // Collection of methods translate mask description (text, record, threshold, etc) to
      59             :   // mask image where the region(s) of interest are represented by the value (default = 1.0)
      60             :   // and the rest of the image is set to 0.0.
      61             :   //
      62             :   //void makeMask();
      63             :   // Create a mask image with maskName from tempim with a threshold applied to the pixel intensity
      64             :   std::shared_ptr<casacore::ImageInterface<casacore::Float> > makeMask(const casacore::String& maskName, const casacore::Quantity threshold, casacore::ImageInterface<casacore::Float>& tempim);
      65             :   
      66             :   // Make a mask image from casacore::Record, casacore::Matrix of (nboxes,4) where each row contains [blc_x,blc_y, trc_x,trc_y], 
      67             :   // and casacore::Matrix of (ncircles, 3) with the specified 'value'. Each row of circles are radius, x_center, y_center in pixels.
      68             :   // blctrcs and circles are applied to all the spectral and stokes while regions specified in record can specify selections 
      69             :   // in spectral and stokes axes.
      70             :   //static casacore::Bool regionToImageMask(const casacore::String& maskimage, casacore::Record* regionRec, casacore::Matrix<casacore::Quantity> & blctrcs,
      71             :   static casacore::Bool regionToImageMask(casacore::ImageInterface<casacore::Float>&  maskImage, const casacore::Record* regionRec, const casacore::Matrix<casacore::Quantity> & blctrcs,
      72           0 :                     const casacore::Matrix<casacore::Float>& circles, const casacore::Float& value=1.0);
      73             :   
      74             :   // Convert boxes defined with blcs and trcs to ImageRegion
      75             :   static void boxRegionToImageRegion(const casacore::ImageInterface<casacore::Float>& maskImage, const casacore::Matrix<casacore::Quantity>& blctrcs, casacore::ImageRegion*& boxImageRegions);
      76             :   // Convert circles (in pixels)  to ImageRegion
      77             :   static void circleRegionToImageRegion(const casacore::ImageInterface<casacore::Float>& maskImage, const casacore::Matrix<casacore::Float>& circles, casacore::ImageRegion*& circleImageRegions);
      78             :   // Convert region defined by record to Imageregion
      79             :   static void recordRegionToImageRegion(const casacore::Record* imageRegRec, casacore::ImageRegion*& imageRegion );
      80             :   // Convert casacore::ImageRegion to a mask image with the value
      81             :   static casacore::Bool regionToMask(casacore::ImageInterface<casacore::Float>& maskImage, casacore::ImageRegion& imageregion, const casacore::Float& value);
      82             :   // Read CRTF format text or the text file contains CRTF definitions and convert it to a ImageRegion
      83             :   static void regionTextToImageRegion(const casacore::String& text, const casacore::ImageInterface<casacore::Float>& regionImage, casacore::ImageRegion*& imageRegion);
      84             : 
      85             :   // merge mask images to outimage
      86             :   void copyAllMasks(const casacore::Vector< std::shared_ptr<casacore::ImageInterface<casacore::Float> > > inImageMasks, casacore::ImageInterface<casacore::Float>& outImageMask);
      87             :   // copy and regrid a mask image to outimage
      88             :   void copyMask(const casacore::ImageInterface<casacore::Float>& inimage, casacore::ImageInterface<casacore::Float>& outimage);
      89             :   // expand smaller chan mask image to larger one. - currently only works for a single channel (continuum) input mask 
      90             :   void expandMask(const casacore::ImageInterface<casacore::Float>& inImageMask, casacore::ImageInterface<casacore::Float>& outImageMask);
      91             :   // convert internal mask to imageRegion
      92             :   void InMaskToImageRegion(const casacore::ImageInterface<casacore::Float>& inimage );
      93             : 
      94             :   int makeInteractiveMask(std::shared_ptr<SIImageStore>& imstore,
      95             :                           casacore::Int& niter, casacore::Int& cycleniter,
      96             :                           casacore::String& threshold, casacore::String& cyclethreshold);
      97             : 
      98             :   // Return a reference to an imageinterface for the mask.
      99             :   void makeAutoMask(std::shared_ptr<SIImageStore> imstore);
     100             :   // Top level autoMask interface
     101             :   // Different automasking algorithm can be choosen by specifying a specific alogrithm name in alg.
