LCOV - code coverage report
Current view: top level - synthesis/TransformMachines - PBMath1D.cc (source / functions) Hit Total Coverage
Test: casacpp_coverage.info Lines: 126 574 22.0 %
Date: 2025-12-12 07:32:35 Functions: 4 18 22.2 %

          Line data    Source code
       1             : //# PBMath1D.cc: Implementation for PBMath1D
       2             : //# Copyright (C) 1996,1997,1998,1999,2000,2001,2002,2003
       3             : //# Associated Universities, Inc. Washington DC, USA.
       4             : //#
       5             : //# This library is free software; you can redistribute it and/or modify it
       6             : //# under the terms of the GNU Library General Public License as published by
       7             : //# the Free Software Foundation; either version 2 of the License, or (at your
       8             : //# option) any later version.
       9             : //#
      10             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      11             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      12             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      13             : //# License for more details.
      14             : //#
      15             : //# You should have received a copy of the GNU Library General Public License
      16             : //# along with this library; if not, write to the Free Software Foundation,
      17             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      18             : //#
      19             : //# Correspondence concerning AIPS++ should be adressed as follows:
      20             : //#        Internet email: casa-feedback@nrao.edu.
      21             : //#        Postal address: AIPS++ Project Office
      22             : //#                        National Radio Astronomy Observatory
      23             : //#                        520 Edgemont Road
      24             : //#                        Charlottesville, VA 22903-2475 USA
      25             : //#
      26             : //#
      27             : //# $Id$
      28             :  
      29             : #include <casacore/casa/aips.h>
      30             : #include <casacore/casa/BasicSL/Complex.h>
      31             : #include <casacore/casa/Arrays/Matrix.h>
      32             : #include <casacore/casa/Arrays/Vector.h>
      33             : #include <synthesis/TransformMachines/PBMath1D.h>
      34             : 
      35             : #include <casacore/images/Regions/ImageRegion.h>
      36             : #include <casacore/images/Images/ImageInterface.h>
      37             : 
      38             : #include <components/ComponentModels/SkyComponent.h>
      39             : #include <components/ComponentModels/Flux.h>
      40             : #include <components/ComponentModels/ComponentShape.h>
      41             : 
      42             : #include <casacore/lattices/Lattices/LatticeIterator.h>
      43             : #include <casacore/lattices/Lattices/LatticeStepper.h>
      44             : #include <casacore/lattices/LRegions/LCSlicer.h>
      45             : #include <casacore/casa/Arrays/IPosition.h>
      46             : 
      47             : #include <casacore/measures/Measures.h>
      48             : #include <casacore/measures/Measures/MeasConvert.h>
      49             : 
      50             : #include <casacore/coordinates/Coordinates/CoordinateSystem.h>
      51             : #include <casacore/coordinates/Coordinates/DirectionCoordinate.h>
      52             : #include <casacore/coordinates/Coordinates/SpectralCoordinate.h>
      53             : #include <casacore/coordinates/Coordinates/StokesCoordinate.h>
      54             : #include <casacore/coordinates/Coordinates/Projection.h>
      55             : #include <casacore/coordinates/Coordinates/CoordinateUtil.h>
      56             : 
      57             : #include <casacore/casa/BasicSL/String.h>
      58             : #include <casacore/casa/Utilities/Assert.h>
      59             : #include <casacore/casa/Exceptions/Error.h>
      60             : 
      61             : 
      62             : 
      63             : using namespace casacore;
      64             : namespace casa { //# NAMESPACE CASA - BEGIN
      65             : 
      66           0 : PBMath1D::PBMath1D()
      67           0 :   : composite_p(2048)
      68             : {
      69           0 : };
      70             : 
      71             : 
      72          73 : PBMath1D::PBMath1D(Quantity maximumRadius,
      73             :                    Quantity refFreq,
      74             :                    Bool isThisVP,
      75             :                    BeamSquint squint,
      76          73 :                    Bool useSymmetricBeam) :
      77             :   PBMathInterface(isThisVP, squint, useSymmetricBeam),
      78          73 :   wideFit_p(false),maximumRadius_p(maximumRadius),
      79          73 :   refFreq_p(refFreq),
      80         146 :   composite_p(2048)
      81             : {
      82          73 :   fScale_p = refFreq_p.getValue("GHz");  // scale is ratio of refFreq_p to 1GHz
      83          73 :   refFreq_p = Quantity( 1.0, "GHz");  // internal Ref Freq is now 1GHz
      84             :   // convert instantiation parameters to GHz*arcmin reference
      85          73 :   maximumRadius_p = maximumRadius_p * fScale_p;
      86          73 :   scale_p = 1.0/(C::arcmin * C::giga);
      87          73 : };
      88             : 
      89          73 : PBMath1D::~PBMath1D()
      90             : {
      91          73 : };
      92             : 
      93             : 
      94             : 
      95             : 
      96             : ImageRegion* 
      97           0 : PBMath1D::extent (const ImageInterface<Complex>& in, const MDirection& pointDir,
      98             :                   const Int row, const Float fPad,  const Int iChan,  
      99             :                   const SkyJones::SizeType sizeType)
     100             : {
     101             :   if (row) {} // Not used yet
     102             : 
     103           0 :   CoordinateSystem  coords=in.coordinates();  
     104             : 
     105           0 :   Vector<Float> blc(4);
     106           0 :   Vector<Float> trc(4);
     107           0 :   blc.set(0.0);
     108           0 :   trc.set(0.0);
     109             :   {
     110             :     Int stokesIndex, k1, k2;
     111           0 :     CoordinateUtil::findStokesAxis(stokesIndex, k1, k2, coords);
     112           0 :     blc(stokesIndex) = 0.0;
     113           0 :     trc(stokesIndex) = in.shape()(stokesIndex)-1;
     114           0 :     Int spectralIndex=CoordinateUtil::findSpectralAxis(coords); 
     115           0 :     blc(spectralIndex) = 0.0;
     116           0 :     trc(spectralIndex) = in.shape()(spectralIndex)-1;
     117             :   }
     118           0 :   extentguts(coords,  pointDir, fPad, iChan, blc, trc);
     119           0 :   refineSize(blc, trc, in.shape(), sizeType);
     120           0 :   LCSlicer lcs( blc, trc );
     121           0 :   return  ( new ImageRegion(lcs) );
     122           0 : };
     123             : ImageRegion* 
     124           0 : PBMath1D::extent (const ImageInterface<Float>& in, const MDirection& pointDir,
     125             :                   const Int row, const Float fPad, const Int iChan, 
     126             :                   const SkyJones::SizeType sizeType)
     127             : {
     128             :   if (row) {} // unused
     129           0 :   CoordinateSystem  coords=in.coordinates();
     130           0 :   Vector<Float> blc(4);
     131           0 :   Vector<Float> trc(4);
