LCOV - code coverage report
Current view: top level - synthesis/TransformMachines - PBMath1D.cc (source / functions) Hit Total Coverage
Test: casacpp_coverage.info Lines: 125 574 21.8 %
Date: 2025-08-21 08:01:32 Functions: 4 18 22.2 %

          Line data    Source code
       1             : //# PBMath1D.cc: Implementation for PBMath1D
       2             : //# Copyright (C) 1996,1997,1998,1999,2000,2001,2002,2003
       3             : //# Associated Universities, Inc. Washington DC, USA.
       4             : //#
       5             : //# This library is free software; you can redistribute it and/or modify it
       6             : //# under the terms of the GNU Library General Public License as published by
       7             : //# the Free Software Foundation; either version 2 of the License, or (at your
       8             : //# option) any later version.
       9             : //#
      10             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      11             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      12             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      13             : //# License for more details.
      14             : //#
      15             : //# You should have received a copy of the GNU Library General Public License
      16             : //# along with this library; if not, write to the Free Software Foundation,
      17             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      18             : //#
      19             : //# Correspondence concerning AIPS++ should be adressed as follows:
      20             : //#        Internet email: casa-feedback@nrao.edu.
      21             : //#        Postal address: AIPS++ Project Office
      22             : //#                        National Radio Astronomy Observatory
      23             : //#                        520 Edgemont Road
      24             : //#                        Charlottesville, VA 22903-2475 USA
      25             : //#
      26             : //#
      27             : //# $Id$
      28             :  
      29             : #include <casacore/casa/aips.h>
      30             : #include <casacore/casa/BasicSL/Complex.h>
      31             : #include <casacore/casa/Arrays/Matrix.h>
      32             : #include <casacore/casa/Arrays/Vector.h>
      33             : #include <synthesis/TransformMachines/PBMath1D.h>
      34             : 
      35             : #include <casacore/images/Regions/ImageRegion.h>
      36             : #include <casacore/images/Images/ImageInterface.h>
      37             : 
      38             : #include <components/ComponentModels/SkyComponent.h>
      39             : #include <components/ComponentModels/Flux.h>
      40             : #include <components/ComponentModels/ComponentShape.h>
      41             : 
      42             : #include <casacore/lattices/Lattices/LatticeIterator.h>
      43             : #include <casacore/lattices/Lattices/LatticeStepper.h>
      44             : #include <casacore/lattices/LRegions/LCSlicer.h>
      45             : #include <casacore/casa/Arrays/IPosition.h>
      46             : 
      47             : #include <casacore/measures/Measures.h>
      48             : #include <casacore/measures/Measures/MeasConvert.h>
      49             : 
      50             : #include <casacore/coordinates/Coordinates/CoordinateSystem.h>
      51             : #include <casacore/coordinates/Coordinates/DirectionCoordinate.h>
      52             : #include <casacore/coordinates/Coordinates/SpectralCoordinate.h>
      53             : #include <casacore/coordinates/Coordinates/StokesCoordinate.h>
      54             : #include <casacore/coordinates/Coordinates/Projection.h>
      55             : #include <casacore/coordinates/Coordinates/CoordinateUtil.h>
      56             : 
      57             : #include <casacore/casa/BasicSL/String.h>
      58             : #include <casacore/casa/Utilities/Assert.h>
      59             : #include <casacore/casa/Exceptions/Error.h>
      60             : 
      61             : 
      62             : 
      63             : using namespace casacore;
      64             : namespace casa { //# NAMESPACE CASA - BEGIN
      65             : 
      66           0 : PBMath1D::PBMath1D()
      67           0 :   : composite_p(2048)
      68             : {
      69           0 : };
      70             : 
      71             : 
      72          17 : PBMath1D::PBMath1D(Quantity maximumRadius,
      73             :                    Quantity refFreq,
      74             :                    Bool isThisVP,
      75             :                    BeamSquint squint,
      76          17 :                    Bool useSymmetricBeam) :
      77             :   PBMathInterface(isThisVP, squint, useSymmetricBeam),
      78          17 :   wideFit_p(false),maximumRadius_p(maximumRadius),
      79          17 :   refFreq_p(refFreq),
      80          34 :   composite_p(2048)
      81             : {
      82          17 :   fScale_p = refFreq_p.getValue("GHz");  // scale is ratio of refFreq_p to 1GHz
      83          17 :   refFreq_p = Quantity( 1.0, "GHz");  // internal Ref Freq is now 1GHz
      84             :   // convert instantiation parameters to GHz*arcmin reference
      85          17 :   maximumRadius_p = maximumRadius_p * fScale_p;
      86          17 :   scale_p = 1.0/(C::arcmin * C::giga);
      87          17 : };
      88             : 
      89          17 : PBMath1D::~PBMath1D()
      90             : {
      91          17 : };
      92             : 
      93             : 
      94             : 
      95             : 
      96             : ImageRegion* 
      97           0 : PBMath1D::extent (const ImageInterface<Complex>& in, const MDirection& pointDir,
      98             :                   const Int row, const Float fPad,  const Int iChan,  
      99             :                   const SkyJones::SizeType sizeType)
     100             : {
     101             :   if (row) {} // Not used yet
     102             : 
     103           0 :   CoordinateSystem  coords=in.coordinates();  
     104             : 
     105           0 :   Vector<Float> blc(4);
     106           0 :   Vector<Float> trc(4);
     107           0 :   blc.set(0.0);
     108           0 :   trc.set(0.0);
     109             :   {
     110             :     Int stokesIndex, k1, k2;
     111           0 :     CoordinateUtil::findStokesAxis(stokesIndex, k1, k2, coords);
     112           0 :     blc(stokesIndex) = 0.0;
     113           0 :     trc(stokesIndex) = in.shape()(stokesIndex)-1;
     114           0 :     Int spectralIndex=CoordinateUtil::findSpectralAxis(coords); 
     115           0 :     blc(spectralIndex) = 0.0;
     116           0 :     trc(spectralIndex) = in.shape()(spectralIndex)-1;
     117             :   }
     118           0 :   extentguts(coords,  pointDir, fPad, iChan, blc, trc);
     119           0 :   refineSize(blc, trc, in.shape(), sizeType);
     120           0 :   LCSlicer lcs( blc, trc );
     121           0 :   return  ( new ImageRegion(lcs) );
     122           0 : };
     123             : ImageRegion* 
     124           0 : PBMath1D::extent (const ImageInterface<Float>& in, const MDirection& pointDir,
     125             :                   const Int row, const Float fPad, const Int iChan, 
     126             :                   const SkyJones::SizeType sizeType)
     127             : {
     128             :   if (row) {} // unused
     129           0 :   CoordinateSystem  coords=in.coordinates();
     130           0 :   Vector<Float> blc(4);
     131           0 :   Vector<Float> trc(4);