     102             :   // Not all arguments are used for a choosen alogrithm.
     103             :   // 
     104             :   //
     105             :   // @param[in,out] imstore SIImageStore 
     106             :   // @param[in,out] positive only mask
     107             :   // @param[in] current iteration number completed 
     108             :   // @param[in, out] channel flag
     109             :   // @param[in, out] robust image statistics 
     110             :   // @param[in] alg autoboxing alogrithm name (currently recongnized names are 'one-box', 'thresh','thresh2', and 'multithresh')
     111             :   // @param[in] threshold threshold with a unit
     112             :   // @param[in] fracpeak Fraction of the peak
     113             :   // @param[in] resolution Resolution with a unit
     114             :   // @param[in] resbybeam Multiplier of a beam to specify the resolution
     115             :   // @param[in] nmask Number of masks to use
     116             :   // @param[in] autoadjust Use autoadjustment of mask threshold (for 'thresh')
     117             :   // @param[in] sidlobethreshold Threshold factor in a multiplier of the sidelobe level
     118             :   // @param[in] noisethreshold Threshold factor in a multiplier of the rms noise
     119             :   // @param[in] lownoisethreshold Threshold factor in a multiplier of the rms noise used in the binary dilation
     120             :   // @param[in] negativethreshold Threshold factor in a multiplier of the rms noise used to set threshold for negative features 
     121             :   // @param[in] cutthreshold Cut threshold factor for adjust a mask after smoothing of the mask
     122             :   // @param[in] smoothfactor Smoothing factor (multiplier of the beam)
     123             :   // @param[in] minbeamfrac Percent change in mask size to trigger a new automask creation for 'noise'-based threshold
     124             :   // @param[in] growiterations (maximum) number of binary dilation iteartions to grow the mask
     125             :   // @param[in] dogrowprune Toggle to do or skip pruning on the grow mask
     126             :   // @param[in] minpercentchange Mininum percentage change in mask to stop updating mask 
     127             :   // @param[in] verbose Controls automask related logging messages                                
     128             :   // @param[in] isthresholdreached Check if cyclethreshold reached threshold
     129             :   // @param[in] fastnoise Toggle to turn on and off fast (but less robust) noise calculation
     130             :   // @param[in] pblimit Primary beam cut off level
     131             :   //
     132             :   void autoMask(std::shared_ptr<SIImageStore> imstore, 
     133             :                 casacore::ImageInterface<casacore::Float>& posmask,
     134             :                 const casacore::Int iterdone,
     135             :                 casacore::Vector<casacore::Bool>& chanflag,
     136             :                 casacore::Record& robuststatsrec,
     137             :                 const casacore::String& alg="",
     138             :                 const casacore::String& threshold="",
     139             :                 const casacore::Float& fracpeak=0.0,
     140             :                 const casacore::String& resolution="",
     141             :                 const casacore::Float& resbybeam=0.0,
     142             :                 const casacore::Int nmask=0, 
     143             :                 const casacore::Bool autoadjust=false,
     144             :                 const casacore::Float& sidelobethreshold=0.0,
     145             :                 const casacore::Float& noisethreshold=0.0, 
     146             :                 const casacore::Float& lownoisethreshold=0.0,
     147             :                 const casacore::Float& negativethreshold=0.0,
     148             :                 const casacore::Float& cutthreshold=0.0,
     149             :                 const casacore::Float& smoothfactor=0.0,
     150             :                 const casacore::Float& minbeamfrac=0.0, 
     151             :                 const casacore::Int growiterations=0,
     152             :                 const casacore::Bool dogrowprune=true,
     153             :                 const casacore::Float& minpercentchange=0.0,
     154             :                 const casacore::Bool verbose=false,
     155             :                 const casacore::Bool fastnoise=false,
     156             :                 const casacore::Bool isthresholdreached=false,
     157             :                 casacore::Float pblimit=0.0);
     158             : 
     159             :   // automask by threshold with binning before applying it 
     160             :   void autoMaskByThreshold (casacore::ImageInterface<casacore::Float>& mask,
     161             :                            const casacore::ImageInterface<casacore::Float>& res, 
     162             :                            const casacore::ImageInterface<casacore::Float>& psf, 
     163             :                            const casacore::Quantity& resolution, 
     164             :                            const casacore::Float& resbybeam, 
     165             :                            const casacore::Quantity& qthreshold, 
     166             :                            const casacore::Float& fracofpeak, 