     132           0 :   blc.set(0.0);
     133           0 :   trc.set(0.0);
     134             :   {
     135             :     Int stokesIndex, k1, k2;
     136           0 :     CoordinateUtil::findStokesAxis(stokesIndex, k1, k2, coords);
     137           0 :     blc(stokesIndex) = 0.0;
     138           0 :     trc(stokesIndex) = in.shape()(stokesIndex)-1;
     139           0 :     Int spectralIndex=CoordinateUtil::findSpectralAxis(coords);
     140           0 :     blc(spectralIndex) = 0.0;
     141           0 :     trc(spectralIndex) = in.shape()(spectralIndex)-1;
     142             :   }
     143           0 :   extentguts(coords,  pointDir, fPad, iChan, blc, trc);
     144           0 :   refineSize(blc, trc, in.shape(), sizeType);
     145           0 :   LCSlicer lcs( blc, trc );
     146           0 :   return  ( new ImageRegion(lcs) );
     147           0 : };
     148             : 
     149             : 
     150             : 
     151           0 : Int PBMath1D::support(const CoordinateSystem& cs){
     152           0 : Int directionIndex=cs.findCoordinate(Coordinate::DIRECTION);
     153           0 :  AlwaysAssert(directionIndex>=0, AipsError);
     154             :  DirectionCoordinate
     155           0 :    directionCoord=cs.directionCoordinate(directionIndex);
     156             :  
     157           0 :  Vector<String> dirunit=directionCoord.worldAxisUnits();
     158             : 
     159             :  Double freq;
     160             :  {
     161           0 :    Int spectralIndex=cs.findCoordinate(Coordinate::SPECTRAL);
     162           0 :    AlwaysAssert(spectralIndex>=0, AipsError);
     163             :    SpectralCoordinate
     164           0 :      spectralCoord=cs.spectralCoordinate(spectralIndex);
     165             : 
     166             :    
     167           0 :    Vector<String> units(1);
     168           0 :    units = "Hz";
     169           0 :    spectralCoord.setWorldAxisUnits(units);
     170             : 
     171           0 :    Vector<Double> spectralWorld(1);
     172           0 :    Vector<Double> spectralPixel(1);
     173           0 :    spectralPixel(0) = 0;
     174           0 :    spectralCoord.toWorld(spectralWorld, spectralPixel);  
     175           0 :    freq  = spectralWorld(0);
     176           0 :   }
     177             : 
     178             : 
     179             : 
     180             :   // maximumRadius_p: maximum radius at 1 GHz frequency
     181             :   //Double delta = maximumRadius_p.getValue("rad") *  1.0e+9 / freq;
     182             : 
     183             : 
     184             :   //Number of pix at freq
     185           0 :   Double numpix=maximumRadius_p.getValue(dirunit(0))/fabs(directionCoord.increment()(0))*2.0*1.0e9/freq ;
     186             :   
     187             :  
     188           0 :   return Int(floor(numpix));
     189             : 
     190             : 
     191           0 : }
     192           0 : void  PBMath1D::refineSize(Vector<Float>& blc, Vector<Float>& trc, const IPosition& shape, 
     193             :                             SkyJones::SizeType sizeType)
     194             : {
     195             :   // Round Down and Up for BLC and TRC, make them integers
     196           0 :   Vector<Bool> blcTrouble(blc.nelements(), false);
     197           0 :   Vector<Bool> trcTrouble(blc.nelements(), false);
     198           0 :   Vector<Float> d1(2);
     199           0 :   Vector<Float> d2(2);
     200             : 
     201           0 :   for (Int i=0; i<2; i++) {
     202             : 
     203           0 :     blc(i) = (Int)(blc(i));
     204           0 :     trc(i) = (Int)(trc(i)+0.99);  // OK, its ALMOST rounding up    
     205             : 
     206           0 :    if (blc(i) < 0) {
     207           0 :       blc(i) = 0;
     208           0 :       blcTrouble(i) = true;
     209             :     }
     210           0 :    if (trc(i) > shape(i)-1) {
     211           0 :       trc(i) = shape(i)-1;
     212           0 :       trcTrouble(i) = true;
     213             :     }
     214             : 
     215           0 :     d1(i) = trc(i) - blc(i) + 1;
     216             : 
     217           0 :     if (sizeType == SkyJones::POWEROF2) {
     218           0 :       d2(i) = (Int)( pow( 2.0, (Double)(Int)(log((Double)d1(i))/log(2.0) + 1.0) )+0.01);
     219           0 :     } else if (sizeType == SkyJones::COMPOSITE) {
     220           0 :       d2(i) = composite_p.nextLarger( (Int)d1(i) );      
     221             :     } else {
     222           0 :       d2(i) = d1(i);
     223             :     }
     224             : 
     225             :     // Deal with cases:
     226             : 
     227           0 :     if (d2(i) >= shape(i)) {
     228             :       // requested size doesn't even fit into image:
     229             :       // ----- revert to image size
     230           0 :       blc(i) = 0; trc(i) = shape(i)-1;
     231             : 
     232           0 :     } else if (blcTrouble(i)) {
     233             :       // requseted size fits, but buts up against the "bottom";
     234             :       // ----- make full adjustment to the "top"
     235           0 :       blc(i) = 0; trc(i) = d2(i)-1;
     236             : 
     237           0 :     } else if (trcTrouble(i)) {
     238             :       // requseted size fits, but buts up against the "top";
     239             :       // ----- make full adjustment to the "bottom"
     240           0 :       trc(i) = shape(i)-1;  blc(i) = shape(i) - d2(i);
     241             : 
     242             :     } else {
     243             :       // requested subimage does not exceed starting image
     244             :       // ----- do appropriate thing, based on even or odd
     245           0 :       Float diff = d2(i) - d1(i);
     246           0 :       Bool even = (Bool)( (Int)diff == 2 * (Int)(diff/2) );
     247           0 :       if (even) {
     248           0 :         blc(i) = blc(i) - diff/2;
     249           0 :         trc(i) = trc(i) + diff/2;
     250             :       } else {
     251           0 :         blc(i) = blc(i) - diff/2 + 0.5;
     252           0 :         trc(i) = trc(i) + diff/2 + 0.5;
     253             :       }
     254             :     }
     255             :   }
     256           0 : };
     257             : 
     258             : 
     259             : 
     260             : 
     261             : void
     262           0 : PBMath1D::extentguts (const CoordinateSystem& coords, const MDirection& pointDir,
     263             :                   const Float fPad, const Int iChan, Vector<Float>& blc, Vector<Float>& trc)
     264             : 
     265             : {
     266           0 :   Int directionIndex=coords.findCoordinate(Coordinate::DIRECTION);
     267           0 :   AlwaysAssert(directionIndex>=0, AipsError);
     268             :   DirectionCoordinate
     269           0 :     directionCoord=coords.directionCoordinate(directionIndex);
     270           0 :   Vector<String> units(2); units = "deg";                       
     271           0 :   directionCoord.setWorldAxisUnits(units);
     272             : 
     273             :   // convert to the EPOCH of these coords
     274           0 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     275           0 :   MDirection pointDirE;
     276           0 :   if (t2 != directionCoord.directionType()) {
     277           0 :     MDirection::Convert converter;
     278           0 :     ObsInfo oi=coords.obsInfo();
     279           0 :     converter.setOut(MDirection::Ref(directionCoord.directionType(), 