     132           0 :   blc.set(0.0);
     133           0 :   trc.set(0.0);
     134             :   {
     135             :     Int stokesIndex, k1, k2;
     136           0 :     CoordinateUtil::findStokesAxis(stokesIndex, k1, k2, coords);
     137           0 :     blc(stokesIndex) = 0.0;
     138           0 :     trc(stokesIndex) = in.shape()(stokesIndex)-1;
     139           0 :     Int spectralIndex=CoordinateUtil::findSpectralAxis(coords);
     140           0 :     blc(spectralIndex) = 0.0;
     141           0 :     trc(spectralIndex) = in.shape()(spectralIndex)-1;
     142             :   }
     143           0 :   extentguts(coords,  pointDir, fPad, iChan, blc, trc);
     144           0 :   refineSize(blc, trc, in.shape(), sizeType);
     145           0 :   LCSlicer lcs( blc, trc );
     146           0 :   return  ( new ImageRegion(lcs) );
     147           0 : };
     148             : 
     149             : 
     150             : 
     151           0 : Int PBMath1D::support(const CoordinateSystem& cs){
     152           0 : Int directionIndex=cs.findCoordinate(Coordinate::DIRECTION);
     153           0 :  AlwaysAssert(directionIndex>=0, AipsError);
     154             :  DirectionCoordinate
     155           0 :    directionCoord=cs.directionCoordinate(directionIndex);
     156             :  
     157           0 :  Vector<String> dirunit=directionCoord.worldAxisUnits();
     158             : 
     159             :  Double freq;
     160             :  {
     161           0 :    Int spectralIndex=cs.findCoordinate(Coordinate::SPECTRAL);
     162           0 :    AlwaysAssert(spectralIndex>=0, AipsError);
     163             :    SpectralCoordinate
     164           0 :      spectralCoord=cs.spectralCoordinate(spectralIndex);
     165             : 
     166             :    
     167           0 :    Vector<String> units(1);
     168           0 :    units = "Hz";
     169           0 :    spectralCoord.setWorldAxisUnits(units);
     170             : 
     171           0 :    Vector<Double> spectralWorld(1);
     172           0 :    Vector<Double> spectralPixel(1);
     173           0 :    spectralPixel(0) = 0;
     174           0 :    spectralCoord.toWorld(spectralWorld, spectralPixel);  
     175           0 :    freq  = spectralWorld(0);
     176           0 :   }
     177             : 
     178             : 
     179             : 
     180             :   // maximumRadius_p: maximum radius at 1 GHz frequency
     181             :   //Double delta = maximumRadius_p.getValue("rad") *  1.0e+9 / freq;
     182             : 
     183             : 
     184             :   //Number of pix at freq
     185           0 :   Double numpix=maximumRadius_p.getValue(dirunit(0))/fabs(directionCoord.increment()(0))*2.0*1.0e9/freq ;
     186             :   
     187             :  
     188           0 :   return Int(floor(numpix));
     189             : 
     190             : 
     191           0 : }
     192           0 : void  PBMath1D::refineSize(Vector<Float>& blc, Vector<Float>& trc, const IPosition& shape, 
     193             :                             SkyJones::SizeType sizeType)
     194             : {
     195             :   // Round Down and Up for BLC and TRC, make them integers
     196           0 :   Vector<Bool> blcTrouble(blc.nelements(), false);
     197           0 :   Vector<Bool> trcTrouble(blc.nelements(), false);
     198           0 :   Vector<Float> d1(2);
     199           0 :   Vector<Float> d2(2);
     200             : 
     201           0 :   for (Int i=0; i<2; i++) {
     202             : 
     203           0 :     blc(i) = (Int)(blc(i));
     204           0 :     trc(i) = (Int)(trc(i)+0.99);  // OK, its ALMOST rounding up    
     205             : 
     206           0 :    if (blc(i) < 0) {
     207           0 :       blc(i) = 0;
     208           0 :       blcTrouble(i) = true;
     209             :     }
     210           0 :    if (trc(i) > shape(i)-1) {
     211           0 :       trc(i) = shape(i)-1;
     212           0 :       trcTrouble(i) = true;
     213             :     }
     214             : 
     215           0 :     d1(i) = trc(i) - blc(i) + 1;
     216             : 
     217           0 :     if (sizeType == SkyJones::POWEROF2) {
     218           0 :       d2(i) = (Int)( pow( 2.0, (Double)(Int)(log((Double)d1(i))/log(2.0) + 1.0) )+0.01);
     219           0 :     } else if (sizeType == SkyJones::COMPOSITE) {
     220           0 :       d2(i) = composite_p.nextLarger( (Int)d1(i) );      
     221             :     } else {
     222           0 :       d2(i) = d1(i);
     223             :     }
     224             : 
     225             :     // Deal with cases:
     226             : 
     227           0 :     if (d2(i) >= shape(i)) {
     228             :       // requested size doesn't even fit into image:
     229             :       // ----- revert to image size
     230           0 :       blc(i) = 0; trc(i) = shape(i)-1;
     231             : 
     232           0 :     } else if (blcTrouble(i)) {
     233             :       // requseted size fits, but buts up against the "bottom";
     234             :       // ----- make full adjustment to the "top"
     235           0 :       blc(i) = 0; trc(i) = d2(i)-1;
     236             : 
     237           0 :     } else if (trcTrouble(i)) {
     238             :       // requseted size fits, but buts up against the "top";
     239             :       // ----- make full adjustment to the "bottom"
     240           0 :       trc(i) = shape(i)-1;  blc(i) = shape(i) - d2(i);
     241             : 
     242             :     } else {
     243             :       // requested subimage does not exceed starting image
     244             :       // ----- do appropriate thing, based on even or odd
     245           0 :       Float diff = d2(i) - d1(i);
     246           0 :       Bool even = (Bool)( (Int)diff == 2 * (Int)(diff/2) );
     247           0 :       if (even) {
     248           0 :         blc(i) = blc(i) - diff/2;
     249           0 :         trc(i) = trc(i) + diff/2;
     250             :       } else {
     251           0 :         blc(i) = blc(i) - diff/2 + 0.5;
     252           0 :         trc(i) = trc(i) + diff/2 + 0.5;
     253             :       }
     254             :     }
     255             :   }
     256           0 : };
     257             : 
     258             : 
     259             : 
     260             : 
     261             : void
     262           0 : PBMath1D::extentguts (const CoordinateSystem& coords, const MDirection& pointDir,
     263             :                   const Float fPad, const Int iChan, Vector<Float>& blc, Vector<Float>& trc)
     264             : 
     265             : {
     266           0 :   Int directionIndex=coords.findCoordinate(Coordinate::DIRECTION);
     267           0 :   AlwaysAssert(directionIndex>=0, AipsError);
     268             :   DirectionCoordinate
     269           0 :     directionCoord=coords.directionCoordinate(directionIndex);
     270           0 :   Vector<String> units(2); units = "deg";                       
     271           0 :   directionCoord.setWorldAxisUnits(units);
     272             : 
     273             :   // convert to the EPOCH of these coords
     274           0 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     275           0 :   MDirection pointDirE;
     276           0 :   if (t2 != directionCoord.directionType()) {
     277           0 :     MDirection::Convert converter;
     278           0 :     ObsInfo oi=coords.obsInfo();
     279           0 :     converter.setOut(MDirection::Ref(directionCoord.directionType(), 
