LCOV - code coverage report
Current view: top level - mstransform/TVI - SPWCombinationTVI.cc (source / functions) Hit Total Coverage
Test: casacpp_coverage.info Lines: 0 245 0.0 %
Date: 2024-10-04 18:58:15 Functions: 0 52 0.0 %

          Line data    Source code
       1             : //# SPWCombinationTVI.h: This file contains the implementation of the SPWCombinationTVI class.
       2             : //#
       3             : //#  CASA - Common Astronomy Software Applications (http://casa.nrao.edu/)
       4             : //#  Copyright (C) Associated Universities, Inc. Washington DC, USA 2011, All rights reserved.
       5             : //#  Copyright (C) European Southern Observatory, 2011, All rights reserved.
       6             : //#
       7             : //#  This library is free software; you can redistribute it and/or
       8             : //#  modify it under the terms of the GNU Lesser General Public
       9             : //#  License as published by the Free software Foundation; either
      10             : //#  version 2.1 of the License, or (at your option) any later version.
      11             : //#
      12             : //#  This library is distributed in the hope that it will be useful,
      13             : //#  but WITHOUT ANY WARRANTY, without even the implied warranty of
      14             : //#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      15             : //#  Lesser General Public License for more details.
      16             : //#
      17             : //#  You should have received a copy of the GNU Lesser General Public
      18             : //#  License along with this library; if not, write to the Free Software
      19             : //#  Foundation, Inc., 59 Temple Place, Suite 330, Boston,
      20             : //#  MA 02111-1307  USA
      21             : //# $Id: $
      22             : 
      23             : #include <iomanip>
      24             : #include <mstransform/TVI/SPWCombinationTVI.h>
      25             : #include <casacore/ms/MeasurementSets/MSSpWindowColumns.h>
      26             : 
      27             : namespace casa { //# NAMESPACE CASA - BEGIN
      28             : 
      29             : namespace vi { //# NAMESPACE VI - BEGIN
      30             : 
      31             : //////////////////////////////////////////////////////////////////////////
      32             : // SPWCombinationTVI class
      33             : //////////////////////////////////////////////////////////////////////////
      34             : 
      35             : // -----------------------------------------------------------------------
      36             : //
      37             : // -----------------------------------------------------------------------
      38           0 : SPWCombinationTVI::SPWCombinationTVI(ViImplementation2 * inputVii) :
      39           0 :   FreqAxisTVI (inputVii)
      40             : {
      41           0 : std::cout << std::setprecision(10) << std::endl;
      42           0 :     initialize();
      43             : 
      44           0 :     return;
      45           0 : }
      46             : 
      47             : // -----------------------------------------------------------------------
      48             : //
      49             : // -----------------------------------------------------------------------
      50           0 : void SPWCombinationTVI::initialize()
      51             : {
      52           0 :     freqWidthChan_p = checkEqualWidth();
      53             : 
      54           0 :     spwInpChanOutFreqMap_p.clear();
      55             :     
      56             :     // Where do the output SPWs indexes start. This assumes that
      57             :     // this TVI is not doing any reindexing in the output it produces.
      58           0 :     outSpwStartIdx_p = inputVii_p->nSpectralWindows();
      59             : 
      60             :     // TODO: If the input has not been "reindexed" there can be 
      61             :     // spwIds, polIds, ddIds which are not referenced in the main table
      62             :     // The proper way to do it is to filter all the input SPWs to those
      63             :     // ones for which there is real data.
      64           0 :     auto nPolIds = inputVii_p->nPolarizationIds();
      65             :     //There are as many output SPWs as polarizations.