     167             :                            const casacore::Record& theStatsffff,
     168             :                            const casacore::Float& sigma=3.0,
     169             :                            const casacore::Int nmask=0, 
     170             :                            const casacore::Bool autoadjust=casacore::False);
     171             : 
     172             :   // automask by threshold : no binning version
     173             :   void autoMaskByThreshold2 (casacore::ImageInterface<casacore::Float>& mask,
     174             :                            const casacore::ImageInterface<casacore::Float>& res,
     175             :                            const casacore::ImageInterface<casacore::Float>& psf,
     176             :                            const casacore::Quantity& resolution,
     177             :                            const casacore::Float& resbybeam,
     178             :                            const casacore::Quantity& qthreshold,
     179             :                            const casacore::Float& fracofpeak,
     180             :                            const casacore::Record& theStats,
     181             :                            const casacore::Float& sigma=3.0,
     182             :                            const casacore::Int nmask=0);
     183             : 
     184             :   // implementation of Amanda's automasking algorithm using multiple thresholds
     185             :   void autoMaskByMultiThreshold(casacore::ImageInterface<float>& mask,
     186             :                                           casacore::ImageInterface<casacore::Float>& posmask,
     187             :                                           const casacore::ImageInterface<casacore::Float>& res, 
     188             :                                           const casacore::ImageInterface<casacore::Float>& psf, 
     189             :                                           const casacore::Record& stats, 
     190             :                                           const casacore::Record& newstats, 
     191             :                                           const casacore::Int iterdone,
     192             :                                           casacore::Vector<casacore::Bool>& chanFlag,
     193             :                                           const casacore::Float& maskPercentChange=0.0,
     194             :                                           const casacore::Float& sidelobeLevel=0.0,
     195             :                                           const casacore::Float& sidelobeThresholdFactor=3.0,
     196             :                                           const casacore::Float& noiseThresholdFactor=3.0,
     197             :                                           const casacore::Float& lowNoiseThresholdFactor=2.0,
     198             :                                           const casacore::Float& negativeThresholdFactor=0.0,
     199             :                                           const casacore::Float& cutThreshold=0.01,
     200             :                                           const casacore::Float& smoothFactor=1.0,
     201             :                                           const casacore::Float& minBeamFrac=-1.0,
     202             :                                           const casacore::Int growIterations=100,
     203             :                                           const casacore::Bool dogrowprune=true,
     204             :                                           const casacore::Bool verbose=false,
     205             :                                           const casacore::Bool isthresholdreached=false);
     206             :                            
     207             : 
     208             :   std::shared_ptr<casacore::ImageInterface<float> > makeMaskFromBinnedImage (
     209             :                                const casacore::ImageInterface<casacore::Float>& image,
     210             :                                const casacore::Int nx,
     211             :                                const casacore::Int ny,
     212             :                                const casacore::Float& fracofpeak,
     213             :                                const casacore::Float& sigma,
     214             :                                const casacore::Int nmask,
     215             :                                const casacore::Bool autoadjust,
     216             :                                casacore::Double thresh=0.0);
     217             : 
     218             :   // Convolve mask image with nx pixel by ny pixel
     219             :   std::shared_ptr<casacore::ImageInterface<float> > convolveMask(const casacore::ImageInterface<casacore::Float>& inmask,
     220             :                                                   casacore::Int nxpix, casacore::Int nypix);
     221             :  
     222             :   // Convolve mask image by a gaussian 
     223             :   std::shared_ptr<casacore::ImageInterface<float> > convolveMask(const casacore::ImageInterface<casacore::Float>& inmask,
     224             :                                                   const casacore::GaussianBeam& beam);
     225             : 
     226             :   // Prune the mask regions found 
     227             :   std::shared_ptr<casacore::ImageInterface<float> >  pruneRegions(const casacore::ImageInterface<casacore::Float>& image,
     228             :                                                    casacore::Double& thresh,