     280           0 :                                      MeasFrame(oi.obsDate(), oi.telescopePosition())));
     281           0 :     pointDirE = converter(pointDir);
     282           0 :   } else {
     283           0 :     pointDirE = pointDir;
     284             :   }
     285             : 
     286             :   Double freq;
     287             :   {
     288           0 :     Int spectralIndex=coords.findCoordinate(Coordinate::SPECTRAL);
     289           0 :     AlwaysAssert(spectralIndex>=0, AipsError);
     290             :     SpectralCoordinate
     291           0 :       spectralCoord=coords.spectralCoordinate(spectralIndex);
     292             :     
     293           0 :     units.resize(1);
     294           0 :     units = "Hz";
     295           0 :     spectralCoord.setWorldAxisUnits(units);
     296             : 
     297           0 :     Vector<Double> spectralWorld(1);
     298           0 :     Vector<Double> spectralPixel(1);
     299           0 :     spectralPixel(0) = iChan;
     300           0 :     spectralCoord.toWorld(spectralWorld, spectralPixel);  
     301           0 :     freq  = spectralWorld(0);
     302           0 :   }
     303             : 
     304           0 :   Vector<Double> edgeWorld(2);
     305           0 :   Vector<Double> edge1Pixel(2);
     306           0 :   Vector<Double> edge2Pixel(2);
     307             : 
     308             : 
     309             :   // maximumRadius_p: maximum radius at 1 GHz frequency
     310           0 :   Double delta = maximumRadius_p.getValue("rad") *  1.0e+9 / freq;
     311             :   {
     312           0 :     MDirection edgeDir( pointDirE );
     313           0 :     edgeDir.shift( delta, 0.0, true);
     314           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     315           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     316           0 :     directionCoord.toPixel(edge1Pixel, edgeWorld);
     317           0 :   }
     318             :   {
     319           0 :     MDirection edgeDir( pointDirE );
     320           0 :     edgeDir.shift( -delta, 0.0, true);
     321           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     322           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     323           0 :     directionCoord.toPixel(edge2Pixel, edgeWorld);
     324           0 :   }
     325           0 :   blc(0) = min( edge1Pixel(0), edge2Pixel(0) );
     326           0 :   trc(0) = max( edge1Pixel(0), edge2Pixel(0) );
     327           0 :   if (fPad > 0.1) {
     328           0 :     Float pad = (trc(0) - blc(0)) * (fPad - 1.0)/2;
     329           0 :     blc(0) = blc(0) - pad;
     330           0 :     trc(0) = trc(0) + pad;
     331             :   }
     332             :   {
     333           0 :     MDirection edgeDir( pointDirE );
     334           0 :     edgeDir.shift( 0.0, delta, true);
     335           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     336           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     337           0 :     directionCoord.toPixel(edge1Pixel, edgeWorld);
     338           0 :   }
     339             :   {
     340           0 :     MDirection edgeDir( pointDirE );
     341           0 :     edgeDir.shift( 0.0, -delta, true);
     342           0 :     edgeWorld(0) = edgeDir.getAngle().getValue("deg")(0);
     343           0 :     edgeWorld(1) = edgeDir.getAngle().getValue("deg")(1);
     344           0 :     directionCoord.toPixel(edge2Pixel, edgeWorld);
     345           0 :   }
     346           0 :   blc(1) = min( edge1Pixel(1), edge2Pixel(1) );
     347           0 :   trc(1) = max( edge1Pixel(1), edge2Pixel(1) );
     348           0 :   if (fPad > 0.1) {
     349           0 :     Float pad = (trc(1) - blc(1)) * (fPad - 1.0)/2;
     350           0 :     blc(1) = blc(1) - pad;
     351           0 :     trc(1) = trc(1) + pad;
     352             :   }
     353           0 : };
     354             : 
     355             : 
     356             : 
     357             : 
     358           0 : void PBMath1D::symmetrizeSquintedBeam()
     359             : {
     360             :   // eventually we need to create the 2D squinted RR and LL
     361             :   // beams and average them.  For now, we just return the
     362             :   // unsquinted beams
     363             : 
     364           0 :   if (vp_p.nelements() == 0) {
     365           0 :     fillPBArray();
     366             :   }
     367           0 :   esvp_p = vp_p; 
     368           0 : };
     369             : 
     370             : ImageInterface<Complex>&  
     371          17 : PBMath1D::apply(const ImageInterface<Complex>& in,
     372             :                 ImageInterface<Complex>& out,
     373             :                 const MDirection& pointDir,
     374             :                 const Quantity parAngle,       
     375             :                 const BeamSquint::SquintType doSquint,
     376             :                 Bool inverse,
     377             :                 Bool conjugate,
     378             :                 Int iPower,  
     379             :                 Float cutoff,
     380             :                 Bool forward)
     381             : {
     382          34 :   LogIO os(LogOrigin("PBMath1D", "apply"));
     383             :   // Check that in and out are comparable:
     384          17 :   if (in.shape() != out.shape()) {
     385           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different shapes"));    
     386             :   } 
     387          17 :   CoordinateSystem coords=in.coordinates();
     388          17 :   if (!coords.near(out.coordinates()) ) {
     389           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different coordinates"));    
     390             :   }
     391             : 
     392          17 :   Int directionIndex=coords.findCoordinate(Coordinate::DIRECTION);
     393          17 :   AlwaysAssert(directionIndex>=0, AipsError);
     394             :   DirectionCoordinate
     395          17 :     directionCoord=coords.directionCoordinate(directionIndex);
     396          17 :   Vector<String> units(2); units = "deg";                       
     397          17 :     directionCoord.setWorldAxisUnits(units);
     398             : 
     399             :   // convert to the EPOCH of these coords
     400          17 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     401          17 :   MDirection pointDirE;
     402             : 
     403             : 
     404          17 :   if (t2 != directionCoord.directionType()) {
     405           0 :     MDirection::Convert converter;
     406           0 :     ObsInfo oi=coords.obsInfo();
     407           0 :     converter.setOut(MDirection::Ref(directionCoord.directionType(), 
     408           0 :                                      MeasFrame(oi.obsDate(), oi.telescopePosition())));
     409           0 :     pointDirE = converter(pointDir);
     410           0 :   } else {
     411          17 :     pointDirE = pointDir;
     412             :   }
     413             : 
     414          17 :   Int stokesIndex=coords.findCoordinate(Coordinate::STOKES);
     415          17 :   AlwaysAssert(stokesIndex>=0, AipsError);
     416             :   StokesCoordinate
     417          17 :     stokesCoord=coords.stokesCoordinate(stokesIndex);
     418             :  
     419          17 :   Int spectralIndex=coords.findCoordinate(Coordinate::SPECTRAL);
     420          17 :   AlwaysAssert(spectralIndex>=0, AipsError);
     421             :   SpectralCoordinate
     422          17 :     spectralCoord=coords.spectralCoordinate(spectralIndex);