      66           0 : std::cout << " npol " << nPolIds << std::endl;
      67           0 :     for(ssize_t polId = 0; polId < nPolIds; polId++)
      68             :     {
      69           0 :         int outSpwId = polId + outSpwStartIdx_p;
      70           0 :         std::vector<double> thisOutSpwFreqs;
      71           0 :         std::vector<int> thisOutSpwChann;
      72           0 :         spwInpChanOutFreqMap_p[outSpwId].clear();
      73             :         // TODO: Filter SPWs that do not appear together with this polarization
      74             :         // (they are not together in the same DDId)
      75           0 :         for(auto inpSpw : spwInpChanIdxMap_p)
      76             :         {
      77           0 :             for(auto channel : inpSpw.second)
      78             :             {
      79           0 :                 double channFreq = getChannelNominalFreq(inpSpw.first, channel);
      80           0 :                 spwInpChanOutFreqMap_p[outSpwId][inpSpw.first].push_back(channFreq);
      81           0 :                 thisOutSpwFreqs.push_back(channFreq);
      82             :             }
      83           0 :         }
      84           0 :         spwOutFirstFreq_p[outSpwId] = *std::min_element(thisOutSpwFreqs.begin(), thisOutSpwFreqs.end());
      85           0 :         for(auto inpSpw : spwInpChanIdxMap_p)
      86             :         {
      87           0 :             for(auto freq : spwInpChanOutFreqMap_p[outSpwId][inpSpw.first])
      88             :             {
      89             :                 //TODO: Check all the frequencies fall more or less in the same bins. With a bin tolerance (0.01% of the bin?)
      90             :                 //TODO: Check that no frequencies overlap.
      91           0 :                 spwInpChanOutMap_p[outSpwId][inpSpw.first].push_back(std::floor((freq - spwOutFirstFreq_p[outSpwId]) / freqWidthChan_p + 0.1));
      92           0 :                 thisOutSpwChann.push_back(std::floor((freq - spwOutFirstFreq_p[outSpwId]) / freqWidthChan_p + 0.1));
      93             :             }
      94           0 :         }
      95           0 :         spwOutChanNumMap_p[outSpwId] = *std::max_element(thisOutSpwChann.begin(), thisOutSpwChann.end()) + 1;
      96           0 :     }
      97             :             
      98             :     
      99           0 :     return;
     100             : }
     101             : 
     102           0 : double SPWCombinationTVI::getChannelNominalFreq(size_t inpSpw, size_t channel) const
     103             : {
     104             :     //TODO: refactor with next one
     105           0 :     auto& inputSPWSubtablecols = inputVii_p->spectralWindowSubtablecols();
     106             : 
     107           0 :     auto& channelNominalFreqs = inputSPWSubtablecols.chanFreq();
     108             : //std::cout << " channelNominalFreqs " << channelNominalFreqs.getColumn() << std::endl;
     109             : 
     110           0 :     return channelNominalFreqs(inpSpw)(casacore::IPosition(1, channel));
     111             : }
     112             : 
     113           0 : double SPWCombinationTVI::checkEqualWidth() const
     114             : {
     115           0 :     double channelWidth = -1;
     116           0 :     auto& inputSPWSubtablecols = inputVii_p->spectralWindowSubtablecols();
     117             : 
     118           0 :     auto& channelWidths = inputSPWSubtablecols.chanWidth();
     119             : 
     120           0 :     for(auto& inpSpw : spwInpChanIdxMap_p)
     121             :     {
     122           0 :         if (channelWidth == -1)
     123           0 :             channelWidth = channelWidths(inpSpw.first)(casacore::IPosition(1, 0));
     124           0 :         auto spwChannelWidths = channelWidths(inpSpw.first); //This is a copy
     125           0 :         if(!std::all_of(spwChannelWidths.begin(), spwChannelWidths.end(), [&](double width){return width == channelWidth;}))
     126           0 :             throw casacore::AipsError("SPWs to combine have different widths");
     127           0 :     }
     128           0 :     return channelWidth;
     129             : }
     130             : 
     131           0 : casacore::Vector<double> SPWCombinationTVI::getFrequencies(double time, int frameOfReference,