     229             :                                                    casacore::Int nmask=0,
     230             :                                                    casacore::Int npix=0);
     231             :   // Prune the mask regions per spectral plane
     232             :   std::shared_ptr<casacore::ImageInterface<float> >  pruneRegions2(const casacore::ImageInterface<casacore::Float>& image,
     233             :                                                    casacore::Double& thresh,
     234             :                                                    casacore::Int nmask=0,
     235             :                                                    casacore::Double prunesize=0.0);
     236             : 
     237             :   // Yet another Prune the mask regions per spectral plane
     238             :   std::shared_ptr<casacore::ImageInterface<float> >  YAPruneRegions(const casacore::ImageInterface<casacore::Float>& image,
     239             :                                                    casacore::Vector<casacore::Bool>& chanflag,
     240             :                                                    casacore::Vector<casacore::Bool>& allpruned, 
     241             :                                                    casacore::Vector<casacore::uInt>& nreg,
     242             :                                                    casacore::Vector<casacore::uInt>& npruned,
     243             :                                                    casacore::Double prunesize=0.0, 
     244             :                                                    casacore::Bool showchanlabel=true);
     245             : 
     246             :   // create a mask image (1/0 image) applying a different threshold for each channel plane
     247             :   void makeMaskByPerChanThreshold(const casacore::ImageInterface<casacore::Float>& image, 
     248             :                                  casacore::Vector<casacore::Bool>& chanflag,
     249             :                                  casacore::ImageInterface<casacore::Float>& mask, 
     250             :                                  casacore::Vector<casacore::Float>& thresholds,
     251             :                                  casacore::Vector<casacore::Float>& masksizes); 
     252             : 
     253             :   // A core method for binary dilation of the input lattice   
     254             :   void binaryDilationCore(casacore::Lattice<casacore::Float>& inlattice,
     255             :                       casacore::Array<casacore::Float>& structure,
     256             :                       casacore::Lattice<casacore::Bool>& mask,
     257             :                       casacore::Array<casacore::Bool>& chanmask,
     258             :                       casacore::Lattice<casacore::Float>& outlattice);
     259             : 
     260             :   // Multiple Binary dilation application of an image with a constraint mask and channel plane based flags
     261             :   void binaryDilation(casacore::ImageInterface<casacore::Float>& inImage,
     262             :                       casacore::Array<casacore::Float>& structure,
     263             :                       casacore::Int niteration,
     264             :                       casacore::Lattice<casacore::Bool>& mask,
     265             :                       casacore::Array<casacore::Bool>& chanmask,
     266             :                       casacore::ImageInterface<casacore::Float>& outImage);
     267             : 
     268             :   // return beam area in pixel unit
     269             :   casacore::Float pixelBeamArea(const casacore::GaussianBeam& beam, const casacore::CoordinateSystem& csys); 
     270             : 
     271             :   // Create a mask image applying PB level
     272             :   // @param[in, out] imstore SIImageStore 
     273             :   // @param[in] pblimit Primary beam cut off level
     274             :   // @param[in] pblimit Primary beam cut off level
     275             :   void makePBMask(std::shared_ptr<SIImageStore> imstore, casacore::Float pblimit=0.1, casacore::Bool combinemask=false);
     276             : 
     277             :   void autoMaskWithinPB(std::shared_ptr<SIImageStore> imstore, 
     278             :                         casacore::ImageInterface<casacore::Float>& posmask,
     279             :                         const casacore::Int iterdone,
     280             :                         casacore::Vector<casacore::Bool>& chanflag,
     281             :                         casacore::Record& robuststatsrec,
     282             :                         const casacore::String& alg="",
     283             :                         const casacore::String& threshold="",
     284             :                         const casacore::Float& fracpeak=0.0,
     285             :                         const casacore::String& resolution="",
     286             :                         const casacore::Float& resbybeam=0.0,
     287             :                         const casacore::Int nmask=0,
     288             :                         const casacore::Bool autoadjust=false,
     289             :                         const casacore::Float& sidelobethreshold=0.0,
     290             :                         const casacore::Float& noisethreshold=0.0, 
     291             :                         const casacore::Float& lownoisethreshold=0.0,