     423             :  
     424          17 :   units.resize(1);
     425          17 :   units = "Hz";
     426          17 :   spectralCoord.setWorldAxisUnits(units);
     427             :  
     428          17 :   Int nchan=in.shape()(3);
     429             :     
     430          17 :   Vector<Double> pointingCenterWorld(2);
     431          17 :   Vector<Double> pointingCenterPixel(2);
     432          17 :   Vector<Double> directionPixel(2);
     433             : 
     434          17 :   pointingCenterWorld(0) = pointDirE.getAngle().getValue("deg")(0);
     435          17 :   pointingCenterWorld(1) = pointDirE.getAngle().getValue("deg")(1);
     436          17 :   directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     437          17 :   MDirection newpointDirE;
     438          17 :   Vector<Double> nonSquintedPointingPixel = pointingCenterPixel.copy();
     439             : 
     440          17 :   os << "pointingCenterWorld " << pointingCenterWorld << LogIO::DEBUGGING;
     441          17 :   os << "pointingCenterPixel " << pointingCenterPixel << LogIO::DEBUGGING;
     442             :   
     443             :   // Fill in a cache of the frequencies & squints
     444          17 :   Vector<Double> spectralWorld(1);
     445          17 :   Vector<Double> spectralPixel(1);
     446          17 :   Matrix<Double> xSquintPixCache(2, nchan);
     447          17 :   Matrix<Double> ySquintPixCache(2, nchan);
     448          17 :   Vector<Double> spectralCache(nchan);
     449             : 
     450             :   {
     451          34 :     for(Int chan=0;chan<nchan;chan++) {
     452          17 :       spectralPixel(0)=chan;
     453          17 :       if(!spectralCoord.toWorld(spectralWorld, spectralPixel)) {
     454           0 :         os  << "Cannot find frequency for this plane" << LogIO::EXCEPTION;
     455             :       }
     456          17 :       spectralCache(chan)=spectralWorld(0);
     457             : 
     458             :       
     459          17 :       if (doSquint == BeamSquint::RR || doSquint == BeamSquint::GOFIGURE) {
     460           0 :         squint_p.getPointingDirection (pointDirE,
     461             :                                        parAngle, 
     462           0 :                                        Quantity(spectralWorld(0),"Hz"),
     463             :                                        BeamSquint::RR, newpointDirE);
     464           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     465           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     466           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     467           0 :         xSquintPixCache(0, chan) = pointingCenterPixel(0);
     468           0 :         ySquintPixCache(0, chan) = pointingCenterPixel(1);
     469             :       } else {
     470          17 :         xSquintPixCache(0, chan) =  nonSquintedPointingPixel(0);
     471          17 :         ySquintPixCache(0, chan) =  nonSquintedPointingPixel(1);
     472             :       }
     473          17 :       if (doSquint == BeamSquint::LL || doSquint == BeamSquint::GOFIGURE) {
     474           0 :         squint_p.getPointingDirection (pointDirE,
     475             :                                        parAngle, 
     476           0 :                                        Quantity(spectralWorld(0),"Hz"),
     477             :                                        BeamSquint::LL, newpointDirE);
     478           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     479           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     480           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     481           0 :         xSquintPixCache(1, chan) = pointingCenterPixel(0);
     482           0 :         ySquintPixCache(1, chan) = pointingCenterPixel(1);
     483             :       } else {
     484          17 :         xSquintPixCache(1, chan) =  nonSquintedPointingPixel(0);
     485          17 :         ySquintPixCache(1, chan) =  nonSquintedPointingPixel(1);
     486             :       }
     487             :     }
     488             :   }
     489             : 
     490             :   /*
     491             :   cout << "pointingCenterPixel x,y = " << nonSquintedPointingPixel << endl;
     492             :   cout << "squinted pointingCenterPixel x,y RR = " << xSquintPixCache(0, 0) << ", " 
     493             :        << ySquintPixCache(0, 0) << endl;
     494             :   cout << "squinted pointingCenterPixel x,y LL = " << xSquintPixCache(1, 0) << ", " 
     495             :        << ySquintPixCache(1, 0) << endl;
     496             :   */
     497             : 
     498             :   // Iterate through in minimum IO/Memory chunks
     499             :   //IPosition ncs = in.niceCursorShape();
     500          17 :   IPosition ncs=in.shape();
     501          17 :   ncs(2) = 1; ncs(3) = 1;
     502          34 :   RO_LatticeIterator<Complex> li(in, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3) )  );
     503          34 :   LatticeIterator<Complex> oli(out, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3)) );
     504             : 
     505             :   // taper no longer appears to be used
     506             :   //Complex taper;
     507             :   //Float r2=0.0;
     508             :   //Float r=0.0;
     509             : 
     510          17 :   Vector<Double> increment = directionCoord.increment();
     511          17 :   Int rrplane = -1;
     512          17 :   Int llplane = -1;
     513          17 :   stokesCoord.toPixel( rrplane, Stokes::RR );
     514          17 :   stokesCoord.toPixel( llplane, Stokes::LL );
     515             : 
     516             :   /*
     517             :   cout << "stokes types in image = " << stokesCoord.stokes() << endl;
     518             :   cout << "rr plane = " << rrplane << "   ll plane = " << llplane << endl;
     519             : 
     520             :   */
     521             :   Double xPixel;  Double yPixel;
     522             : 
     523          17 :   Int laststokes = -1;
     524          17 :   Int lastChan = -1;
     525             :   Int ichan;
     526             :   Int istokes;
     527             :   Int ix0, iy0;
     528             :   //Int indx;
     529          34 :   for(li.reset(),oli.reset();!li.atEnd();li++,oli++) {
     530             : 
     531          17 :     IPosition itsShape(li.matrixCursor().shape());
     532          17 :     IPosition loc(li.position());
     533             : 
     534          17 :     ichan = loc(3);
     535          17 :     istokes = loc(2);
     536          17 :     iy0 = loc(1);
     537          17 :     ix0 = loc(0);
     538             : 
     539             :     // determine the pointing: RR, LL, or Center? We make a slight mistake
     540             :     // here since we ignore the difference between the RR beam and the
     541             :     // RL beam, say. The latter is slightly smaller because of the
     542             :     // squint. Hence this code should be deprecated in favor of the
     543             :     // correct 2D version (when mosaicing in polarization)
     544          17 :     if ((doSquint == BeamSquint::RR) ||
     545           0 :         ((doSquint == BeamSquint::GOFIGURE) && (istokes == rrplane)) ) {
     546           0 :       xPixel = xSquintPixCache(0, ichan);
     547           0 :       yPixel = ySquintPixCache(0, ichan);
     548          17 :     } else if ((doSquint == BeamSquint::LL) ||
     549           0 :                ((doSquint == BeamSquint::GOFIGURE) && (istokes == llplane)) ) {