     132             :                                                            int spectralWindowId, int msId) const
     133             : {
     134           0 :     if(spectralWindowId < outSpwStartIdx_p ||
     135           0 :         spectralWindowId > int(outSpwStartIdx_p + spwInpChanOutFreqMap_p.size()))
     136           0 :         throw casacore::AipsError("SPWId out of valid range");
     137             : 
     138           0 :     auto inputSpwForThisOutputSpw = spwInpChanOutMap_p.at(spectralWindowId);
     139           0 :     std::vector<double> freqs(spwOutChanNumMap_p.at(spectralWindowId));
     140           0 :     for(auto inputSpw : inputSpwForThisOutputSpw)
     141             :     {
     142           0 :         auto innerFreqs = getVii()->getFrequencies(time, frameOfReference, inputSpw.first, msId);
     143           0 :         auto outChanThisInputSpw = spwInpChanOutMap_p.at(spectralWindowId).at(inputSpw.first)[0];
     144           0 :         std::copy(innerFreqs.begin(), innerFreqs.end(), freqs.begin() + outChanThisInputSpw);
     145           0 :     }
     146           0 :     return casacore::Vector<double>(freqs);
     147           0 : }
     148             : 
     149           0 : void SPWCombinationTVI::origin()
     150             : {
     151             :     // Drive underlying ViImplementation2
     152           0 :     getVii()->origin();
     153             : 
     154             :     // Set structure parameters for this subchunk iteration
     155           0 :     setUpCurrentSubchunkStructure();
     156             : 
     157             :     // Synchronize own VisBuffer
     158           0 :     configureNewSubchunk();
     159             : 
     160           0 :     return;
     161             : }
     162             : 
     163           0 : void SPWCombinationTVI::next()
     164             : {
     165             :     // Drive underlying ViImplementation2
     166           0 :     getVii()->next();
     167             : 
     168             :     // Set structure parameters for this subchunk iteration
     169           0 :     setUpCurrentSubchunkStructure();
     170             : 
     171             :     // Synchronize own VisBuffer
     172           0 :     configureNewSubchunk();
     173             : 
     174           0 :     return;
     175             : }
     176             : 
     177           0 : void SPWCombinationTVI::setUpCurrentSubchunkStructure()
     178             : {
     179           0 :     auto& innerNRowsPerShape = getVii()->nRowsPerShape();
     180           0 :     getVii()->polarizationIds(currentSubchunkInnerPolIds_p);
     181           0 :     std::set<casacore::Int> uniquePolIDs;
     182           0 :     std::copy(currentSubchunkInnerPolIds_p.begin(),currentSubchunkInnerPolIds_p.end(),
     183             :               std::inserter(uniquePolIDs, uniquePolIDs.end()));
     184             : 
     185           0 :     ssize_t thisSubchunkNPolIds = uniquePolIDs.size();
     186             :     // This VisBuffer contains one single timestamp with "all" DDIds.
     187             :     // After SPW combination then number of rows is equal to the number of distinct DDIds,
     188             :     // i.e., the number of polarizations, which is also the number of distinct shapes
     189           0 :     nRowsPerShape_p.resize(thisSubchunkNPolIds);
     190           0 :     nChannelsPerShape_p.resize(thisSubchunkNPolIds);
     191             : 
     192             : 
     193           0 :     currentSubchunkSpwIds_p.resize(thisSubchunkNPolIds);
     194           0 :     std::iota(currentSubchunkSpwIds_p.begin(), currentSubchunkSpwIds_p.end(), outSpwStartIdx_p);
     195             : 
     196           0 :     getVii()->spectralWindows(currentSubchunkInnerSpwIds_p);
     197             : 
     198             :     // Set up the channels for shape
     199           0 :     size_t iShape=0;
     200           0 :     for(auto outSpw : spwOutChanNumMap_p)
     201             :     {
     202           0 :         nChannelsPerShape_p[iShape] = outSpw.second;
     203           0 :         iShape++;
     204             :     }
     205             : 
     206           0 :     nRowsPerShape_p = thisSubchunkNPolIds;
     207             : 
     208             :     //TODO: Check all the NRows are the same.