     292             :                         const casacore::Float& negativethreshold=0.0,
     293             :                         const casacore::Float& cutthreshold=0.0,
     294             :                         const casacore::Float& smoothfactor=0.0,
     295             :                         const casacore::Float& minbeamfrac=0.0, 
     296             :                         const casacore::Int growiterations=0,
     297             :                         const casacore::Bool dogrowprune=true,
     298             :                         const casacore::Float& minpercentchange=0.0,
     299             :                         const casacore::Bool verbose=false,
     300             :                         const casacore::Bool fastnoise=false,
     301             :                         const casacore::Bool isthresholdreached=false,
     302             :                         casacore::Float pblimit=0.1);
     303             : 
     304             :   
     305             :   // depth-first-search algorithm for 2D 
     306             :   void depthFirstSearch(casacore::Int x,
     307             :                         casacore::Int y,
     308             :                         casacore::Int cur_label,
     309             :                         casacore::Array<casacore::Float>& inlatarr,
     310             :                         casacore::Array<casacore::Float>& lablatarr);
     311             : 
     312             :   // non-recursive depth-first-search algorithm for 2D
     313             :   void depthFirstSearch2(casacore::Int x,
     314             :                         casacore::Int y,
     315             :                         casacore::Int cur_label,
     316             :                         casacore::Array<casacore::Float>& inlatarr,
     317             :                         casacore::Array<casacore::Float>& lablatarr);
     318             : 
     319             :   // returns a Vector of neighboring pixels in IPosition (4-direction connectivity) 
     320             :   casacore::Vector<casacore::IPosition> defineNeighbors(casacore::IPosition& pos, 
     321             :                                              casacore::Int nrow, 
     322             :                                              casacore::Int ncol);
     323             : 
     324             :   // label connected regions using depth-first-search algorithm
     325             :   void labelRegions(casacore::Lattice<casacore::Float>& inlat, casacore::Lattice<casacore::Float>& lablat); 
     326             :    
     327             :  
     328             :  
     329             :   // find sizes of bolbs (regions) found by labelRegions 
     330             :   casacore::Vector<casacore::Float>  findBlobSize(casacore::Lattice<casacore::Float>& lablat);
     331             : 
     332             :   // check if mask image is empty (all zeros ) =True or not
     333             :   casacore::Bool isEmptyMask(casacore::ImageInterface<casacore::Float>& maskiamge);
     334             :   casacore::Int getTotalPixels(casacore::ImageInterface<casacore::Float>& maskiamge);
     335             : 
     336             :   // for warning messages for empy initial mask in automask
     337             :   //void noMaskCheck(casacore::ImageInterface<casacore::Float>& mask, casacore::Vector<casacore::String>& thresholdType);
     338             :   void noMaskCheck(casacore::ImageInterface<casacore::Float>& mask, casacore::Matrix<casacore::String>& thresholdType);
     339             : 
     340             :   // determining skip channels for the mask changed less than the specfied percentage
     341             :   void skipChannels(const casacore::Float& fracChnage, 
     342             :                     casacore::ImageInterface<casacore::Float>& prevmask, 
     343             :                     casacore::ImageInterface<casacore::Float>& curmask, 
     344             :                     const casacore::Matrix<casacore::String>& threshtype,
     345             :                     const casacore::Bool isthresholdreached,
     346             :                     casacore::Vector<casacore::Bool>& chanFlag,
     347             :                     casacore::Vector<casacore::Bool>& zeroChanMask);
     348             : 
     349             :   // check if input image is a mask image with 0 or a value (if normalize=true, 1)
     350             :   //casacore::Bool checkMaskImage(casacore::ImageInterface<casacore::Float>& maskiamge, casacore::Bool normalize=true);
     351             : 
     352             :   // print per-channel automask summary
     353             :   void printAutomaskSummary(const casacore::Array<casacore::Double>& rmss,
     354             :                             const casacore::Array<casacore::Double>& maxs, 
     355             :                             const casacore::Array<casacore::Double>& mins, 
     356             :                             const casacore::Array<casacore::Double>& mdns,
     357             :                             //const casacore::Vector<casacore::Float>& maskthreshold, 
     358             :                             const casacore::Matrix<casacore::Float>& maskthreshold, 
     359             :                             //const casacore::Vector<casacore::String>& masktype,
     360             :                             const casacore::Matrix<casacore::String>& masktype,