     550           0 :       xPixel = xSquintPixCache(1, ichan);
     551           0 :       yPixel = ySquintPixCache(1, ichan);
     552             :     } else {
     553          17 :       xPixel = nonSquintedPointingPixel(0);
     554          17 :       yPixel = nonSquintedPointingPixel(1);
     555             :     }
     556             : 
     557          17 :     if (istokes != laststokes) {
     558             :       //cerr << "Stokes = " << istokes << " pix = " << xPixel << ", " << yPixel << endl;
     559          17 :       laststokes = istokes;
     560             :     }
     561             : 
     562          17 :     Double factor = 60.0 * spectralCache(ichan)/1.0e+9 ;  // arcminutes * GHz
     563          17 :     Double rmax2 = square( maximumRadius_p.getValue("'") / factor );
     564          17 :     if (wideFit_p) {
     565             :       // fill vp with interpolated values for current frequency
     566           0 :       if (ichan!=lastChan) {
     567           0 :         nearestVPArray(spectralCache(ichan));
     568           0 :         lastChan=ichan;
     569             :       }
     570             :     }
     571             :                        
     572          17 :     Vector<Float> rx2(itsShape(0));
     573          17 :     Vector<Float> ry2(itsShape(1));
     574        2193 :     for(Int ix=0;ix<itsShape(0);ix++) {
     575        2176 :       rx2(ix) =  square( increment(0)*((Double)(ix+ix0) - xPixel) );
     576             :     }
     577        2193 :     for(Int iy=0;iy<itsShape(1);iy++) {
     578        2176 :       ry2(iy) =  square( increment(1)*((Double)(iy+iy0) - yPixel) );
     579             :     }
     580             :    
     581          17 :     const Matrix<Complex>& inmat = li.matrixCursor();
     582          17 :     Matrix<Complex>& outmat=oli.rwMatrixCursor();
     583             : 
     584             :     Bool incopy, outcopy, del;
     585          17 :     const Complex * inpoint = inmat.getStorage(incopy);
     586          17 :     Complex *outpoint =outmat.getStorage(outcopy);
     587          17 :     Float * rx2point = rx2.getStorage(del);
     588          17 :     Float * ry2point= ry2.getStorage(del);
     589          17 :     Complex* vppoint=vp_p.getStorage(del);
     590          17 :     Int nx=itsShape(0);
     591          17 :     Int ny=itsShape(1);
     592          17 :     Double inverseIncrementRadius=inverseIncrementRadius_p;
     593          17 : #pragma omp parallel default(none) firstprivate(inpoint, outpoint, rx2point, ry2point, vppoint, iPower, conjugate, inverse, forward, nx, ny, rmax2, factor, inverseIncrementRadius, cutoff)
     594             :     {
     595             : #pragma omp for   
     596             :     for(Int iy=0;iy<ny;iy++) {
     597             :       Float ry2val=ry2point[iy];
     598             :       applyXLine(inpoint, outpoint , rx2point , vppoint , ry2val, iPower, conjugate, inverse, forward, nx, iy, rmax2, 
     599             :                  factor, inverseIncrementRadius, cutoff);
     600             :       /*for(Int ix=0;ix<itsShape(0);ix++) {
     601             : 
     602             :         r2 =  rx2(ix) +  ry2(iy);
     603             :         
     604             :         if (r2 > rmax2) {
     605             :           oli.rwMatrixCursor()(ix, iy) = 0.0;
     606             :         } else {
     607             :           r = sqrt(r2) * factor;
     608             :           indx = Int(r*inverseIncrementRadius_p);
     609             :           if (norm(vp_p(indx)) > 0.0) {
     610             :             if(iPower==2) {
     611             :               taper = vp_p(indx) * conj(vp_p(indx));
     612             :             }
     613             :             else {
     614             :               taper = vp_p(indx);
     615             :             }
     616             :           } else {
     617             :             taper = 0.0;
     618             :           }
     619             :           if (conjugate) {
     620             :             taper =  conj(taper);
     621             :           }
     622             :           // Differentiate between forward (Sky->UV) and
     623             :           // inverse (UV->Sky) - these need different
     624             :           // applications of the PB
     625             :           if(!forward) {
     626             :             taper =  conj(taper);
     627             :           }
     628             :           if (inverse) {
     629             :             if (abs(taper) < cutoff ) {
     630             :               oli.rwMatrixCursor()(ix, iy) = 0.0;
     631             :             } else {
     632             :               oli.rwMatrixCursor()(ix, iy) = li.matrixCursor()(ix, iy) / taper ;
     633             :             }
     634             :           } else {  // not inverse!
     635             :             oli.rwMatrixCursor()(ix, iy) = li.matrixCursor()(ix, iy) * taper;
     636             :           }
     637             :         }
     638             :       }
     639             :       */
     640             :     }
     641             :     } //end pragma
     642          17 :     outmat.putStorage(outpoint, outcopy);
     643          17 :     inmat.freeStorage(inpoint, incopy);
     644          17 :   }
     645             : 
     646          17 :   return out;
     647             : 
     648          17 : };
     649             : 
     650        2176 :   void PBMath1D::applyXLine(const Complex*& in, Complex*& out, Float*& rx2, Complex*& vp, const Float ry2, const Int ipower, const Bool conjugate, const Bool inverse, const Bool forward, const Int nx, const Int iy, const Double rmax2, const Double factor, const Double inverseIncrementRadius, const Float cutoff)
     651             : { 
     652             :   Float r;
     653             :   Int indx;
     654        2176 :   Complex taper;
     655      280704 :   for(Int ix=0;ix<nx;ix++) {
     656             :     
     657      278528 :     Float r2 =  rx2[ix] +  ry2;
     658             :         
     659      278528 :     if (r2 > rmax2){
     660           0 :       out[ix+iy*nx] = 0.0;
     661             :     } 
     662             :     else {
     663      278528 :       r = sqrt(r2) * factor;
     664      278528 :       indx = Int(r*inverseIncrementRadius);
     665      278528 :       if (norm(vp[indx]) > 0.0) {
     666      278528 :         if(ipower==2) {
     667      278528 :           taper = vp[indx] * conj(vp[indx]);
     668             :         }
     669             :         else {
     670           0 :           taper = vp[indx];
     671             :         }
     672             :       } else {
     673           0 :         taper = 0.0;
     674             :       }
     675      278528 :       if (conjugate) {
     676           0 :         taper =  conj(taper);
     677             :       }
     678             :       // Differentiate between forward (Sky->UV) and
     679             :       // inverse (UV->Sky) - these need different
     680             :       // applications of the PB
     681      278528 :       if(!forward) {
     682           0 :         taper =  conj(taper);
     683             :       }
     684      278528 :       if (inverse) {
     685           0 :         if (abs(taper) < cutoff ) {
     686           0 :           out[ix+iy*nx] = 0.0;
     687             :         } else {
     688           0 :           out[ix+iy*nx]  = (in[ix+iy*nx]) / taper ;
     689             :         }
     690             :       } else {  // not inverse!