     280           0 :                                      MeasFrame(oi.obsDate(), oi.telescopePosition())));
     281           0 :     pointDirE = converter(pointDir);
     282           0 :   } else {
     283           0 :     pointDirE = pointDir;
     284             :   }
     285             : 
     286             :   Double freq;
     287             :   {
     288           0 :     Int spectralIndex=coords.findCoordinate(Coordinate::SPECTRAL);
     289           0 :     AlwaysAssert(spectralIndex>=0, AipsError);
     290             :     SpectralCoordinate
     291           0 :       spectralCoord=coords.spectralCoordinate(spectralIndex);
     292             :     
     293           0 :     units.resize(1);
     294           0 :     units = "Hz";
     295           0 :     spectralCoord.setWorldAxisUnits(units);
     296             : 
     297           0 :     Vector<Double> spectralWorld(1);
     298           0 :     Vector<Double> spectralPixel(1);
     299           0 :     spectralPixel(0) = iChan;
     300           0 :     spectralCoord.toWorld(spectralWorld, spectralPixel);  
     301           0 :     freq  = spectralWorld(0);
     302           0 :   }
     303             : 
     304           0 :   Vector<Double> edgeWorld(2);
     305           0 :   Vector<Double> edge1Pixel(2);
     306           0 :   Vector<Double> edge2Pixel(2);
     307             : 
     308             : 
     309             :   // maximumRadius_p: maximum radius at 1 GHz frequency
     310           0 :   Double delta = maximumRadius_p.getValue("rad") *  1.0e+9 / freq;
     311             :   {
     312           0 :     MDirection edgeDir( pointDirE );
     313           0 :     edgeDir.shift( delta, 0.0, true);
     314           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     315           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     316           0 :     directionCoord.toPixel(edge1Pixel, edgeWorld);
     317           0 :   }
     318             :   {
     319           0 :     MDirection edgeDir( pointDirE );
     320           0 :     edgeDir.shift( -delta, 0.0, true);
     321           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     322           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     323           0 :     directionCoord.toPixel(edge2Pixel, edgeWorld);
     324           0 :   }
     325           0 :   blc(0) = min( edge1Pixel(0), edge2Pixel(0) );
     326           0 :   trc(0) = max( edge1Pixel(0), edge2Pixel(0) );
     327           0 :   if (fPad > 0.1) {
     328           0 :     Float pad = (trc(0) - blc(0)) * (fPad - 1.0)/2;
     329           0 :     blc(0) = blc(0) - pad;
     330           0 :     trc(0) = trc(0) + pad;
     331             :   }
     332             :   {
     333           0 :     MDirection edgeDir( pointDirE );
     334           0 :     edgeDir.shift( 0.0, delta, true);
     335           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     336           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     337           0 :     directionCoord.toPixel(edge1Pixel, edgeWorld);
     338           0 :   }
     339             :   {
     340           0 :     MDirection edgeDir( pointDirE );
     341           0 :     edgeDir.shift( 0.0, -delta, true);
     342           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     343           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     344           0 :     directionCoord.toPixel(edge2Pixel, edgeWorld);
     345           0 :   }
     346           0 :   blc(1) = min( edge1Pixel(1), edge2Pixel(1) );
     347           0 :   trc(1) = max( edge1Pixel(1), edge2Pixel(1) );
     348           0 :   if (fPad > 0.1) {
     349           0 :     Float pad = (trc(1) - blc(1)) * (fPad - 1.0)/2;
     350           0 :     blc(1) = blc(1) - pad;
     351           0 :     trc(1) = trc(1) + pad;
     352             :   }
     353           0 : };
     354             : 
     355             : 
     356             : 
     357             : 
     358           0 : void PBMath1D::symmetrizeSquintedBeam()
     359             : {
     360             :   // eventually we need to create the 2D squinted RR and LL
     361             :   // beams and average them.  For now, we just return the
     362             :   // unsquinted beams
     363             : 
     364           0 :   if (vp_p.nelements() == 0) {
     365           0 :     fillPBArray();
     366             :   }
     367           0 :   esvp_p = vp_p; 
     368           0 : };
     369             : 
     370             : ImageInterface<Complex>&  
     371          74 : PBMath1D::apply(const ImageInterface<Complex>& in,
     372             :                 ImageInterface<Complex>& out,
     373             :                 const MDirection& pointDir,
     374             :                 const Quantity parAngle,       
     375             :                 const BeamSquint::SquintType doSquint,
     376             :                 Bool inverse,
     377             :                 Bool conjugate,
     378             :                 Int iPower,  
     379             :                 Float cutoff,
     380             :                 Bool forward)
     381             : {
     382         148 :   LogIO os(LogOrigin("PBMath1D", "apply"));
     383             :   // Check that in and out are comparable:
     384          74 :   if (in.shape() != out.shape()) {
     385           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different shapes"));    
     386             :   } 
     387          74 :   CoordinateSystem coords=in.coordinates();
     388          74 :   if (!coords.near(out.coordinates()) ) {
     389           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different coordinates"));    
     390             :   }
     391             : 
     392          74 :   Int directionIndex=coords.findCoordinate(Coordinate::DIRECTION);
     393          74 :   AlwaysAssert(directionIndex>=0, AipsError);
     394             :   DirectionCoordinate
     395          74 :     directionCoord=coords.directionCoordinate(directionIndex);
     396          74 :   Vector<String> units(2); units = "deg";                       
     397          74 :     directionCoord.setWorldAxisUnits(units);
     398             : 
     399             :   // convert to the EPOCH of these coords
     400          74 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     401          74 :   MDirection pointDirE;
     402             : 
     403             : 
     404          74 :   if (t2 != directionCoord.directionType()) {
     405           0 :     MDirection::Convert converter;
     406           0 :     ObsInfo oi=coords.obsInfo();
     407           0 :     converter.setOut(MDirection::Ref(directionCoord.directionType(), 
     408           0 :                                      MeasFrame(oi.obsDate(), oi.telescopePosition())));
     409           0 :     pointDirE = converter(pointDir);
     410           0 :   } else {
     411          74 :     pointDirE = pointDir;
     412             :   }
     413             : 
     414          74 :   Int stokesIndex=coords.findCoordinate(Coordinate::STOKES);
     415          74 :   AlwaysAssert(stokesIndex>=0, AipsError);
     416             :   StokesCoordinate
     417          74 :     stokesCoord=coords.stokesCoordinate(stokesIndex);
     418             :  
     419          74 :   Int spectralIndex=coords.findCoordinate(Coordinate::SPECTRAL);
     420          74 :   AlwaysAssert(spectralIndex>=0, AipsError);
     421             :   SpectralCoordinate
     422          74 :     spectralCoord=coords.spectralCoordinate(spectralIndex);