     209             :     //TODO: For several polarizations (nShapes)
     210           0 : }
     211             : 
     212           0 : casacore::rownr_t SPWCombinationTVI::nShapes() const
     213             : {
     214           0 :     return nRowsPerShape_p.size();
     215             : }
     216             : 
     217           0 : const casacore::Vector<casacore::rownr_t>& SPWCombinationTVI::nRowsPerShape() const
     218             : {
     219           0 :     return nRowsPerShape_p;
     220             : }
     221             : 
     222           0 : const casacore::Vector<casacore::Int>& SPWCombinationTVI::nChannelsPerShape() const
     223             : {
     224           0 :     return nChannelsPerShape_p;
     225             : }
     226             : 
     227           0 : void SPWCombinationTVI::spectralWindows(casacore::Vector<casacore::Int>& spws) const
     228             : {
     229           0 :     spws = currentSubchunkSpwIds_p;
     230           0 : }
     231             : 
     232           0 : void SPWCombinationTVI::antenna1(casacore::Vector<casacore::Int> & ant1) const
     233             : {
     234             :     // Resize vector
     235           0 :     ant1.resize(nShapes());
     236             : 
     237             :     // It is assumed the values are constant in this VisBuffer
     238           0 :     ant1 = getVii()->getVisBuffer()->antenna1()(0);
     239           0 : }
     240             : 
     241           0 : void SPWCombinationTVI::antenna2(casacore::Vector<casacore::Int> & ant2) const
     242             : {
     243             :     // Resize vector
     244           0 :     ant2.resize(nShapes());
     245             : 
     246             :     // It is assumed the values are constant in this VisBuffer
     247           0 :     ant2 = getVii()->getVisBuffer()->antenna2()(0);
     248           0 : }
     249             : 
     250           0 : void SPWCombinationTVI::arrayIds (casacore::Vector<casacore::Int>&arrayIds) const
     251             : {
     252             :     // Resize vector
     253           0 :     arrayIds.resize(nShapes());
     254             : 
     255             :     // It is assumed the values are constant in this VisBuffer
     256           0 :     arrayIds = getVii()->getVisBuffer()->arrayId()(0);
     257           0 : }
     258             : 
     259           0 : void SPWCombinationTVI::exposure(casacore::Vector<double> & expo) const
     260             : {
     261             :     // Resize vector
     262           0 :     expo.resize(nShapes());
     263             : 
     264             :     // It is assumed the values are constant in this VisBuffer
     265           0 :     expo = getVii()->getVisBuffer()->exposure()(0);
     266           0 : }
     267             : 
     268           0 : void SPWCombinationTVI::feed1(casacore::Vector<casacore::Int> & fd1) const
     269             : {
     270             :     // Resize vector
     271           0 :     fd1.resize(nShapes());
     272             : 
     273             :     // It is assumed the values are constant in this VisBuffer
     274           0 :     fd1 = getVii()->getVisBuffer()->feed1()(0);
     275           0 : }
     276             : 
     277           0 : void SPWCombinationTVI::feed2(casacore::Vector<casacore::Int> & fd2) const
     278             : {
     279             :     // Resize vector
     280           0 :     fd2.resize(nShapes());
     281             : 
     282             :     // It is assumed the values are constant in this VisBuffer
     283           0 :     fd2 = getVii()->getVisBuffer()->feed2()(0);
     284           0 : }
     285             : 
     286           0 : void SPWCombinationTVI::fieldIds (casacore::Vector<casacore::Int>& fieldId) const
     287             : {
     288             :     // Resize vector
     289           0 :     fieldId.resize(nShapes());
     290             : 
     291             :     // It is assumed the values are constant in this VisBuffer
     292           0 :     fieldId = getVii()->getVisBuffer()->fieldId()(0);
     293           0 : }
     294             : 
     295           0 : void SPWCombinationTVI::observationId (casacore::Vector<casacore::Int> & obsids) const
     296             : {
     297             :     // Resize vector
     298           0 :     obsids.resize(nShapes());
     299             : 
     300             :     // It is assumed the values are constant in this VisBuffer
     301           0 :     obsids = getVii()->getVisBuffer()->observationId()(0);
     302           0 : }
     303             : 
     304           0 : void SPWCombinationTVI::processorId (casacore::Vector<casacore::Int> & procids) const
     305             : {
     306             :     // Resize vector
     307           0 :     procids.resize(nShapes());
     308             : 
     309             :     // It is assumed the values are constant in this VisBuffer
     310           0 :     procids = getVii()->getVisBuffer()->processorId()(0);
     311           0 : }
     312             : 