     691      278528 :         out[ix+iy*nx]  = (in[ix+iy*nx]) * taper ;
     692             :       }
     693             :     }
     694             :   }
     695        2176 : };
     696             : 
     697             : ImageInterface<Float>& 
     698           0 : PBMath1D::apply(const ImageInterface<Float>& in,
     699             :                 ImageInterface<Float>& out,
     700             :                 const MDirection& pointDir,
     701             :                 const Quantity parAngle,
     702             :                 const BeamSquint::SquintType doSquint,
     703             :                 Float /*cutoff*/, const Int ipower)
     704             : {
     705           0 :   LogIO os(LogOrigin("PBMath1D", "apply"));
     706             :  
     707             :   //  cout << "PBMath1D::apply: image shape: " << in.shape() << endl;
     708             :   // Check that in and out are comparable:
     709           0 :   if (in.shape() != out.shape()) {
     710           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different shapes"));
     711             :     
     712             :   } 
     713           0 :   CoordinateSystem coords=in.coordinates();
     714           0 :   if (!coords.near(out.coordinates())) {
     715           0 :     throw(AipsError("PBMath1D::apply(ImageInterface...) - in and out images have different coordinates"));
     716             :   }
     717             : 
     718           0 :   Int directionIndex=coords.findCoordinate(Coordinate::DIRECTION);
     719           0 :   AlwaysAssert(directionIndex>=0, AipsError);
     720             :   DirectionCoordinate
     721           0 :     directionCoord=coords.directionCoordinate(directionIndex);
     722           0 :   Vector<String> units(2); units = "deg";                       
     723           0 :     directionCoord.setWorldAxisUnits(units);
     724             : 
     725             :   // convert to the EPOCH of these coords
     726           0 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     727           0 :   MDirection pointDirE(pointDir);
     728             : 
     729           0 :   if (t2 != directionCoord.directionType()) {
     730           0 :     MDirection::Convert converter;
     731           0 :     ObsInfo oi=coords.obsInfo();
     732           0 :     converter.setOut(MDirection::Ref(directionCoord.directionType(), 
     733           0 :                                      MeasFrame(oi.obsDate(), oi.telescopePosition())));
     734           0 :     pointDirE = converter(pointDir);
     735           0 :   } else {
     736           0 :     pointDirE = pointDir;
     737             :   }
     738           0 :   Int stokesIndex=coords.findCoordinate(Coordinate::STOKES);
     739           0 :   AlwaysAssert(stokesIndex>=0, AipsError);
     740             :   StokesCoordinate
     741           0 :     stokesCoord=coords.stokesCoordinate(stokesIndex);
     742             :  
     743           0 :   Int spectralIndex=coords.findCoordinate(Coordinate::SPECTRAL);
     744           0 :   AlwaysAssert(spectralIndex>=0, AipsError);
     745             :   SpectralCoordinate
     746           0 :     spectralCoord=coords.spectralCoordinate(spectralIndex);
     747             :  
     748           0 :   units.resize(1);
     749           0 :   units = "Hz";
     750           0 :   spectralCoord.setWorldAxisUnits(units);
     751             :  
     752           0 :   Int nchan=in.shape()(3);
     753             :     
     754           0 :   Vector<Double> pointingCenterWorld(2);
     755           0 :   Vector<Double> pointingCenterPixel(2);
     756           0 :   Vector<Double> directionPixel(2);
     757             : 
     758           0 :   pointingCenterWorld(0) = pointDirE.getAngle().getValue("deg")(0);
     759           0 :   pointingCenterWorld(1) = pointDirE.getAngle().getValue("deg")(1);
     760           0 :   directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     761           0 :   MDirection newpointDirE;
     762           0 :   Vector<Double> nonSquintedPointingPixel = pointingCenterPixel.copy();
     763             : 
     764           0 :   os << "pointingCenterWorld " << pointingCenterWorld << LogIO::DEBUGGING;
     765           0 :   os << "pointingCenterPixel " << pointingCenterPixel << LogIO::DEBUGGING;
     766             : 
     767             :   // Fill in a cache of the frequencies & squints
     768           0 :   Vector<Double> spectralWorld(1);
     769           0 :   Vector<Double> spectralPixel(1);
     770           0 :   Matrix<Double> xSquintPixCache(2, nchan);  // kludge: prevent errors when nchan = 1
     771           0 :   Matrix<Double> ySquintPixCache(2, nchan);
     772           0 :   Vector<Double> spectralCache(nchan);
     773             : 
     774             :   {
     775           0 :     for(Int chan=0;chan<nchan;chan++) {
     776           0 :       spectralPixel(0)=chan;
     777           0 :       if(!spectralCoord.toWorld(spectralWorld, spectralPixel)) {
     778           0 :         os  << "Cannot find frequency for this plane" << LogIO::EXCEPTION;
     779             :       }
     780           0 :       spectralCache(chan)=spectralWorld(0);
     781             : 
     782             :       
     783           0 :       if (doSquint == BeamSquint::RR || doSquint == BeamSquint::GOFIGURE) {
     784           0 :         squint_p.getPointingDirection (pointDirE,
     785             :                                        parAngle, 
     786           0 :                                        Quantity(spectralWorld(0),"Hz"),
     787             :                                        BeamSquint::RR, newpointDirE);
     788           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     789           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     790           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     791           0 :         xSquintPixCache(0, chan) = pointingCenterPixel(0);
     792           0 :         ySquintPixCache(0, chan) = pointingCenterPixel(1);
     793             :       } else {
     794           0 :         xSquintPixCache(0, chan) =  nonSquintedPointingPixel(0);
     795           0 :         ySquintPixCache(0, chan) =  nonSquintedPointingPixel(1);
     796             :       }
     797           0 :       if (doSquint == BeamSquint::LL || doSquint == BeamSquint::GOFIGURE) {
     798           0 :         squint_p.getPointingDirection (pointDirE,
     799             :                                        parAngle, 
     800           0 :                                        Quantity(spectralWorld(0),"Hz"),
     801             :                                        BeamSquint::LL, newpointDirE);
     802           0 :         pointingCenterWorld(0) = newpointDirE.getAngle().getValue("deg")(0);
     803           0 :         pointingCenterWorld(1) = newpointDirE.getAngle().getValue("deg")(1);
     804           0 :         directionCoord.toPixel(pointingCenterPixel, pointingCenterWorld);
     805           0 :         xSquintPixCache(1, chan) = pointingCenterPixel(0);
     806           0 :         ySquintPixCache(1, chan) = pointingCenterPixel(1);
     807             :       } else {
     808           0 :         xSquintPixCache(1, chan) =  nonSquintedPointingPixel(0);
     809           0 :         ySquintPixCache(1, chan) =  nonSquintedPointingPixel(1);
     810             :       }
     811             :     }
     812             :   }
     813             : 
     814             : 
     815             :   // Iterate through in minimum IO/Memory chunks
     816           0 :   IPosition ncs = in.niceCursorShape();
     817             :   // IPosition ncs=in.shape();
     818           0 :   ncs(2) = 1; ncs(3) = 1;
     819           0 :   ncs(2) = 1; ncs(3) = 1;
     820           0 :   RO_LatticeIterator<Float> li(in, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3) )  );
     821           0 :   LatticeIterator<Float> oli(out, LatticeStepper(in.shape(), ncs, IPosition(4,0,1,2,3)) );
     822             : 
     823             :   //Vector<Float> taper(vp_p.nelements());
     824           0 :   Float taper=0.0;
     825           0 :   Float r2=0.0;
     826           0 :   Float r=0.0;
     827             : 
     828           0 :   Vector<Double> increment = directionCoord.increment();
     829           0 :   Int rrplane = -1;
     830           0 :   Int llplane = -1;
     831           0 :   stokesCoord.toPixel( rrplane, Stokes::RR );
     832           0 :   stokesCoord.toPixel( llplane, Stokes::LL );
     833             : 
     834             :   Double xPixel;  Double yPixel;
     835             : 
     836           0 :   Int laststokes = -1;
     837           0 :   Int lastChan   = -1;
     838             :   Int ichan;
     839             :   Int istokes;
     840             :   Int ix0, iy0;
     841             :   Int indx;
     842             : 
     843           0 :   for(li.reset(),oli.reset();!li.atEnd();li++,oli++) {
     844             : 
     845           0 :     IPosition itsShape(li.matrixCursor().shape());
     846           0 :     IPosition loc(li.position());
     847             : 
     848           0 :     ichan = loc(3);
     849           0 :     istokes = loc(2);
     850           0 :     iy0 = loc(1);
     851           0 :     ix0 = loc(0);
     852             : 
     853             :     // determine the pointing: RR, LL, or Center?