     423             :  
     424          74 :   units.resize(1);
     425          74 :   units = "Hz";
     426          74 :   spectralCoord.setWorldAxisUnits(units);
     427             :  
     428          74 :   Int nchan=in.shape()(3);
     429             :     
     430          74 :   Vector<Double> pointingCenterWorld(2);
     431          74 :   Vector<Double> pointingCenterPixel(2);
     432          74 :   Vector<Double> directionPixel(2);
     433             : 
     434          74 :   pointingCenterWorld(0) = pointDirE.getAngle().getValue("deg")(0);
     435          74 :   pointingCenterWorld(1) = pointDirE.getAngle().getValue("deg")(1);
     436          74 :   directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     437          74 :   MDirection newpointDirE;
     438          74 :   Vector<Double> nonSquintedPointingPixel = pointingCenterPixel.copy();
     439             : 
     440          74 :   os << "pointingCenterWorld " << pointingCenterWorld << LogIO::DEBUGGING;
     441          74 :   os << "pointingCenterPixel " << pointingCenterPixel << LogIO::DEBUGGING;
     442             :   
     443             :   // Fill in a cache of the frequencies & squints
     444          74 :   Vector<Double> spectralWorld(1);
     445          74 :   Vector<Double> spectralPixel(1);
     446          74 :   Matrix<Double> xSquintPixCache(2, nchan);
     447          74 :   Matrix<Double> ySquintPixCache(2, nchan);
     448          74 :   Vector<Double> spectralCache(nchan);
     449             : 
     450             :   {
     451         148 :     for(Int chan=0;chan<nchan;chan++) {
     452          74 :       spectralPixel(0)=chan;
     453          74 :       if(!spectralCoord.toWorld(spectralWorld, spectralPixel)) {
     454           0 :         os  << "Cannot find frequency for this plane" << LogIO::EXCEPTION;
     455             :       }
     456          74 :       spectralCache(chan)=spectralWorld(0);
     457             : 
     458             :       
     459          74 :       if (doSquint == BeamSquint::RR || doSquint == BeamSquint::GOFIGURE) {
     460           0 :         squint_p.getPointingDirection (pointDirE,
     461             :                                        parAngle, 
     462           0 :                                        Quantity(spectralWorld(0),"Hz"),
     463             :                                        BeamSquint::RR, newpointDirE);
     464           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     465           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     466           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     467           0 :         xSquintPixCache(0, chan) = pointingCenterPixel(0);
     468           0 :         ySquintPixCache(0, chan) = pointingCenterPixel(1);
     469             :       } else {
     470          74 :         xSquintPixCache(0, chan) =  nonSquintedPointingPixel(0);
     471          74 :         ySquintPixCache(0, chan) =  nonSquintedPointingPixel(1);
     472             :       }
     473          74 :       if (doSquint == BeamSquint::LL || doSquint == BeamSquint::GOFIGURE) {
     474           0 :         squint_p.getPointingDirection (pointDirE,
     475             :                                        parAngle, 
     476           0 :                                        Quantity(spectralWorld(0),"Hz"),
     477             :                                        BeamSquint::LL, newpointDirE);
     478           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     479           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     480           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     481           0 :         xSquintPixCache(1, chan) = pointingCenterPixel(0);
     482           0 :         ySquintPixCache(1, chan) = pointingCenterPixel(1);
     483             :       } else {
     484          74 :         xSquintPixCache(1, chan) =  nonSquintedPointingPixel(0);
     485          74 :         ySquintPixCache(1, chan) =  nonSquintedPointingPixel(1);
     486             :       }
     487             :     }
     488             :   }
     489             : 
     490             :   /*
     491             :   cout << "pointingCenterPixel x,y = " << nonSquintedPointingPixel << endl;
     492             :   cout << "squinted pointingCenterPixel x,y RR = " << xSquintPixCache(0, 0) << ", " 
     493             :        << ySquintPixCache(0, 0) << endl;
     494             :   cout << "squinted pointingCenterPixel x,y LL = " << xSquintPixCache(1, 0) << ", " 
     495             :        << ySquintPixCache(1, 0) << endl;
     496             :   */
     497             : 
     498             :   // Iterate through in minimum IO/Memory chunks
     499             :   //IPosition ncs = in.niceCursorShape();
     500          74 :   IPosition ncs=in.shape();
     501          74 :   ncs(2) = 1; ncs(3) = 1;
     502         148 :   RO_LatticeIterator<Complex> li(in, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3) )  );
     503         148 :   LatticeIterator<Complex> oli(out, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3)) );
     504             : 
     505             :   // taper no longer appears to be used
     506             :   //Complex taper;
     507             :   //Float r2=0.0;
     508             :   //Float r=0.0;
     509             : 
     510          74 :   Vector<Double> increment = directionCoord.increment();
     511          74 :   Int rrplane = -1;
     512          74 :   Int llplane = -1;
     513          74 :   stokesCoord.toPixel( rrplane, Stokes::RR );
     514          74 :   stokesCoord.toPixel( llplane, Stokes::LL );
     515             : 
     516             :   /*
     517             :   cout << "stokes types in image = " << stokesCoord.stokes() << endl;
     518             :   cout << "rr plane = " << rrplane << "   ll plane = " << llplane << endl;
     519             : 
     520             :   */
     521             :   Double xPixel;  Double yPixel;
     522             : 
     523          74 :   Int laststokes = -1;
     524          74 :   Int lastChan = -1;
     525             :   Int ichan;
     526             :   Int istokes;
     527             :   Int ix0, iy0;
     528             :   //Int indx;
     529         148 :   for(li.reset(),oli.reset();!li.atEnd();li++,oli++) {
     530             : 
     531          74 :     IPosition itsShape(li.matrixCursor().shape());
     532          74 :     IPosition loc(li.position());
     533             : 
     534          74 :     ichan = loc(3);
     535          74 :     istokes = loc(2);
     536          74 :     iy0 = loc(1);
     537          74 :     ix0 = loc(0);
     538             : 
     539             :     // determine the pointing: RR, LL, or Center? We make a slight mistake
     540             :     // here since we ignore the difference between the RR beam and the
     541             :     // RL beam, say. The latter is slightly smaller because of the
     542             :     // squint. Hence this code should be deprecated in favor of the
     543             :     // correct 2D version (when mosaicing in polarization)
     544          74 :     if ((doSquint == BeamSquint::RR) ||
     545           0 :         ((doSquint == BeamSquint::GOFIGURE) && (istokes == rrplane)) ) {
     546           0 :       xPixel = xSquintPixCache(0, ichan);
     547           0 :       yPixel = ySquintPixCache(0, ichan);
     548          74 :     } else if ((doSquint == BeamSquint::LL) ||
     549           0 :                ((doSquint == BeamSquint::GOFIGURE) && (istokes == llplane)) ) {