     313           0 : void SPWCombinationTVI::stateId (casacore::Vector<casacore::Int> & stateids) const
     314             : {
     315             :     // Resize vector
     316           0 :     stateids.resize(nShapes());
     317             : 
     318             :     // It is assumed the values are constant in this VisBuffer
     319           0 :     stateids = getVii()->getVisBuffer()->stateId()(0);
     320           0 : }
     321             : 
     322           0 : void SPWCombinationTVI::time(casacore::Vector<double> & t) const
     323             : {
     324             :     // Resize vector
     325           0 :     t.resize(nShapes());
     326             : 
     327             :     // It is assumed the values are constant in this VisBuffer
     328           0 :     t = getVii()->getVisBuffer()->time()(0);
     329           0 : }
     330             : 
     331           0 : void SPWCombinationTVI::timeCentroid(casacore::Vector<double> & t) const
     332             : {
     333             :     // Resize vector
     334           0 :     t.resize(nShapes());
     335             : 
     336             :     // It is assumed the values are constant in this VisBuffer
     337           0 :     t = getVii()->getVisBuffer()->timeCentroid()(0);
     338           0 : }
     339             : 
     340           0 : void SPWCombinationTVI::timeInterval(casacore::Vector<double> & t) const
     341             : {
     342             :     // Resize vector
     343           0 :     t.resize(nShapes());
     344             : 
     345             :     // It is assumed the values are constant in this VisBuffer
     346           0 :     t = getVii()->getVisBuffer()->timeInterval()(0);
     347           0 : }
     348             : 
     349           0 : void SPWCombinationTVI::flag(casacore::Cube<casacore::Bool>& flag) const
     350             : {
     351           0 :     auto& flagCubes = getVisBuffer()->flagCubes();
     352           0 :     flag = flagCubes[0];
     353           0 : }
     354             : 
     355           0 : void SPWCombinationTVI::flag(casacore::Vector<casacore::Cube<casacore::Bool>>& flagCubes) const
     356             : {
     357             :     // Get input VisBuffer and flag cubes
     358           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     359           0 :     auto& innerFlagCubes = vb->flagCubes();
     360           0 :     transformCubesVector(innerFlagCubes, flagCubes);
     361           0 : }
     362             : 
     363           0 : void SPWCombinationTVI::floatData(casacore::Cube<casacore::Float> & vis) const
     364             : {
     365           0 :     auto& visCubes = getVisBuffer()->visCubesFloat();
     366           0 :     vis = visCubes[0];
     367           0 : }
     368             : 
     369           0 : void SPWCombinationTVI::floatData(casacore::Vector<casacore::Cube<casacore::Float>> & vis) const
     370             : {
     371             :     // Get input VisBuffer and visibility float cubes
     372           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     373           0 :     auto& innerVisCubes = vb->visCubesFloat();
     374           0 :     transformCubesVector(innerVisCubes, vis);
     375           0 : }
     376             : 
     377           0 : void SPWCombinationTVI::visibilityObserved(casacore::Cube<casacore::Complex> & vis) const
     378             : {
     379           0 :     auto& visCubes = getVisBuffer()->visCubes();
     380           0 :     vis = visCubes[0];
     381           0 : }
     382             : 
     383           0 : void SPWCombinationTVI::visibilityObserved(casacore::Vector<casacore::Cube<casacore::Complex>> & vis) const
     384             : {
     385             :     // Get input VisBuffer and visibility observed cubes
     386           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     387           0 :     auto& innerVisCubes = vb->visCubes();
     388           0 :     transformCubesVector(innerVisCubes, vis);
     389           0 : }
     390             : 
     391           0 : void SPWCombinationTVI::visibilityCorrected(casacore::Cube<casacore::Complex> & vis) const
     392             : {
     393           0 :     auto& visCubes = getVisBuffer()->visCubesCorrected();
     394           0 :     vis = visCubes[0];
     395           0 : }
     396             : 
     397           0 : void SPWCombinationTVI::visibilityCorrected(casacore::Vector<casacore::Cube<casacore::Complex>> & vis) const
     398             : {
     399             :     // Get input VisBuffer and visibility corrected cubes
     400           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     401           0 :     auto& innerVisCubes = vb->visCubesCorrected();
     402           0 :     transformCubesVector(innerVisCubes, vis);
     403           0 : }
     404             : 
     405           0 : void SPWCombinationTVI::visibilityModel(casacore::Cube<casacore::Complex> & vis) const
     406             : {
     407           0 :     auto& visCubes = getVisBuffer()->visCubesModel();
     408           0 :     vis = visCubes[0];
     409           0 : }
     410             : 