     361             :                             const casacore::Vector<casacore::Bool>& chanflag,
     362             :                             //const casacore::Vector<casacore::Bool>& zerochanmask,
     363             :                             const casacore::Matrix<casacore::Bool>& zerochanmask,
     364             :                             //const casacore::Vector<casacore::uInt>& nreg,
     365             :                             const casacore::Matrix<casacore::uInt>& nreg,
     366             :                             //const casacore::Vector<casacore::uInt>& npruned,
     367             :                             const casacore::Matrix<casacore::uInt>& npruned,
     368             :                             //const casacore::Vector<casacore::uInt>& ngrowreg,
     369             :                             const casacore::Matrix<casacore::uInt>& ngrowreg,
     370             :                             //const casacore::Vector<casacore::uInt>& ngrowpruned,
     371             :                             const casacore::Matrix<casacore::uInt>& ngrowpruned,
     372             :                             //const casacore::Vector<casacore::Float>& negmaskpixs,
     373             :                             const casacore::Matrix<casacore::Float>& negmaskpixs,
     374             :                             const casacore::Record& miscsummaryinfo);
     375             : 
     376             : 
     377             :   // 
     378             :   casacore::Bool compareSpectralCoordinate(const casacore::ImageInterface<casacore::Float>& inImage, 
     379             :                                     const casacore::ImageInterface<casacore::Float>& outImage);
     380             :   static casacore::Bool cloneImShape(const casacore::ImageInterface<casacore::Float>& inImage, const casacore::String& outImageName);
     381             :   // max MB of memory to use in TempImage
     382           0 :   static inline casacore::Double memoryToUse() {return -1.0;};
     383             : 
     384             :   // Calculate statistics on a residual image with additional region and LEL mask specifications
     385             :   // using classical method
     386             :   static casacore::Record calcImageStatistics(casacore::ImageInterface<casacore::Float>& res, 
     387             :                                        casacore::String& lelmask,
     388             :                                        casacore::Record* regionPtr,
     389             :                                        const casacore::Bool robust);
     390             : 
     391             :   // Calcuate statistics on a residual image using robust methods to estimate RMS noise.
     392             :   // Basing on presence of a mask the following logic is used. 
     393             :   // a. If there is no existing clean mask, calculate statistics using the chauvenet algorithm with maxiter=5 and zscore=-1.
     394             :   // b. If there is an existing clean mask, calculate the classic statistics with robust=True in the region outside the clean mask 
     395             :   //    and inside the primary beam mask. 
     396             :   static casacore::Record calcRobustImageStatisticsOld(casacore::ImageInterface<casacore::Float>& res, 
     397             :                                        casacore::ImageInterface<casacore::Float>& prevmask, 
     398             :                                        casacore::LatticeExpr<casacore::Bool>& pbmask,
     399             :                                        casacore::String& lelmask,
     400             :                                        casacore::Record* regionPtr,
     401             :                                        const casacore::Bool robust,
     402             :                                        casacore::Vector<casacore::Bool>& chanflag);
     403             : 
     404             :   static casacore::Record calcRobustImageStatistics(casacore::ImageInterface<casacore::Float>& res, 
     405             :                                        casacore::ImageInterface<casacore::Float>& prevmask, 
     406             :                                        casacore::LatticeExpr<casacore::Bool>& pbmask,
     407             :                                        casacore::String& lelmask,
     408             :                                        casacore::Record* regionPtr,
     409             :                                        const casacore::Bool robust,
     410             :                                        casacore::Vector<casacore::Bool>& chanflag);
     411             : 
     412             :   // Store pbmask level (a.k.a pblimit for mask)
     413             :   void setPBMaskLevel(const casacore::Float pbmasklevel);
     414             :   casacore::Float getPBMaskLevel();
     415             : 
     416             : private:
     417             :   double itsRms;
     418             :   double itsMax;
     419             :   float itsSidelobeLevel;
     420             :   float itsPBMaskLevel;
     421             :   int itsNAME_MAX;
     422             :   bool itsTooLongForFname;
     423             : };
     424             : 
     425             : 
     426             : 
     427             : } //# NAMESPACE CASA - END
     428             : 
     429             : 
     430             : #endif
     431             : 
     432             : 

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