     550           0 :       xPixel = xSquintPixCache(1, ichan);
     551           0 :       yPixel = ySquintPixCache(1, ichan);
     552             :     } else {
     553          74 :       xPixel = nonSquintedPointingPixel(0);
     554          74 :       yPixel = nonSquintedPointingPixel(1);
     555             :     }
     556             : 
     557          74 :     if (istokes != laststokes) {
     558             :       //cerr << "Stokes = " << istokes << " pix = " << xPixel << ", " << yPixel << endl;
     559          74 :       laststokes = istokes;
     560             :     }
     561             : 
     562          74 :     Double factor = 60.0 * spectralCache(ichan)/1.0e+9 ;  // arcminutes * GHz
     563          74 :     Double rmax2 = square( maximumRadius_p.getValue("'") / factor );
     564          74 :     if (wideFit_p) {
     565             :       // fill vp with interpolated values for current frequency
     566           0 :       if (ichan!=lastChan) {
     567           0 :         nearestVPArray(spectralCache(ichan));
     568           0 :         lastChan=ichan;
     569             :       }
     570             :     }
     571             :                        
     572          74 :     Vector<Float> rx2(itsShape(0));
     573          74 :     Vector<Float> ry2(itsShape(1));
     574       26186 :     for(Int ix=0;ix<itsShape(0);ix++) {
     575       26112 :       rx2(ix) =  square( increment(0)*((Double)(ix+ix0) - xPixel) );
     576             :     }
     577       26186 :     for(Int iy=0;iy<itsShape(1);iy++) {
     578       26112 :       ry2(iy) =  square( increment(1)*((Double)(iy+iy0) - yPixel) );
     579             :     }
     580             :    
     581          74 :     const Matrix<Complex>& inmat = li.matrixCursor();
     582          74 :     Matrix<Complex>& outmat=oli.rwMatrixCursor();
     583             : 
     584             :     Bool incopy, outcopy, del;
     585          74 :     const Complex * inpoint = inmat.getStorage(incopy);
     586          74 :     Complex *outpoint =outmat.getStorage(outcopy);
     587          74 :     Float * rx2point = rx2.getStorage(del);
     588          74 :     Float * ry2point= ry2.getStorage(del);
     589          74 :     Complex* vppoint=vp_p.getStorage(del);
     590          74 :     Int nx=itsShape(0);
     591          74 :     Int ny=itsShape(1);
     592          74 :     Double inverseIncrementRadius=inverseIncrementRadius_p;
     593          74 : #pragma omp parallel default(none) firstprivate(inpoint, outpoint, rx2point, ry2point, vppoint, iPower, conjugate, inverse, forward, nx, ny, rmax2, factor, inverseIncrementRadius, cutoff)
     594             :     {
     595             : #pragma omp for   
     596             :     for(Int iy=0;iy<ny;iy++) {
     597             :       Float ry2val=ry2point[iy];
     598             :       applyXLine(inpoint, outpoint , rx2point , vppoint , ry2val, iPower, conjugate, inverse, forward, nx, iy, rmax2, 
     599             :                  factor, inverseIncrementRadius, cutoff);
     600             :       /*for(Int ix=0;ix<itsShape(0);ix++) {
     601             : 
     602             :         r2 =  rx2(ix) +  ry2(iy);
     603             :         
     604             :         if (r2 > rmax2) {
     605             :           oli.rwMatrixCursor()(ix, iy) = 0.0;
     606             :         } else {
     607             :           r = sqrt(r2) * factor;
     608             :           indx = Int(r*inverseIncrementRadius_p);
     609             :           if (norm(vp_p(indx)) > 0.0) {
     610             :             if(iPower==2) {
     611             :               taper = vp_p(indx) * conj(vp_p(indx));
     612             :             }
     613             :             else {
     614             :               taper = vp_p(indx);
     615             :             }
     616             :           } else {
     617             :             taper = 0.0;
     618             :           }
     619             :           if (conjugate) {
     620             :             taper =  conj(taper);
     621             :           }
     622             :           // Differentiate between forward (Sky->UV) and
     623             :           // inverse (UV->Sky) - these need different
     624             :           // applications of the PB
     625             :           if(!forward) {
     626             :             taper =  conj(taper);
     627             :           }
     628             :           if (inverse) {
     629             :             if (abs(taper) < cutoff ) {
     630             :               oli.rwMatrixCursor()(ix, iy) = 0.0;
     631             :             } else {
     632             :               oli.rwMatrixCursor()(ix, iy) = li.matrixCursor()(ix, iy) / taper ;
     633             :             }
     634             :           } else {  // not inverse!
     635             :             oli.rwMatrixCursor()(ix, iy) = li.matrixCursor()(ix, iy) * taper;
     636             :           }
     637             :         }
     638             :       }
     639             :       */
     640             :     }
     641             :     } //end pragma
     642          74 :     outmat.putStorage(outpoint, outcopy);
     643          74 :     inmat.freeStorage(inpoint, incopy);
     644          74 :   }
     645             : 
     646          74 :   return out;
     647             : 
     648          74 : };
     649             : 
     650       26112 :   void PBMath1D::applyXLine(const Complex*& in, Complex*& out, Float*& rx2, Complex*& vp, const Float ry2, const Int ipower, const Bool conjugate, const Bool inverse, const Bool forward, const Int nx, const Int iy, const Double rmax2, const Double factor, const Double inverseIncrementRadius, const Float cutoff)
     651             : { 
     652             :   Float r;
     653             :   Int indx;
     654       26112 :   Complex taper;
     655    21390848 :   for(Int ix=0;ix<nx;ix++) {
     656             :     
     657    21364736 :     Float r2 =  rx2[ix] +  ry2;
     658             :         
     659    21364736 :     if (r2 > rmax2){
     660    14793424 :       out[ix+iy*nx] = 0.0;
     661             :     } 
     662             :     else {
     663     6571312 :       r = sqrt(r2) * factor;
     664     6571312 :       indx = Int(r*inverseIncrementRadius);
     665     6571312 :       if (norm(vp[indx]) > 0.0) {
     666     6571312 :         if(ipower==2) {
     667     6571312 :           taper = vp[indx] * conj(vp[indx]);
     668             :         }
     669             :         else {
     670           0 :           taper = vp[indx];
     671             :         }
     672             :       } else {
     673           0 :         taper = 0.0;
     674             :       }
     675     6571312 :       if (conjugate) {
     676           0 :         taper =  conj(taper);
     677             :       }
     678             :       // Differentiate between forward (Sky->UV) and
     679             :       // inverse (UV->Sky) - these need different
     680             :       // applications of the PB
     681     6571312 :       if(!forward) {
     682           0 :         taper =  conj(taper);
     683             :       }
     684     6571312 :       if (inverse) {
     685           0 :         if (abs(taper) < cutoff ) {
     686           0 :           out[ix+iy*nx] = 0.0;
     687             :         } else {
     688           0 :           out[ix+iy*nx]  = (in[ix+iy*nx]) / taper ;
     689             :         }
     690             :       } else {  // not inverse!