     411           0 : void SPWCombinationTVI::visibilityModel(casacore::Vector<casacore::Cube<casacore::Complex>> & vis) const
     412             : {
     413             :     // Get input VisBuffer and visibility model cubes
     414           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     415           0 :     auto& innerVisCubes = vb->visCubesModel();
     416           0 :     transformCubesVector(innerVisCubes, vis);
     417           0 : }
     418             : 
     419           0 : void SPWCombinationTVI::weight(casacore::Matrix<casacore::Float> &weight) const
     420             : {
     421           0 :     auto& weightCubes = getVisBuffer()->weights();
     422           0 :     weight = weightCubes[0];
     423           0 : }
     424             : 
     425           0 : void SPWCombinationTVI::weight(casacore::Vector<casacore::Matrix<casacore::Float>> &weight) const
     426             : {
     427             :     // Get input VisBuffer and weight cubes
     428           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     429           0 :     auto& innerWeight = vb->weights();
     430           0 :     transformMatricesVector(innerWeight, weight);
     431           0 : }
     432             : 
     433           0 : void SPWCombinationTVI::weightSpectrum(casacore::Cube<casacore::Float> &weightSp) const
     434             : {
     435           0 :     auto& weightSpCubes = getVisBuffer()->weightSpectra();
     436           0 :     weightSp = weightSpCubes[0];
     437           0 : }
     438             : 
     439           0 : void SPWCombinationTVI::weightSpectrum(casacore::Vector<casacore::Cube<casacore::Float>> &weightSp) const
     440             : {
     441             :     // Get input VisBuffer and weight Sp cubes
     442           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     443           0 :     auto& innerWeightSp = vb->weightSpectra();
     444           0 :     transformCubesVector(innerWeightSp, weightSp);
     445           0 : }
     446             : 
     447           0 : void SPWCombinationTVI::sigma(casacore::Matrix<casacore::Float> &sigma) const
     448             : {
     449           0 :     auto& sigmaCubes = getVisBuffer()->sigmas();
     450           0 :     sigma = sigmaCubes[0];
     451           0 : }
     452             : 
     453           0 : void SPWCombinationTVI::sigma(casacore::Vector<casacore::Matrix<casacore::Float>> &sigma) const
     454             : {
     455             :     // Get input VisBuffer and sigma cubes
     456           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     457           0 :     auto& innerSigmaMat = vb->sigmas();
     458           0 :     transformMatricesVector(innerSigmaMat, sigma);
     459           0 : }
     460             : 
     461           0 : void SPWCombinationTVI::sigmaSpectrum(casacore::Cube<casacore::Float> &sigmaSp) const
     462             : {
     463           0 :     auto& sigmaSpCubes = getVisBuffer()->sigmaSpectra();
     464           0 :     sigmaSp = sigmaSpCubes[0];
     465           0 : }
     466             : 
     467           0 : void SPWCombinationTVI::sigmaSpectrum(casacore::Vector<casacore::Cube<casacore::Float>> &sigmaSp) const
     468             : {
     469             :     // Get input VisBuffer and sigma Sp cubes
     470           0 :     VisBuffer2 *vb = getVii()->getVisBuffer();
     471           0 :     auto& innerSigmaSp = vb->sigmaSpectra();
     472           0 :     transformCubesVector(innerSigmaSp, sigmaSp);
     473           0 : }
     474             : 
     475           0 : SPWCombinationTVIFactory::SPWCombinationTVIFactory (ViImplementation2 *inputVii)
     476           0 :  : inputVii_p(inputVii)
     477             : {
     478           0 : }
     479             : 
     480           0 : SPWCombinationTVIFactory::~SPWCombinationTVIFactory()
     481             : {
     482           0 : }
     483             : 
     484           0 : ViImplementation2 * SPWCombinationTVIFactory::createVi() const
     485             : {
     486           0 :     ViImplementation2* vii = new SPWCombinationTVI(inputVii_p);
     487           0 :     return vii;
     488             : }
     489             : 
     490           0 : SPWCombinationTVILayerFactory::SPWCombinationTVILayerFactory()
     491             : {
     492           0 : }
     493             : 
     494           0 : SPWCombinationTVILayerFactory::~SPWCombinationTVILayerFactory()
     495             : {
     496           0 : }
     497             : 
     498             : ViImplementation2*
     499           0 : SPWCombinationTVILayerFactory::createInstance(ViImplementation2* vii0) const
     500             : {
     501             :     // Make the SPWCombinationTVI, using supplied ViImplementation2, and return it
     502           0 :     ViImplementation2 *vii = new SPWCombinationTVI(vii0);
     503           0 :     return vii;
     504             : }
     505             : 
     506             : } //# NAMESPACE VI - END
     507             : 
     508             : } //# NAMESPACE CASA - END

Generated by: LCOV version 1.16