     854           0 :     if ((doSquint == BeamSquint::RR) ||
     855           0 :         ((doSquint == BeamSquint::GOFIGURE) && (istokes == rrplane)) ) {
     856           0 :       xPixel = xSquintPixCache(0, ichan);
     857           0 :       yPixel = ySquintPixCache(0, ichan);
     858           0 :     } else if ((doSquint == BeamSquint::LL) ||
     859           0 :                ((doSquint == BeamSquint::GOFIGURE) && (istokes == llplane ))) {
     860           0 :       xPixel = xSquintPixCache(1, ichan);
     861           0 :       yPixel = ySquintPixCache(1, ichan);
     862             :     } else {
     863           0 :       xPixel = nonSquintedPointingPixel(0);
     864           0 :       yPixel = nonSquintedPointingPixel(1);
     865             :     }
     866             :   
     867           0 :     if (istokes != laststokes) {
     868             :       //      cout << "Stokes = " << istokes << " pix = " << xPixel << ", " << yPixel << endl;
     869           0 :       laststokes = istokes;
     870             :     }
     871             : 
     872           0 :     Double factor = 60.0 * spectralCache(ichan)/1.0e+9 ;  // arcminutes * GHz
     873           0 :     Double rmax2 = square( maximumRadius_p.getValue("'") / factor );
     874           0 :     if (wideFit_p) {
     875             :       // fill vp with interpolated values for current frequency
     876           0 :       if (ichan!=lastChan) {
     877           0 :         nearestVPArray(spectralCache(ichan));
     878           0 :         lastChan = ichan;
     879             :       }
     880             :     }
     881             :     
     882             :     //taper.set(0.0);
     883             :     /*for (uInt inda=0; inda < vp_p.nelements(); ++inda){
     884             :       if (norm(vp_p(inda)) > 0.0) {
     885             :         taper[inda] = real(vp_p(inda)) * real(vp_p(inda)) + imag(vp_p(inda))*imag(vp_p(inda));
     886             :         if(ipower==4)
     887             :           taper[inda] *= taper[inda];
     888             :       } 
     889             : 
     890             :     } 
     891             :     */
     892             : 
     893           0 :     Vector<Float> rx2(itsShape(0));
     894           0 :     Vector<Float> ry2(itsShape(1));
     895           0 :     for(Int ix=0;ix<itsShape(0);ix++) {
     896           0 :       rx2(ix) =  square( increment(0)*((Double)(ix+ix0) - xPixel) );
     897             :     }
     898           0 :     for(Int iy=0;iy<itsShape(1);iy++) {
     899           0 :       ry2(iy) =  square( increment(1)*((Double)(iy+iy0) - yPixel) );
     900             :     }
     901             : 
     902           0 :     for(Int iy=0;iy<itsShape(1);iy++) {
     903           0 :       for(Int ix=0;ix<itsShape(0);ix++) {
     904             : 
     905           0 :         r2 =  rx2(ix) +  ry2(iy);
     906           0 :         if (r2 > rmax2) {
     907           0 :           oli.rwMatrixCursor()(ix, iy) = 0.0;
     908             :         } else {
     909           0 :           r = sqrt(r2) * factor;
     910           0 :           indx = Int(r*inverseIncrementRadius_p);
     911           0 :           if (norm(vp_p(indx)) > 0.0) {
     912           0 :             taper = real(vp_p(indx)) * real(vp_p(indx))+ imag(vp_p(indx)) * imag(vp_p(indx));
     913           0 :             if(ipower==4)
     914           0 :               taper *= taper;
     915             :           }
     916             :           //else {
     917             :           //  taper = 0.0;
     918             :           //}
     919           0 :           oli.rwMatrixCursor()(ix, iy) = li.matrixCursor()(ix,iy) * taper;
     920             :         }
     921             :       }
     922             :     }
     923           0 :   }
     924           0 :   return out;
     925             : 
     926           0 : };
     927             : 
     928             : // Behavior:  doSquint == RR or LL don't make sense here
     929             : //
     930             : //
     931             :  
     932             : SkyComponent& 
     933           0 : PBMath1D::apply(SkyComponent& in,
     934             :                 SkyComponent& out,
     935             :                 const MDirection& pointDir,
     936             :                 const Quantity frequency,
     937             :                 const Quantity parAngle,          
     938             :                 const BeamSquint::SquintType doSquint,
     939             :                 Bool inverse,
     940             :                 Bool conjugate,
     941             :                 Int iPower,
     942             :                 Float cutoff,
     943             :                 Bool /*forward*/)
     944             : {
     945             :   // if ( doSquint == NONE ) we can deal with any polarisation representation
     946             :   // if ( doSquint == GOFIGURE) an exception is thrown if polarisation is not CIRCULAR
     947             :   // if ( doSquint == RR || doSquint == LL ) an exception is thrown,
     948             :   //           as it is not valid to apply the RR or LL squint to ALL polarisations
     949             : 
     950             :   // Also: we can do nothing with spectral index models
     951             :   
     952             : 
     953             :   // convert to the EPOCH of these coords
     954           0 :   MDirection::Types t1 = (MDirection::Types) (in.shape().refDirection().getRef().getType());
     955           0 :   MDirection::Types t2 = (MDirection::Types) (pointDir.getRef().getType());
     956             : 
     957           0 :   MDirection pointDirE;
     958           0 :   if ( t1 != t2) {
     959           0 :     MDirection::Convert converter;
     960           0 :     converter.setOut( t1 );
     961           0 :     pointDirE = converter(pointDir);
     962           0 :   } else {
     963           0 :     pointDirE = pointDir;
     964             :   }
     965             : 
     966           0 :   if (doSquint == BeamSquint::RR || doSquint == BeamSquint::LL) {
     967           0 :     throw(AipsError("PBMath1D::apply(SkyComponent...) - cannot force a SkyComponent to have Squint RR or LL"));
     968             :   }
     969           0 :   if (doSquint == BeamSquint::GOFIGURE) {
     970           0 :     if (in.flux().pol() != ComponentType::CIRCULAR) {
     971           0 :       in.flux().convertPol(ComponentType::CIRCULAR);
     972             :     }
     973             :   }
     974             : 
     975           0 :   Vector<DComplex> compFluxIn = in.flux().value();
     976           0 :   Vector<DComplex> compFlux = out.flux().value();
     977           0 :   compFlux = compFluxIn.copy();
     978             : 
     979             :   // Find the direction of the component
     980           0 :   MDirection compDir = in.shape().refDirection();
     981             : 
     982             :   // Now taper all polarizations appropriately
     983             :   
     984             :   // Sort out any frequency interpolation
     985             :   //Int ifit=0;
     986             :   //Float lfit=0;
     987             :   //Int nFreq=wFreqs_p.nelements();
     988           0 :   if (wideFit_p) {
     989           0 :     Double freq = frequency.getValue("Hz");
     990           0 :     nearestVPArray(freq);
     991             :     /* for (ifit=0; ifit<nFreq; ifit++) {
     992             :       if (freq<=wFreqs_p(ifit)) break;
     993             :     }
     994             :     if (ifit>0 && ifit<nFreq) {