     691     6571312 :         out[ix+iy*nx]  = (in[ix+iy*nx]) * taper ;
     692             :       }
     693             :     }
     694             :   }
     695       26112 : };
     696             : 
     697             : ImageInterface<Float>& 
     698           0 : PBMath1D::apply(const ImageInterface<Float>& in,
     699             :                 ImageInterface<Float>& out,
     700             :                 const MDirection& pointDir,
     701             :                 const Quantity parAngle,
     702             :                 const BeamSquint::SquintType doSquint,
     703             :                 Float /*cutoff*/, const Int ipower)
     704             : {
     705           0 :   LogIO os(LogOrigin("PBMath1D", "apply"));
     706             :  
     707             :   //  cout << "PBMath1D::apply: image shape: " << in.shape() << endl;
     708             :   // Check that in and out are comparable:
     709           0 :   if (in.shape() != out.shape()) {
     710           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different shapes"));
     711             :     
     712             :   } 
     713           0 :   CoordinateSystem coords=in.coordinates();
     714           0 :   if (!coords.near(out.coordinates())) {
     715           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different coordinates"));
     716             :   }
     717             : 
     718           0 :   Int directionIndex=coords.findCoordinate(Coordinate::DIRECTION);
     719           0 :   AlwaysAssert(directionIndex>=0, AipsError);
     720             :   DirectionCoordinate
     721           0 :     directionCoord=coords.directionCoordinate(directionIndex);
     722           0 :   Vector<String> units(2); units = "deg";                       
     723           0 :     directionCoord.setWorldAxisUnits(units);
     724             : 
     725             :   // convert to the EPOCH of these coords
     726           0 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     727           0 :   MDirection pointDirE(pointDir);
     728             : 
     729           0 :   if (t2 != directionCoord.directionType()) {
     730           0 :     MDirection::Convert converter;
     731           0 :     ObsInfo oi=coords.obsInfo();
     732           0 :     converter.setOut(MDirection::Ref(directionCoord.directionType(), 
     733           0 :                                      MeasFrame(oi.obsDate(), oi.telescopePosition())));
     734           0 :     pointDirE = converter(pointDir);
     735           0 :   } else {
     736           0 :     pointDirE = pointDir;
     737             :   }
     738           0 :   Int stokesIndex=coords.findCoordinate(Coordinate::STOKES);
     739           0 :   AlwaysAssert(stokesIndex>=0, AipsError);
     740             :   StokesCoordinate
     741           0 :     stokesCoord=coords.stokesCoordinate(stokesIndex);
     742             :  
     743           0 :   Int spectralIndex=coords.findCoordinate(Coordinate::SPECTRAL);
     744           0 :   AlwaysAssert(spectralIndex>=0, AipsError);
     745             :   SpectralCoordinate
     746           0 :     spectralCoord=coords.spectralCoordinate(spectralIndex);
     747             :  
     748           0 :   units.resize(1);
     749           0 :   units = "Hz";
     750           0 :   spectralCoord.setWorldAxisUnits(units);
     751             :  
     752           0 :   Int nchan=in.shape()(3);
     753             :     
     754           0 :   Vector<Double> pointingCenterWorld(2);
     755           0 :   Vector<Double> pointingCenterPixel(2);
     756           0 :   Vector<Double> directionPixel(2);
     757             : 
     758           0 :   pointingCenterWorld(0) = pointDirE.getAngle().getValue("deg")(0);
     759           0 :   pointingCenterWorld(1) = pointDirE.getAngle().getValue("deg")(1);
     760           0 :   directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     761           0 :   MDirection newpointDirE;
     762           0 :   Vector<Double> nonSquintedPointingPixel = pointingCenterPixel.copy();
     763             : 
     764           0 :   os << "pointingCenterWorld " << pointingCenterWorld << LogIO::DEBUGGING;
     765           0 :   os << "pointingCenterPixel " << pointingCenterPixel << LogIO::DEBUGGING;
     766             : 
     767             :   // Fill in a cache of the frequencies & squints
     768           0 :   Vector<Double> spectralWorld(1);
     769           0 :   Vector<Double> spectralPixel(1);
     770           0 :   Matrix<Double> xSquintPixCache(2, nchan);  // kludge: prevent errors when nchan = 1
     771           0 :   Matrix<Double> ySquintPixCache(2, nchan);
     772           0 :   Vector<Double> spectralCache(nchan);
     773             : 
     774             :   {
     775           0 :     for(Int chan=0;chan<nchan;chan++) {
     776           0 :       spectralPixel(0)=chan;
     777           0 :       if(!spectralCoord.toWorld(spectralWorld, spectralPixel)) {
     778           0 :         os  << "Cannot find frequency for this plane" << LogIO::EXCEPTION;
     779             :       }
     780           0 :       spectralCache(chan)=spectralWorld(0);
     781             : 
     782             :       
     783           0 :       if (doSquint == BeamSquint::RR || doSquint == BeamSquint::GOFIGURE) {
     784           0 :         squint_p.getPointingDirection (pointDirE,
     785             :                                        parAngle, 
     786           0 :                                        Quantity(spectralWorld(0),"Hz"),
     787             :                                        BeamSquint::RR, newpointDirE);
     788           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     789           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     790           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     791           0 :         xSquintPixCache(0, chan) = pointingCenterPixel(0);
     792           0 :         ySquintPixCache(0, chan) = pointingCenterPixel(1);
     793             :       } else {
     794           0 :         xSquintPixCache(0, chan) =  nonSquintedPointingPixel(0);
     795           0 :         ySquintPixCache(0, chan) =  nonSquintedPointingPixel(1);
     796             :       }
     797           0 :       if (doSquint == BeamSquint::LL || doSquint == BeamSquint::GOFIGURE) {
     798           0 :         squint_p.getPointingDirection (pointDirE,
     799             :                                        parAngle, 
     800           0 :                                        Quantity(spectralWorld(0),"Hz"),
     801             :                                        BeamSquint::LL, newpointDirE);
     802           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     803           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     804           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     805           0 :         xSquintPixCache(1, chan) = pointingCenterPixel(0);
     806           0 :         ySquintPixCache(1, chan) = pointingCenterPixel(1);
     807             :       } else {
     808           0 :         xSquintPixCache(1, chan) =  nonSquintedPointingPixel(0);
     809           0 :         ySquintPixCache(1, chan) =  nonSquintedPointingPixel(1);
     810             :       }
     811             :     }
     812             :   }
     813             : 
     814             : 
     815             :   // Iterate through in minimum IO/Memory chunks
     816           0 :   IPosition ncs = in.niceCursorShape();
     817             :   // IPosition ncs=in.shape();
     818           0 :   ncs(2) = 1; ncs(3) = 1;
     819           0 :   ncs(2) = 1; ncs(3) = 1;
     820           0 :   RO_LatticeIterator<Float> li(in, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3) )  );
     821           0 :   LatticeIterator<Float> oli(out, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3)) );
     822             : 
     823             :   //Vector<Float> taper(vp_p.nelements());
     824           0 :   Float taper=0.0;
     825           0 :   Float r2=0.0;
     826           0 :   Float r=0.0;
     827             : 
     828           0 :   Vector<Double> increment = directionCoord.increment();
     829           0 :   Int rrplane = -1;
     830           0 :   Int llplane = -1;
     831           0 :   stokesCoord.toPixel( rrplane, Stokes::RR );
     832           0 :   stokesCoord.toPixel( llplane, Stokes::LL );
     833             : 
     834             :   Double xPixel;  Double yPixel;
     835             : 
     836           0 :   Int laststokes = -1;
     837           0 :   Int lastChan   = -1;
     838             :   Int ichan;
     839             :   Int istokes;
     840             :   Int ix0, iy0;
     841             :   Int indx;
     842             : 
     843           0 :   for(li.reset(),oli.reset();!li.atEnd();li++,oli++) {
     844             : 
     845           0 :     IPosition itsShape(li.matrixCursor().shape());
     846           0 :     IPosition loc(li.position());
     847             : 
     848           0 :     ichan = loc(3);
     849           0 :     istokes = loc(2);
     850           0 :     iy0 = loc(1);
     851           0 :     ix0 = loc(0);
     852             : 
     853             :     // determine the pointing: RR, LL, or Center?
     854           0 :     if ((doSquint == BeamSquint::RR) ||
     855           0 :         ((doSquint == BeamSquint::GOFIGURE) && (istokes == rrplane)) ) {
     856           0 :       xPixel = xSquintPixCache(0, ichan);
     857           0 :       yPixel = ySquintPixCache(0, ichan);
     858           0 :     } else if ((doSquint == BeamSquint::LL) ||
     859           0 :                ((doSquint == BeamSquint::GOFIGURE) && (istokes == llplane ))) {
     860           0 :       xPixel = xSquintPixCache(1, ichan);
     861           0 :       yPixel = ySquintPixCache(1, ichan);
     862             :     } else {
     863           0 :       xPixel = nonSquintedPointingPixel(0);
     864           0 :       yPixel = nonSquintedPointingPixel(1);
     865             :     }
     866             :   
     867           0 :     if (istokes != laststokes) {
     868             :       //      cout << "Stokes = " << istokes << " pix = " << xPixel << ", " << yPixel << endl;
     869           0 :       laststokes = istokes;
     870             :     }
     871             : 
     872           0 :     Double factor = 60.0 * spectralCache(ichan)/1.0e+9 ;  // arcminutes * GHz
     873           0 :     Double rmax2 = square( maximumRadius_p.getValue("'") / factor );
     874           0 :     if (wideFit_p) {
     875             :       // fill vp with interpolated values for current frequency
     876           0 :       if (ichan!=lastChan) {
     877           0 :         nearestVPArray(spectralCache(ichan));
     878           0 :         lastChan = ichan;
     879             :       }
     880             :     }
     881             :     
     882             :     //taper.set(0.0);
     883             :     /*for (uInt inda=0; inda < vp_p.nelements(); ++inda){
     884             :       if (norm(vp_p(inda)) > 0.0) {
     885             :         taper[inda] = real(vp_p(inda)) * real(vp_p(inda)) + imag(vp_p(inda))*imag(vp_p(inda));
     886             :         if(ipower==4)
     887             :           taper[inda] *= taper[inda];
     888             :       } 
     889             : 
     890             :     } 
     891             :     */
     892             : 
     893           0 :     Vector<Float> rx2(itsShape(0));
     894           0 :     Vector<Float> ry2(itsShape(1));
     895           0 :     for(Int ix=0;ix<itsShape(0);ix++) {
     896           0 :       rx2(ix) =  square( increment(0)*((Double)(ix+ix0) - xPixel) );
     897             :     }
     898           0 :     for(Int iy=0;iy<itsShape(1);iy++) {
     899           0 :       ry2(iy) =  square( increment(1)*((Double)(iy+iy0) - yPixel) );
     900             :     }
     901             : 
     902           0 :     for(Int iy=0;iy<itsShape(1);iy++) {
     903           0 :       for(Int ix=0;ix<itsShape(0);ix++) {
     904             : 
     905           0 :         r2 =  rx2(ix) +  ry2(iy);
     906           0 :         if (r2 > rmax2) {
     907           0 :           oli.rwMatrixCursor()(ix, iy) = 0.0;
     908             :         } else {
     909           0 :           r = sqrt(r2) * factor;
     910           0 :           indx = Int(r*inverseIncrementRadius_p);
     911           0 :           if (norm(vp_p(indx)) > 0.0) {
     912           0 :             taper = real(vp_p(indx)) * real(vp_p(indx))+ imag(vp_p(indx)) * imag(vp_p(indx));
     913           0 :             if(ipower==4)
     914           0 :               taper *= taper;
     915             :           }
     916             :           //else {
     917             :           //  taper = 0.0;
     918             :           //}
     919           0 :           oli.rwMatrixCursor()(ix, iy) = li.matrixCursor()(ix,iy) * taper;
     920             :         }
     921             :       }
     922             :     }
     923           0 :   }
     924           0 :   return out;
     925             : 
     926           0 : };
     927             : 
     928             : // Behavior:  doSquint == RR or LL don't make sense here
     929             : //
     930             : //
     931             :  
     932             : SkyComponent& 
     933           0 : PBMath1D::apply(SkyComponent& in,
     934             :                 SkyComponent& out,
     935             :                 const MDirection& pointDir,
     936             :                 const Quantity frequency,
     937             :                 const Quantity parAngle,          
     938             :                 const BeamSquint::SquintType doSquint,
     939             :                 Bool inverse,
     940             :                 Bool conjugate,
     941             :                 Int iPower,
     942             :                 Float cutoff,
     943             :                 Bool /*forward*/)
     944             : {
     945             :   // if ( doSquint == NONE ) we can deal with any polarisation representation
     946             :   // if ( doSquint == GOFIGURE) an exception is thrown if polarisation is not CIRCULAR
     947             :   // if ( doSquint == RR || doSquint == LL ) an exception is thrown,
     948             :   //           as it is not valid to apply the RR or LL squint to ALL polarisations
     949             : 
     950             :   // Also: we can do nothing with spectral index models
     951             :   
     952             : 
     953             :   // convert to the EPOCH of these coords
     954           0 :   MDirection::Types t1 = (MDirection::Types) (in.shape().refDirection().getRef().getType());
     955           0 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     956             : 
     957           0 :   MDirection pointDirE;
     958           0 :   if ( t1 != t2) {
     959           0 :     MDirection::Convert converter;
     960           0 :     converter.setOut( t1 );
     961           0 :     pointDirE = converter(pointDir);
     962           0 :   } else {
     963           0 :     pointDirE = pointDir;
     964             :   }
     965             : 
     966           0 :   if (doSquint == BeamSquint::RR || doSquint == BeamSquint::LL) {
     967           0 :     throw(AipsError("PBMath1D::apply(SkyComponent...) - cannot force a SkyComponent to have Squint RR or LL"));
     968             :   }
     969           0 :   if (doSquint == BeamSquint::GOFIGURE) {
     970           0 :     if (in.flux().pol() != ComponentType::CIRCULAR) {
     971           0 :       in.flux().convertPol(ComponentType::CIRCULAR);
     972             :     }
     973             :   }
     974             : 
     975           0 :   Vector<DComplex> compFluxIn = in.flux().value();
     976           0 :   Vector<DComplex> compFlux = out.flux().value();
     977           0 :   compFlux = compFluxIn.copy();
     978             : 
     979             :   // Find the direction of the component
     980           0 :   MDirection compDir = in.shape().refDirection();
     981             : 
     982             :   // Now taper all polarizations appropriately
     983             :   
     984             :   // Sort out any frequency interpolation
     985             :   //Int ifit=0;
     986             :   //Float lfit=0;
     987             :   //Int nFreq=wFreqs_p.nelements();
     988           0 :   if (wideFit_p) {
     989           0 :     Double freq = frequency.getValue("Hz");
     990           0 :     nearestVPArray(freq);
     991             :     /* for (ifit=0; ifit<nFreq; ifit++) {
     992             :       if (freq<=wFreqs_p(ifit)) break;
     993             :     }
     994             :     if (ifit>0 && ifit<nFreq) {
     995             :       lfit=(freq-wFreqs_p(ifit-1)) / (wFreqs_p(ifit)-wFreqs_p(ifit-1));