     995             :       lfit=(freq-wFreqs_p(ifit-1)) / (wFreqs_p(ifit)-wFreqs_p(ifit-1));
     996             :     }
     997             :     */
     998             :   }
     999             :   
    1000           0 :   MDirection newpointDirE;
    1001           0 :   for (Int pol=0;pol<4;pol++) {
    1002           0 :     Stokes::StokesTypes stokes=Stokes::type(pol+5);
    1003             : 
    1004           0 :     if (stokes == Stokes::RR &&  doSquint == BeamSquint::GOFIGURE) {
    1005           0 :       squint_p.getPointingDirection (pointDirE, parAngle, frequency, BeamSquint::RR,
    1006             :                                      newpointDirE );
    1007           0 :     } else if (stokes == Stokes::LL && doSquint == BeamSquint::GOFIGURE) {
    1008           0 :       squint_p.getPointingDirection (pointDirE, parAngle, frequency, BeamSquint::LL,
    1009             :                                      newpointDirE );
    1010             :     } else {
    1011           0 :       newpointDirE = pointDirE;
    1012             :     }
    1013             : 
    1014           0 :     MVDirection mvd1( compDir.getAngle() );
    1015           0 :     MVDirection mvd2( newpointDirE.getAngle() );
    1016           0 :     Quantity sep =  mvd1.separation(mvd2, "'"); 
    1017           0 :     double r = sep.getValue("'") * frequency.getValue("Hz") / 1.0e+9;  // arcminutes * GHz 
    1018           0 :     Complex taper;
    1019           0 :     Int ir = Int(r*inverseIncrementRadius_p);
    1020             :     //vp_p is interpolated wvp_p from above 
    1021           0 :     Complex vpVal = ir >= Int(vp_p.nelements()) ? Complex(0) : vp_p(ir);
    1022             :     /*if (wideFit_p) {
    1023             :       if (ifit==0) {
    1024             :         vpVal = wbvp_p(ir,0);
    1025             :       } else if (ifit==nFreq) {
    1026             :         vpVal = wbvp_p(ir,nFreq-1);
    1027             :       } else {
    1028             :         vpVal = wbvp_p(ir,ifit-1)*(1-lfit) + wbvp_p(ir,ifit)*lfit;
    1029             :       }
    1030             :     }
    1031             :      */
    1032             :     
    1033           0 :     if (r > maximumRadius_p.getValue("'")) {
    1034           0 :       compFlux(pol) = 0.0;
    1035             :     } else {
    1036           0 :       if (norm(vpVal) > 0.0) {
    1037           0 :         if(iPower>1){
    1038           0 :           taper=vpVal*conj(vpVal);
    1039           0 :           if(iPower==4)
    1040           0 :             taper*=taper;
    1041             :         }  
    1042             :         else{
    1043           0 :           taper = vpVal;
    1044             :           //taper = pow( vp_p(Int(r*inverseIncrementRadius_p)), (Float)iPower);
    1045             :         }
    1046             :       } else {
    1047           0 :         taper = 0.0;
    1048             :       }
    1049           0 :       if (conjugate) {
    1050           0 :         taper =  conj(taper);
    1051             :       }
    1052           0 :       if (inverse) {
    1053           0 :         if (abs(taper) < cutoff ) {
    1054           0 :           compFlux(pol) = 0.0;
    1055             :         } else {
    1056           0 :           compFlux(pol) /= taper ;
    1057             :         }
    1058             :       } else {  // not inverse!
    1059           0 :         compFlux(pol) *= taper;
    1060             :       }
    1061             :     }    
    1062           0 :   }
    1063             : 
    1064             :   // Set the output component fluxes 
    1065           0 :   out = in.copy();
    1066           0 :   out.flux().setValue(compFlux);
    1067             : 
    1068           0 :   return out;
    1069             : 
    1070           0 : };
    1071             : 
    1072           0 : void PBMath1D::summary(Int nValues)
    1073             : {
    1074           0 :   String  name;
    1075           0 :   namePBClass(name);
    1076           0 :   LogIO os(LogOrigin("PBMath1D", "summary"));
    1077           0 :   os << "Using " << name << " PB Class " <<  LogIO::POST;
    1078           0 :   PBMathInterface::summary(nValues);
    1079             : 
    1080           0 :   if (nValues > 0) {
    1081           0 :     os << "Primary Beam Sampled Data: " <<  LogIO::POST;
    1082           0 :     os << "  r[']      pb[@ 1 GHz] " <<  LogIO::POST;
    1083           0 :     Vector<Float> rr;
    1084           0 :     Vector<Float> pb;
    1085           0 :     viewPB(rr, pb, nValues);
    1086           0 :     for (Int ii=0;ii<nValues;ii++) { 
    1087           0 :       os << rr(ii) << " " << pb(ii) <<  LogIO::POST; 
    1088             :     }
    1089           0 :   }
    1090             :   os << "Max Radius at " <<   refFreq_p.getValue("GHz") << " GHz: " 
    1091           0 :      << maximumRadius_p.getValue("'") << " arcmin " <<  LogIO::POST; 
    1092             : 
    1093           0 : };
    1094             : 
    1095             : 
    1096           0 : Bool PBMath1D::ok()
    1097             : {
    1098           0 :   if (vp_p.nelements() == 0) {
    1099           0 :     return false;
    1100           0 :   } else if (maximumRadius_p.getValue() <= 0.0) {
    1101           0 :     return false;
    1102           0 :   } else if (refFreq_p.getValue() <= 0.0) {
    1103           0 :     return false;
    1104           0 :   } else if (inverseIncrementRadius_p <= 0.0) {
    1105           0 :     return false;
    1106             :   } else {
    1107           0 :     return true;
    1108             :   }
    1109             : };
    1110             : 
    1111             : 
    1112           0 : void PBMath1D::viewPB(Vector<Float>& r, Vector<Float>& pb, Int n_pb, const Double freq)
    1113             : {
    1114           0 :   r.resize(n_pb);
    1115           0 :   pb.resize(n_pb);
    1116           0 :   if(wideFit_p)
    1117           0 :     nearestVPArray(freq);
    1118           0 :   Int nSamples= vp_p.nelements();
    1119           0 :   for (Int i=0; i< n_pb; i++) {
    1120           0 :     pb(i) = norm( vp_p( (Int) ((nSamples-1)* (((Float)i)/(n_pb-1) ) ) ) );
    1121           0 :     r(i) =  maximumRadius_p.getValue("'") *  (((Float)i)/(n_pb-1));
    1122             :   }
    1123             : 
    1124           0 : };
    1125           0 : void PBMath1D::nearestVPArray(Double freq, bool printINFO){
    1126           0 :     LogIO os(LogOrigin("PBMATH1D", "nearestVPArray"));
    1127           0 :     Int ifit=0;
    1128             :   
    1129           0 :   Int nFreq=wFreqs_p.nelements();
    1130           0 :   for (ifit=0; ifit<nFreq; ifit++) {
    1131           0 :     if (freq <=wFreqs_p(ifit)) break;
    1132             :   }
    1133           0 :   if(printINFO)
    1134           0 :         os << LogIO::NORMAL1 << "Using beam model of frequency  " << ((ifit==nFreq) ? wFreqs_p(nFreq-1) : wFreqs_p(ifit)) << " MHz " << LogIO::POST;
    1135           0 :   if (ifit==0) {
    1136           0 :     vp_p = wbvp_p.column(0);
    1137           0 :   } else if (ifit==nFreq) {
    1138           0 :     vp_p = wbvp_p.column(nFreq-1);
    1139             :   } else {
    1140           0 :     Float l = (freq - wFreqs_p(ifit-1))/
    1141           0 :       (wFreqs_p(ifit)-wFreqs_p(ifit-1));
    1142           0 :     vp_p = wbvp_p.column(ifit-1)*(1-l) + wbvp_p.column(ifit)*l;
    1143             :   }
    1144             : 
    1145             : 
    1146           0 : }
    1147             : 
    1148             : } //# NAMESPACE CASA - END
    1149             : 

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