     996             :     }
     997             :     */
     998             :   }
     999             :   
    1000           0 :   MDirection newpointDirE;
    1001           0 :   for (Int pol=0;pol<4;pol++) {
    1002           0 :     Stokes::StokesTypes stokes=Stokes::type(pol+5);
    1003             : 
    1004           0 :     if (stokes == Stokes::RR &&  doSquint == BeamSquint::GOFIGURE) {
    1005           0 :       squint_p.getPointingDirection (pointDirE, parAngle, frequency, BeamSquint::RR,
    1006             :                                      newpointDirE );
    1007           0 :     } else if (stokes == Stokes::LL && doSquint == BeamSquint::GOFIGURE) {
    1008           0 :       squint_p.getPointingDirection (pointDirE, parAngle, frequency, BeamSquint::LL,
    1009             :                                      newpointDirE );
    1010             :     } else {
    1011           0 :       newpointDirE = pointDirE;
    1012             :     }
    1013             : 
    1014           0 :     MVDirection mvd1( compDir.getAngle() );
    1015           0 :     MVDirection mvd2( newpointDirE.getAngle() );
    1016           0 :     Quantity sep =  mvd1.separation(mvd2, "'"); 
    1017           0 :     double r = sep.getValue("'") * frequency.getValue("Hz") / 1.0e+9;  // arcminutes * GHz 
    1018           0 :     Complex taper;
    1019           0 :     Int ir = Int(r*inverseIncrementRadius_p);
    1020             :     //vp_p is interpolated wvp_p from above 
    1021           0 :     Complex vpVal = ir >= Int(vp_p.nelements()) ? Complex(0) : vp_p(ir);
    1022             :     /*if (wideFit_p) {
    1023             :       if (ifit==0) {
    1024             :         vpVal = wbvp_p(ir,0);
    1025             :       } else if (ifit==nFreq) {
    1026             :         vpVal = wbvp_p(ir,nFreq-1);
    1027             :       } else {
    1028             :         vpVal = wbvp_p(ir,ifit-1)*(1-lfit) + wbvp_p(ir,ifit)*lfit;
    1029             :       }
    1030             :     }
    1031             :      */
    1032             :     
    1033           0 :     if (r > maximumRadius_p.getValue("'")) {
    1034           0 :       compFlux(pol) = 0.0;
    1035             :     } else {
    1036           0 :       if (norm(vpVal) > 0.0) {
    1037           0 :         if(iPower>1){
    1038           0 :           taper=vpVal*conj(vpVal);
    1039           0 :           if(iPower==4)
    1040           0 :             taper*=taper;
    1041             :         }  
    1042             :         else{
    1043           0 :           taper = vpVal;
    1044             :           //taper = pow( vp_p(Int(r*inverseIncrementRadius_p)), (Float)iPower);
    1045             :         }
    1046             :       } else {
    1047           0 :         taper = 0.0;
    1048             :       }
    1049           0 :       if (conjugate) {
    1050           0 :         taper =  conj(taper);
    1051             :       }
    1052           0 :       if (inverse) {
    1053           0 :         if (abs(taper) < cutoff ) {
    1054           0 :           compFlux(pol) = 0.0;
    1055             :         } else {
    1056           0 :           compFlux(pol) /= taper ;
    1057             :         }
    1058             :       } else {  // not inverse!
    1059           0 :         compFlux(pol) *= taper;
    1060             :       }
    1061             :     }    
    1062           0 :   }
    1063             : 
    1064             :   // Set the output component fluxes 
    1065           0 :   out = in.copy();
    1066           0 :   out.flux().setValue(compFlux);
    1067             : 
    1068           0 :   return out;
    1069             : 
    1070           0 : };
    1071             : 
    1072           0 : void PBMath1D::summary(Int nValues)
    1073             : {
    1074           0 :   String  name;
    1075           0 :   namePBClass(name);
    1076           0 :   LogIO os(LogOrigin("PBMath1D", "summary"));
    1077           0 :   os << "Using " << name << " PB Class " <<  LogIO::POST;
    1078           0 :   PBMathInterface::summary(nValues);
    1079             : 
    1080           0 :   if (nValues > 0) {
    1081           0 :     os << "Primary Beam Sampled Data: " <<  LogIO::POST;
    1082           0 :     os << "  r[']      pb[@ 1 GHz] " <<  LogIO::POST;
    1083           0 :     Vector<Float> rr;
    1084           0 :     Vector<Float> pb;
    1085           0 :     viewPB(rr, pb, nValues);
    1086           0 :     for (Int ii=0;ii<nValues;ii++) { 
    1087           0 :       os << rr(ii) << " " << pb(ii) <<  LogIO::POST; 
    1088             :     }
    1089           0 :   }
    1090             :   os << "Max Radius at " <<   refFreq_p.getValue("GHz") << " GHz: " 
    1091           0 :      << maximumRadius_p.getValue("'") << " arcmin " <<  LogIO::POST; 
    1092             : 
    1093           0 : };
    1094             : 
    1095             : 
    1096           0 : Bool PBMath1D::ok()
    1097             : {
    1098           0 :   if (vp_p.nelements() == 0) {
    1099           0 :     return false;
    1100           0 :   } else if (maximumRadius_p.getValue() <= 0.0) {
    1101           0 :     return false;
    1102           0 :   } else if (refFreq_p.getValue() <= 0.0) {
    1103           0 :     return false;
    1104           0 :   } else if (inverseIncrementRadius_p <= 0.0) {
    1105           0 :     return false;
    1106             :   } else {
    1107           0 :     return true;
    1108             :   }
    1109             : };
    1110             : 
    1111             : 
    1112           0 : void PBMath1D::viewPB(Vector<Float>& r, Vector<Float>& pb, Int n_pb, const Double freq)
    1113             : {
    1114           0 :   r.resize(n_pb);
    1115           0 :   pb.resize(n_pb);
    1116           0 :   if(wideFit_p)
    1117           0 :     nearestVPArray(freq);
    1118           0 :   Int nSamples= vp_p.nelements();
    1119           0 :   for (Int i=0; i< n_pb; i++) {
    1120           0 :     pb(i) = norm( vp_p( (Int) ((nSamples-1)* (((Float)i)/(n_pb-1) ) ) ) );
    1121           0 :     r(i) =  maximumRadius_p.getValue("'") *  (((Float)i)/(n_pb-1));
    1122             :   }
    1123             : 
    1124           0 : };
    1125           0 : void PBMath1D::nearestVPArray(Double freq, bool printINFO){
    1126           0 :     LogIO os(LogOrigin("PBMATH1D", "nearestVPArray"));
    1127           0 :     Int ifit=0;
    1128             :   
    1129           0 :   Int nFreq=wFreqs_p.nelements();
    1130           0 :   for (ifit=0; ifit<nFreq; ifit++) {
    1131           0 :     if (freq <=wFreqs_p(ifit)) break;
    1132             :   }
    1133           0 :   if(printINFO)
    1134           0 :         os << LogIO::NORMAL1 << "Using beam model of frequency  " << ((ifit==nFreq) ? wFreqs_p(nFreq-1) : wFreqs_p(ifit)) << " MHz " << LogIO::POST;
    1135           0 :   if (ifit==0) {
    1136           0 :     vp_p = wbvp_p.column(0);
    1137           0 :   } else if (ifit==nFreq) {
    1138           0 :     vp_p = wbvp_p.column(nFreq-1);
    1139             :   } else {
    1140           0 :     Float l = (freq - wFreqs_p(ifit-1))/
    1141           0 :       (wFreqs_p(ifit)-wFreqs_p(ifit-1));
    1142           0 :     vp_p = wbvp_p.column(ifit-1)*(1-l) + wbvp_p.column(ifit)*l;
    1143             :   }
    1144             : 
    1145             : 
    1146           0 : }
    1147             : 
    1148             : } //# NAMESPACE CASA - END
    1149             : 

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